Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-02 16:46:08, ended 2025-06-02 17:25:53.

Kduk, chaotic male human Wizard

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Kduk the Thaumaturge      St:8 Dx:11 Co:17 In:18 Wi:13 Ch:11  Chaotic
Dlvl:5  $:617 HP:0(57) Pw:46(55) AC:9  Exp:6 T:4307  Satiated

Latest messages:
 The gnome is suddenly moving faster.
 What do you want to zap? [hqFHLY or ?*] ?
 In what direction? 1
 Unknown command ' '.
 Unknown command ' '.
 What do you want to call? [bghlpqB-DFHLTY or ?*] F
 Call a glass wand: unknown glass
 What do you want to zap? [hqFHLY or ?*] ?
 In what direction? 1
 The gnome hits!
 Unknown command ' '.
 What do you want to zap? [hqFHLY or ?*] ?
 In what direction? 1
 You feel an unseen monster!
 It hits!
 The gnome hits!
 Unknown command ' '.
 What do you want to call? [bghlpqB-DFHLTY or ?*] ?
 Call a short wand: make invisible
 You kill it!
 What do you want to zap? [hqFHLY or ?*] ?
 In what direction? 1
 The gnome turns into a warhorse!
 The warhorse kicks!
 The warhorse bites!
 What do you want to throw? [$akm-o or ?*] *
 What do you want to throw? [$akm-o or ?*] <space>
 Never mind.
 In what direction? 1
 The spell misses the warhorse.
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 In what direction? 1
 The spell hits the warhorse!
 The warhorse kicks!
 The warhorse bites!
 The warhorse kicks!
 The warhorse bites!
 What do you want to zap? [hqFHLY or ?*] ?
 In what direction? 1
 The warhorse kicks!
 The warhorse bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 617 gold pieces
 Weapons
  m - 7 +0 crossbow bolts
  n - a +0 crossbow
  o - a +0 dart
  k - 5 +0 daggers
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  D - a blessed scroll of enchant weapon
  C - an uncursed scroll of enchant weapon
  B - an uncursed scroll of teleportation
  T - a cursed scroll of teleportation
 Rings
  g - an uncursed ring of stealth
 Wands
  Y - a wand of digging (0:5)
  q - a wand of make invisible (0:6)
  H - a wand of polymorph (0:6)
  L - a wand of speed monster (0:7)
  h - a wand of teleportation (0:6)
  F - a wand of undead turning (0:6)
 Tools
  p - an uncursed tallow candle
 Gems/Stones
  l - an uncursed worthless piece of red glass

Kduk the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4307 turns ago.
 You had 500 experience points, 140 more were needed to attain level 7.

Basics:
 You had 0 out of 57 hit points.
 You had 46 out of 55 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 617 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 8 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  a leprechaun
  a dog
  a mountain nymph
  a rock mole
  a yellow light
  a shrieker
  4 gnome lords
  a red naga hatchling
  a straw golem
  4 floating eyes
  3 dwarves
  a kobold lord
  a rothe
  a monkey
  3 iguanas
  4 hobbits
  2 giant rats
  a brown mold
  a yellow mold
 14 gnomes
  3 geckos
  6 jackals
  a fox
  a kobold
  4 goblins
  4 sewer rats
  a grid bug
  2 lichens
  2 kobold zombies
  6 newts
78 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A sink.
   Level 3:
      A sink.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5:
      Some fountains.
   Level 6:
      A weapon shop, a fountain.
      Final resting place for
         eestinsv-Pri-Elf-Fem-Cha, killed by a straw golem, while praying.
   Level 7:
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a warhorse.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Kduk       |
                  |      617 Au      |
                  |   killed by a    |
                  |     warhorse     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Kduk the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 2926 points,
and 617 pieces of gold, after 4307 moves.
You were level 6 with a maximum of 57 hit points when you died.

