Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-22 20:22:54, ended 2025-05-22 21:17:09.

Kduk, chaotic female human Wizard

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Kduk the Thaumaturge      St:14 Dx:13 Co:17 In:18 Wi:9 Ch:9  Chaotic
Dlvl:6  $:927 HP:0(64) Pw:13(48) AC:9  Exp:7 T:5377 

Latest messages:
 Unknown command ' '.
 Unknown command ' '.
 You hit the rabid rat.
 The rabid rat bites!
 The dwarf lord throws a dagger!
 You are hit by a dagger.
 You hit the rabid rat!
 The rabid rat bites!
 You kill the rabid rat!
 In what direction? 6
 The spell hits the dwarf lord!
 You kill the dwarf lord!
 You see here a dagger.
 In what direction? 4
 The spell hits the mountain nymph!
 The mountain nymph resists!
 In what direction? 4
 The spell hits the mountain nymph!
 You kill the mountain nymph!
 This door is locked.
 In what direction? 2
 The spell hits the soldier ant!
 The soldier ant bites!
 The soldier ant stings!
 In what direction? 2
 The spell hits the soldier ant!
 You kill the soldier ant!
 In what direction? 2
 The spell hits the soldier ant!
 You kill the soldier ant!
 In what direction? 2
 The spell hits the soldier ant!
 The soldier ant bites!
 The soldier ant stings!
 What do you want to zap? [GK or ?*] ?
 Nothing happens.
 The soldier ant bites!
 The soldier ant stings!
 What do you want to zap? [GK or ?*] ?
 In what direction? 2
 The wand misses the soldier ant.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 927 gold pieces
 Weapons
  p - a +0 arrow
  U - a cursed +0 arrow
  A - 5 +0 darts
  r - a blessed +0 dwarvish spear
  E - a +0 aklys
  H - a +0 aklys
  s - a +0 dwarvish short sword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  u - an uncursed +0 dwarvish iron helm
  w - an uncursed +0 pair of iron shoes
  x - an uncursed +0 dwarvish roundshield
  b - an uncursed +0 cloak of magic resistance (being worn)
  z - an uncursed +0 dwarvish cloak
 Comestibles
  t - an uncursed slime mold
  B - an uncursed carrot
  Y - 3 uncursed food rations
  F - an uncursed fortune cookie
  v - 4 uncursed tripe rations
 Scrolls
  k - an uncursed scroll of magic mapping
  i - 3 uncursed scrolls of teleportation
 Spellbooks
  D - a cursed spellbook of detect treasure
 Rings
  d - an uncursed +1 ring of protection
  e - an uncursed ring of sustain ability
 Wands
  K - a wand of striking (0:4)
  G - a wand of striking (0:0)
 Tools
  q - a +0 pick-axe
  C - an uncursed tallow candle
  y - an uncursed partly used wax candle
 Gems/Stones
  W - an uncursed topaz stone

Kduk the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 5377 turns ago.
 You had 860 experience points, 420 more were needed to attain level 8.

Basics:
 You had 0 out of 64 hit points.
 You had 13 out of 48 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 927 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a werewolf
  a lizard
  a dingo
  a dwarf lord
  2 soldier ants
  a mountain nymph
  a rock mole
  a pony
  a violet fungus
  4 gnome lords
  2 gnomish wizards
  a baby crocodile
  2 giant ants
  a little dog
  a kitten
  5 dwarves
  a homunculus
  2 kobold lords
  a kobold shaman
  6 hill orcs
  3 rothes
  2 rabid rats
  a centipede
  4 giant bats
  a wererat
  3 iguanas
 an acid blob
  6 coyotes
  3 hobbits
  a hobgoblin
  a giant rat
  a cave spider
  4 yellow molds
  a red mold
 19 gnomes
  6 garter snakes
  a gnome zombie
  9 jackals
  3 foxes
  2 kobolds
  2 goblins
  6 sewer rats
  2 grid bugs
  5 lichens
  8 newts
131 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar to Anhur, a fountain.
   Level 2:
      A general store, a fountain.
   Level 3:
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Some shops, a temple, some fountains.
      Final resting place for
         you, killed by a soldier ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Kduk       |
                  |      927 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Kduk the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 4525 points,
and 927 pieces of gold, after 5377 moves.
You were level 7 with a maximum of 64 hit points when you died.

