Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-03 17:22:29, ended 2025-06-03 17:39:26.

Kduk, neutral female human Wizard

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Kduk the Evoker           St:8 Dx:13 Co:17 In:18 Wi:10 Ch:9  Neutral
Dlvl:4  $:38 HP:0(23) Pw:16(21) AC:9  Exp:2 T:618 

Latest messages:
 The kitten drops a lichen corpse.
 There is a doorway here.
 You see here a lichen corpse.
 t - a lichen corpse.
 The door opens.
 You kill the lichen!
 Welcome to experience level 2.
 You swap places with your kitten.
 You find a hidden passage.
 You find a hidden door.
 The door opens.
 Where do you want to travel to?
 (For instructions type a '?')
 Move cursor to the desired destination:
 Can't find dungeon feature '_'.
 You swap places with your kitten.
 Something is written here in the dust.
 You read: "??l".
 Unknown command ' '.
 You descend the stairs.
 You hear some noises.
 You are hit by an arrow.
 The gnome is killed!
 You stop.  Your kitten is in the way!
 You hear crashing rock.
 u - 13 arrows.
 v - a bow.
 You hear crashing rock.
 You stop.  Your kitten is in the way!
 A trap door opens up under you!
 You miss the gnome.
 You hit the gnome.
 You kill the gnome!
 You are hit by a dagger.
 In what direction? 8
 The spell hits it.
 You kill it!
 You are hit by an arrow!
 w - 14 crossbow bolts.
 x - a crossbow.
 y - a dagger.
 You are hit by a poisoned arrow.
 You are hit by a poisoned arrow.
 Wizard is about to die.
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 38 gold pieces
 Weapons
  u - 13 +0 arrows
  w - 14 +0 crossbow bolts
  v - a +0 bow
  x - a +3 crossbow
  s - 4 +0 darts
  y - a +0 dagger
  n - a cursed +0 orcish dagger
  p - a +0 spear
  m - a +0 broadsword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  o - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed lichen corpse
 Scrolls
  i - an uncursed scroll of confuse monster
  h - an uncursed scroll of earth
  j - a blessed scroll of identify
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of healing
 Potions
  f - an uncursed potion of restore ability
  g - 2 uncursed potions of water
 Rings
  r - a blessed +1 ring of adornment
  d - an uncursed ring of polymorph
  e - an uncursed ring of teleportation
 Wands
  c - a wand of light (0:14)
 Gems/Stones
  q - an uncursed worthless piece of orange glass

Kduk the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 618 turns ago.
 You had 38 experience points, 2 more were needed to attain level 3.

Basics:
 You had 0 out of 23 hit points.
 You had 16 out of 21 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 38 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 8 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a dwarf
  4 gnomes
  a jackal
  a kobold
  a goblin
  3 grid bugs
  2 lichens
  3 newts
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by an arrow.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Kduk       |
                  |      38 Au       |
                  |   killed by an   |
                  |      arrow       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Kduk the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 337 points,
and 38 pieces of gold, after 618 moves.
You were level 2 with a maximum of 23 hit points when you died.

