Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-08 15:56:38, ended 2025-05-08 17:17:49.

Kduk, chaotic male human Wizard

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Kduk the Thaumaturge      St:12 Dx:14 Co:15 In:18 Wi:12 Ch:7  Chaotic
Dlvl:5  $:157 HP:64(65) Pw:90(90) AC:6  Exp:7 T:5051  Hungry  

Latest messages:
 The kitten falls into a pit!
 What do you want to use or apply? [cjmqrtvwP or ?*] w
 You produce a strange whistling sound.
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 The kitten picks up a hooded cloak.
 Really attack the homunculus? [yn] (n) n
 What do you want to use or apply? [cjmqrtvwP or ?*] w
 You produce a strange whistling sound.
 The kitten drops a hooded cloak.
 You descend the stairs.
 You climb up the stairs.
 You descend the stairs.
 What do you want to put on? [etJ or ?*] t
 You are now wearing a towel around your head.
 You can't see any more.
 Pick an object.
 u        a unicorn or horse (peaceful black unicorn) [seen: telepathy]
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 You were wearing an uncursed towel.
 You can see again.
 You see here 8 rocks.
 Suddenly, the kitten disappears out of sight.
 The kitten picks up a rock.
 Pick an object.
 ^        a trap (trap door)
 Unknown command ' '.
 The kitten drops a rock.
 You feel tough!
 You must have been leading a healthy life-style.
 Unknown command ' '.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 You see here an orange gem.
 D - an orange gem.
 You feel sluggish.
 You are beginning to feel hungry.
 You see here a key.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 157 gold pieces
 Weapons
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  F - an uncursed +0 elven leather helm (being worn)
  C - an uncursed +0 orcish helm
  b - an uncursed +2 cloak of magic resistance (being worn)
 Comestibles
  o - an uncursed slime mold
  s - 4 uncursed food rations
  k - an uncursed tin of lichen
 Scrolls
  g - a blessed scroll of teleportation
  i - an uncursed scroll of teleportation
  d - a cursed scroll of teleportation
 Potions
  G - an uncursed potion of extra healing
  f - an uncursed potion of healing
 Rings
  J - an uncursed ring of protection from shape changers
  e - an uncursed ring of regeneration
 Wands
  v - a wand of create monster (0:13)
  c - a wand of light (0:14)
  P - a wand of make invisible (0:7)
  r - a wand of secret door detection (0:9)
  m - a wand of sleep (0:6)
 Tools
  w - an uncursed magic whistle
  q - a +0 pick-axe
  j - an uncursed tallow candle
  t - an uncursed towel
 Gems/Stones
  D - an uncursed agate stone

Kduk the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 5051 turns ago.
 You had 970 experience points, 310 more were needed to attain level 8.

Basics:
 You had 64 out of 65 hit points.
 You had all 90 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 157 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (peak:17, limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warded.
 You survived.

Vanquished creatures:
  a small mimic
  a dwarf king
  a leprechaun
  a gnome king
  2 bugbears
  a pony
  a gnome lord
  a gnomish wizard
  a guardian naga hatchling
  4 elf zombies
  a ghoul
  a paper golem
  a baby crocodile
  3 floating eyes
  2 dwarves
  a homunculus
  a kobold lord
  a kobold shaman
  8 hill orcs
  a rabid rat
  3 dwarf zombies
  3 iguanas
  8 killer bees
  4 coyotes
  a gas spore
  a hobbit
  7 manes
  a large kobold
  5 hobgoblins
  a giant rat
  4 cave spiders
  9 gnomes
  2 garter snakes
  2 gnome zombies
  3 geckos
  6 jackals
  a fox
  2 kobolds
  5 goblins
  2 sewer rats
  4 grid bugs
  2 bats
  7 lichens
  4 kobold zombies
  4 newts
125 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      An altar to Anhur, a fountain, a sink.
   Level 2:
      A delicatessen, some fountains, a grave.
   Level 3:
      A general store, a fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
      Many fountains.
   Level 7:
      A fountain.
The Gnomish Mines:
   Level 5: <- You were here.

Goodbye Kduk the Wizard...

You quit in The Gnomish Mines on dungeon level 5 with 4347 points,
and 157 pieces of gold, after 5051 moves.
You were level 7 with a maximum of 65 hit points when you quit.

