Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-14 16:04:30, ended 2025-05-14 22:07:09.

Kellermann, lawful male human Knight

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Kellermann the Gallant   St:15 Dx:9 Co:11 In:9 Wi:15 Ch:18  Lawful
Dlvl:3  $:71 HP:0(16) Pw:6(6) AC:0  Xp:1/14 T:2602  Deaf

Latest messages:
 Where do you want to jump?
 (For instructions type a '?')
 In what direction? 6
 The door resists!
 In what direction? 6
 The door resists!
 In what direction? 6
 The door closes.
 You are beginning to feel weak.
 You climb up the stairs.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 What do you want to eat? [ghi or ?*] ?
 This food really hits the spot!
 You can hear again.
 You stop eating the food ration.
 You feel hungry.
 What do you want to eat? [ghi or ?*] i
 You resume your meal.
 You finish eating the food ration.
 You descend the stairs.
 The dwarf wields a dagger!
 Pick an object.
 h        a humanoid (dwarf)
 The gnome hits!
 The gnome misses!
 A dagger misses you.
 You are hit by a dagger.
 You hear a E note squeak in the distance.
 The dwarf thrusts her dagger.
 The dwarf misses!
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 Wait!  There's something there you can't see!
 Wait!  There's something there you can't see!
 It hits!
 It misses.
 It misses.
 You can see again.
 You are hit by a crossbow bolt!
 A crossbow bolt misses you.
 The gnome hits!
 The gnome misses!
 The gnome swings her crossbow.
 The gnome hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 71 gold pieces
 Weapons
  u - a +0 orcish dagger
  a - a blessed +1 long sword (weapon in hand)
 Armor
  f - an uncursed +0 pair of leather gloves (being worn)
  l - an uncursed +3 splint mail (being worn)
 Comestibles
  g - 12 uncursed apples
  h - 13 uncursed carrots
 Scrolls
  r - an uncursed scroll of destroy armor
  n - 2 uncursed scrolls of identify
  w - a cursed scroll of identify
  j - an uncursed scroll of scare monster
  k - a blessed scroll of teleportation
 Spellbooks
  o - an uncursed spellbook of detect monsters
 Wands
  m - a wand of secret door detection (0:12)
 Gems/Stones
  p - an uncursed worthless piece of yellow glass

Kellermann the Knight's attributes:

Background:
 You were a Gallant, a level 1 male human Knight.
 You were lawful, nominally on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 2602 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 14 experience points, 6 more were needed to attain level 2.

Basics:
 You had 0 out of 16 hit points.
 You had all 6 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 71 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were deaf.
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You could jump.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a horse
  2 shriekers
 an iguana
  a yellow mold
  a gnome zombie
  4 geckos
  2 jackals
  a fox
  a goblin
  4 grid bugs
  3 lichens
  5 newts
26 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain, a sink.
   Level 4:
      A weapon shop, a sink, a grave.
   Level 5:
      A sink, a grave.
   Level 6:
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Kellermann    |
                  |      71 Au       |
                  |   killed by a    |
                  |      gnome       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Kellermann the Knight...

You died in The Gnomish Mines on dungeon level 3 with 380 points,
and 71 pieces of gold, after 2602 moves.
You were level 1 with a maximum of 16 hit points when you died.

