Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-16 11:37:33, ended 2025-05-16 12:24:31.

Kellermann, lawful male human Knight

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Kellermann the Gallant   St:15 Dx:9 Co:11 In:7 Wi:16 Ch:18  Lawful
Dlvl:2  $:133 HP:0(20) Pw:20(20) AC:5  Xp:2/38 T:3534 

Latest messages:
 You descend the stairs.
 You hear crashing rock.
 With great effort you move the boulder.
 You see here a pear.
 Click!  You trigger a rolling boulder trap!
 Fortunately for you, no boulder was released.
 There is a pear here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 You are hit by a dart.
 The gnome lord hits!
 The gnome hits!
 The gnome hits!
 The gnome hits!
 A dart misses you.
 A dart misses you.
 You climb up the stairs.
 What do you want to wield? [- abqs or ?*] a
 You are already wielding that!
 What do you want to wield? [- abqs or ?*] a
 You are already wielding that!
 You kill the grid bug!
 The jackal bites!
 You miss the jackal.
 The jackal misses!
 The jackal bites!
 You kill the jackal!
 The jackal misses!
 You are beginning to feel weak.
 You kill the jackal!
 You kill the sewer rat!
 There is a sewer rat corpse here; sacrifice it? [ynq] (n) y
 Your sacrifice is consumed in a flash of light!
 You glimpse a four-leaf clover at your feet.
 There is a jackal corpse here; sacrifice it? [ynq] (n) y
 Your sacrifice is consumed in a flash of light!
 You don't have anything to sacrifice.
 P - a zinc wand.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 What do you want to eat? [ghN or ?*] ?
 This lembas wafer is delicious!
 You finish eating the lembas wafer.
 The bat bites!
 The bat bites!
 The bat bites!
 The bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 133 gold pieces
 Amulets
  v - an uncursed amulet of ESP (being worn)
 Weapons
  q - a +0 orcish dagger
  a - a +1 long sword (weapon in hand)
  b - a +1 lance (alternate weapon; not wielded)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  e - an uncursed +0 small shield (being worn)
  o - an uncursed +0 leather armor (being worn)
 Comestibles
  g - 8 uncursed apples
  h - 13 uncursed carrots
 Scrolls
  F - an uncursed scroll of magic mapping
  H - an uncursed scroll of teleportation
 Potions
  G - an uncursed potion of gain ability
 Wands
  P - a wand of locking (0:7)
 Tools
  s - a +0 pick-axe

Kellermann the Knight's attributes:

Background:
 You were a Gallant, a level 2 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 3534 turns ago.
 You had 38 experience points, 2 more were needed to attain level 3.

Basics:
 You had 0 out of 20 hit points.
 You had all 20 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 133 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a werejackal
 an iguana
 an acid blob
  2 hobgoblins
  a brown mold
  a green mold
  2 garter snakes
  3 geckos
  4 jackals
  2 foxes
  a kobold
  a goblin
  4 sewer rats
  8 grid bugs
  3 lichens
  7 newts
43 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2: <- You were here.
      An altar to Lugh, a sink.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a bat.
   Level 3:
      An altar.
   Level 4:
      An altar to Lugh.
   Level 5:
      A fountain.
   Level 6:
      A grave.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Kellermann    |
                  |      133 Au      |
                  | killed by a bat  |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Kellermann the Knight...

You died in The Dungeons of Doom on dungeon level 2 with 522 points,
and 133 pieces of gold, after 3534 moves.
You were level 2 with a maximum of 20 hit points when you died.

