Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-21 22:04:28, ended 2025-06-21 22:40:08.

Kduk, neutral male human Wizard

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Kduk the Thaumaturge      St:11 Dx:12 Co:17 In:17 Wi:9 Ch:9  Neutral
Dlvl:6  $:482 HP:62(62) Pw:63(64) AC:8  Exp:7 T:3584  Satiated

Latest messages:
 You succeed in picking the lock.
 The door resists!
 The door opens.
 l - a brown potion.
 The mountain nymph stole a wand of striking (0:6).
 You see here 2 tripe rations.
 m - 2 tripe rations.
 The mountain nymph zaps a wand of striking!
 Boing!
 In what direction? 3
 The spell hits the mountain nymph!
 You kill the mountain nymph!
 A looking glass shatters into a thousand pieces!
 D - an uncursed ring of searching.
 c - a wand of striking (0:5).
 You see here a wood nymph corpse.
 You hear water falling on coins.
 The fog cloud engulfs you!
 You are laden with moisture and can barely breathe!
 You hit the fog cloud.
 You hit the fog cloud.
 You hit the fog cloud.
 You hit the fog cloud.
 You destroy the fog cloud!
 Welcome to experience level 7.
 You hear a strange wind.
 Where do you want to travel to?
 (For instructions type a '?')
 Move cursor to the desired destination:
 Can't find dungeon feature '_'.
 You descend the stairs.
 $ - 7 gold pieces.
 You descend the stairs.
 You kill the green mold!
 $ - 26 gold pieces.
 You climb up the stairs.
 $ - 21 gold pieces.
 In what direction? 4
 The spell misses the mountain nymph.
 The mountain nymph stole a blessed +1 quarterstaff.
 You hear a door open.
 You climb up the stairs.
 You descend the stairs.
 The mountain nymph stole a brown potion.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 482 gold pieces
 Weapons
  g - 5 +0 daggers
  Y - a +0 scimitar
 Armor
  Z - an uncursed +0 pair of iron shoes
  b - an uncursed +1 cloak of magic resistance (being worn)
  f - an uncursed +0 dwarvish cloak
 Comestibles
  V - an uncursed food ration
  m - 2 uncursed tripe rations
 Scrolls
  i - an uncursed scroll of destroy armor
  h - an uncursed scroll of magic mapping
  j - an uncursed scroll of remove curse
 Potions
  X - an uncursed potion of restore ability
 Rings
  e - an uncursed ring of protection from shape changers
  D - an uncursed ring of searching
 Wands
  s - a wand of magic missile (0:5)
  v - a wand of sleep (0:3)
  c - a wand of striking (0:5)
 Tools
  x - an empty uncursed sack
  k - an uncursed credit card
  q - a +0 pick-axe
 Gems/Stones
  R - 2 uncursed diamonds
  d - 2 uncursed rubies

Kduk the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3584 turns ago.
 It was nighttime.
 You had 655 experience points, 625 more were needed to attain level 8.

Basics:
 You had all 62 hit points.
 You had 63 out of 64 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 482 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 12 (peak:13, limit:18).
 Your constitution was 17 (peak:18, limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were warded.
 You were very unlucky.
 You survived.

Vanquished creatures:
  a leprechaun
 an imp
  a wood nymph
  a water nymph
  a mountain nymph
  a fog cloud
  6 gnome lords
  a little dog
  4 floating eyes
  a kitten
  5 dwarves
  4 hill orcs
  a centipede
  3 giant bats
  2 monkeys
  a coyote
  4 hobbits
  a green mold
  2 red molds
 24 gnomes
  a gnome zombie
  3 geckos
  4 jackals
  a kobold
  a goblin
  4 grid bugs
  3 lichens
  3 kobold zombies
  4 newts
89 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A sink.
   Level 3:
      A shop, a sink.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
   Level 6: <- You were here.
      A fountain.
      Stairs up to Sokoban, level 5.
   Level 7:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6:
Sokoban:
   Level 5:
      Unsolved.

Goodbye Kduk the Wizard...

You quit in The Dungeons of Doom on dungeon level 6 with 3412 points,
and 482 pieces of gold, after 3584 moves.
You were level 7 with a maximum of 62 hit points when you quit.

