Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-18 21:37:53, ended 2025-05-20 10:35:50.

Kellermann, lawful male human Priest

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Kellermann the Aspirant      St:14 Dx:11 Co:15 In:12 Wi:18 Ch:9  Lawful
Dlvl:7  $:3610 HP:0(16) Pw:6(6) AC:-3 Xp:1/5 T:7908 

Latest messages:
 You finish eating the gnome corpse.
 You hear a jackal howling at the moon.
 The large cat bites the hobbit.
 You start digging.
 You hit the rock with all your might.
 The large cat bites the hobbit.
 The hobbit is killed!
 The large cat eats a hobbit corpse.
 You make an opening in the wall.
 You swap places with your large cat.
 You see here a dagger.
 M - a dagger.
 What do you want to name? [$a-df-inpswxEG-KMO-Y or ?*] M
 What do you want to name these daggers? 0
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You swap places with your large cat.
 What do you want to wield? [- asGHKMT or ?*] -
 You are empty handed.
 You swap places with your large cat.
 What do you want to use or apply? [giswES or ?*] w
 You produce a high-pitched humming noise.
 What do you want to use or apply? [giswES or ?*] w
 You produce a high-pitched humming noise.
 What do you want to use or apply? [giswES or ?*] w
 You produce a strange whistling sound.
 You swap places with your large cat.
 You descend the stairs.
 The large cat bites the gnome.
 The gnome is killed!
 You see here a forked wand.
 The large cat bites the giant spider.
 Z - a forked wand.
 The large cat bites the giant spider.
 The giant spider misses the large cat.
 The giant spider bites!
 The large cat bites the giant spider.
 The giant spider misses the large cat.
 The giant spider bites!
 The large cat bites the giant spider.
 The giant spider bites the large cat.
 The large cat misses the dwarf.
 The large cat misses the dwarf.
 The giant spider bites!
 The giant spider's bite was poisoned!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) q

Inventory:
 Coins
  $ - 3610 gold pieces
 Weapons
  T - 5 +0 arrows
  G - 3 blessed +1 crossbow bolts
  M - 2 +0 daggers named 0
  H - a +0 elven dagger
  K - a +1 orcish dagger named +1
  a - a blessed +1 mace
 Armor
  W - a +0 dwarvish iron helm (being worn)
  X - a +0 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  Y - a blessed +0 dwarvish cloak
  b - a +0 robe (being worn)
  V - a blessed +0 dwarvish mithril-coat (being worn)
 Comestibles
  x - 2 food rations
  f - a sprig of wolfsbane
  I - 3 lichen corpses
 Scrolls
  R - a scroll of identify
 Potions
  O - a potion of sleeping
  d - 2 potions of holy water
 Rings
  p - a ring of stealth
  n - a ring of teleport control (on left hand)
 Wands
  Z - a wand of striking (0:4)
  E - a cursed wand of undead turning (0:3)
 Tools
  w - a cursed magic whistle
  i - an oil lamp (lit)
  s - a +0 pick-axe
  S - a skeleton key
 Gems/Stones
  Q - a jacinth stone
  U - a worthless piece of black glass
  J - a worthless piece of orange glass
  P - 3 worthless pieces of violet glass
  h - 2 worthless pieces of yellowish brown glass
  g - a luckstone

Kellermann the Priest's attributes:

Background:
 You were an Aspirant, a level 1 human Priest.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 7908 turns ago.
 You had 5 experience points, 15 more were needed to attain level 2.

Basics:
 You had 0 out of 16 hit points.
 You had all 6 energy points (spell power).
 Your armor class was -3.
 Your wallet contained 3610 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were piously aligned.
 You had teleport control.
 You were guarded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a small mimic
  2 shriekers
  a gnome lord
  a gnomish wizard
  2 dwarves
  a giant bat
  4 orc zombies
  4 dwarf zombies
  a wererat
  2 iguanas
  4 acid blobs
  5 coyotes
  5 hobbits
  2 large kobolds
  a hobgoblin
  5 giant rats
  3 brown molds
  a yellow mold
  a red mold
 12 gnomes
  3 gnome zombies
  5 geckos
 19 jackals
  6 kobolds
  2 goblins
  5 sewer rats
 17 grid bugs
  8 bats
 11 lichens
  4 kobold zombies
  7 newts
145 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      An altar to Quetzalcoatl.
   Level 2:
      A general store, a grave.
   Level 3:
   Level 4:
      A general store, a sink.
      Stairs down to The Gnomish Mines.
   Level 5:
      A general store, a sink.
   Level 6:
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Final resting place for
         you, killed by a giant spider.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Kellermann    |
                  |     3610 Au      |
                  |   killed by a    |
                  |   giant spider   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Kellermann the Priest...

You died in The Gnomish Mines on dungeon level 7 with 3569 points,
and 3610 pieces of gold, after 7908 moves.
You were level 1 with a maximum of 16 hit points when you died.

