Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-16 11:21:25, ended 2025-05-16 11:37:16.

Kellermann, lawful male human Knight

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Kellermann the Gallant   St:15 Dx:8 Co:11 In:7 Wi:14 Ch:18  Lawful
Dlvl:2  $:0  HP:0(16) Pw:4(4) AC:6  Xp:1/0 T:838 

Latest messages:
 Your movements are slowed slightly because of your load.
 What do you want to adjust? [abd-lpqswyzA-CE-HJLN or ?*] L
 Adjust letter to what [cm-ort-vxDIK-MO-Z] (? see used letters)? s
 Swapping: s - a pick-axe (unpaid, 33 zorkmids).
 What do you want to drop? [abd-lpqswyzA-CE-HJLN or ?*] s
 You drop a pick-axe (unpaid, 33 zorkmids).
 Your movements are now unencumbered.
 You lack the strength to jump!
 You see here a blindfold (for sale, 13 zorkmids).
 You lack the strength to jump!
 What do you want to eat? [ghkC or ?*] ?
 "You bite that food ration, you pay for it!"
 This food really hits the spot!
 The saddled pony picks up a pick-axe.
 The saddled pony drops a pick-axe.
 You finish eating the food ration.
 The saddled pony picks up a pick-axe.
 Where do you want to jump?
 (For instructions type a '?')
 You bump into a saddled pony.
 You see here a blindfold (for sale, 13 zorkmids).
 The saddled pony drops a pick-axe.
 Where do you want to jump?
 (For instructions type a '?')
 The saddled pony picks up a stethoscope.
 Where do you want to jump?
 (For instructions type a '?')
 You see here a towel (for sale, 33 zorkmids).
 You stop.  Your saddled pony is in the way!
 You see here a towel (for sale, 33 zorkmids).
 The saddled pony drops a stethoscope.
 You see here a towel (for sale, 33 zorkmids).
 You see here a towel (for sale, 33 zorkmids).
 Where do you want to jump?
 (For instructions type a '?')
 You see here a towel (for sale, 33 zorkmids).
 What do you want to use or apply? [blpqwyzE-HJLN or ?*] ?
 In what direction? 4
 "Ahem.  Usage fee, 13 zorkmids."
 Lapu is blinded by the flash!
 Lapu gets angry!
 Lapu zaps a tin wand!
 The wand hits you!
 Wait!  That's a small mimic!
 Lapu zaps a wand of striking!
 The wand hits you!
 You die...
 Lapu comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons
  a - a +1 long sword (weapon in hand)
  b - a blessed +1 lance
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  e - an uncursed +1 small shield (being worn)
 Comestibles
  g - 14 uncursed apples
  h - 12 uncursed carrots
  C - 2 uncursed food rations
  k - an uncursed tripe ration
 Spellbooks
  A - an uncursed spellbook of detect unseen
 Potions
  j - an uncursed potion of levitation
  B - a cursed potion of restore ability
 Rings
  i - an uncursed ring of sustain ability (on left hand)
 Wands
  L - a wand of light (0:12)
  l - a wand of speed monster (0:2)
 Tools
  N - a frost horn (0:8)
  H - an uncursed blindfold
  J - an expensive camera (0:95)
  G - a blessed magic lamp
  z - a cursed magic lamp
  E - a magic marker (0:49)
  F - a magic marker (0:43)
  w - an uncursed magic whistle
  y - an uncursed skeleton key
  q - an uncursed stethoscope
  p - 4 uncursed tallow candles

Kellermann the Knight's attributes:

Background:
 You were a Gallant, a level 1 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 838 turns ago.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had 0 out of 16 hit points.
 You had all 4 energy points (spell power).
 Your armor class was 6.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were fervently aligned.
 You could jump.
 You were fast.
 You had fixed abilities.
 You are dead.

Vanquished creatures:
  a jackal
  a lichen
  3 newts
5 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      A shop, a fountain.
      Final resting place for
         you, killed by a wand.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Kellermann    |
                  |       0 Au       |
                  | killed by a wand |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Kellermann the Knight...

You died in The Dungeons of Doom on dungeon level 2 with 70 points,
and 0 pieces of gold, after 838 moves.
You were level 1 with a maximum of 16 hit points when you died.

