Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-21 08:26:59, ended 2025-05-21 11:56:22.

Kellermann, lawful male human Archeologist

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Kellermann the Investigator  St:16 Dx:10 Co:15 In:14 Wi:17 Ch:7  Lawful
Dlvl:11 $:599 HP:0(45) Pw:48(48) AC:-6 Xp:7/1163 T:10194 

Latest messages:
 What do you want to rub on the stone? [$b or ?*] b
 b - a diamond.
 Lardo drops a flint stone.
 You see here a diamond.
 b - a diamond.
 What do you want to use or apply? [dghlsw-yEMYZ or ?*] s
 You now wield a +0 pick-axe.
 In what direction do you want to dig? [479321>] 2
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 A forked polearm misses you.
 You stop digging.
 You continue digging.
 You hit the rock with all your might.
 You stop digging.
 You continue digging.
 You hit the rock with all your might.
 You stop digging.
 The troll thrusts his forked polearm.
 The troll misses!
 The troll hits!
 The troll bites!
 You continue digging.
 You hit the rock with all your might.
 You stop digging.
 What do you want to wield? [- aefs-uCFS or ?*] a
 a - an uncursed silver saber named Grayswandir (weapon in hand).
 The troll thrusts his forked polearm.
 The troll hits!
 The troll hits!
 The troll just misses!
 You hit the troll!
 The troll thrusts his forked polearm.
 The troll hits!
 The troll hits!
 The troll bites!
 You hit the troll.
 The troll thrusts his forked polearm.
 The troll hits!
 The troll misses!
 The troll bites!
 What do you want to zap? [EMY or ?*] ?
 Nothing happens.
 The troll thrusts his forked polearm.
 The troll hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) q

Inventory:
 Coins
  $ - 599 gold pieces
 Amulets
  n - an uncursed amulet of life saving
  q - an uncursed amulet versus poison (being worn)
 Weapons
  C - 4 blessed +1 arrows
  e - a +0 bow
  f - 8 +0 darts (at the ready)
  S - 2 +0 darts
  t - 4 +0 daggers named +?
  u - 8 +0 daggers named 0
  F - a +0 elven dagger
  a - the +0 Grayswandir (weapon in hand)
 Armor
  Q - an uncursed +0 helmet
  W - an uncursed +0 pair of leather gloves (being worn)
  N - an uncursed +0 pair of high boots (being worn)
  v - an uncursed +0 dwarvish cloak (being worn)
 Comestibles
  P - a cursed carrot
  H - 3 uncursed food rations
  j - 3 uncursed lichen corpses
 Scrolls
  V - a cursed scroll of remove curse
  k - an uncursed scroll of teleportation
 Rings
  K - an uncursed ring of poison resistance
 Wands
  Y - a wand of light (0:11)
  E - a wand of magic missile (0:4)
  M - a wand of teleportation (0:0)
 Tools
  h - an empty uncursed sack
  l - a fire horn (0:4)
  x - an uncursed blindfold
  w - an uncursed magic whistle
  s - a +0 pick-axe
  y - an uncursed skeleton key
  d - 4 uncursed wax candles
 Gems/Stones
  b - 2 uncursed diamonds
  Z - an uncursed luckstone
  g - an uncursed touchstone

Kellermann the Archeologist's attributes:

Background:
 You were an Investigator, a level 7 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 10194 turns ago.
 You had 1163 experience points, 117 more were needed to attain level 8.

Basics:
 You had 0 out of 45 hit points.
 You had all 48 energy points (spell power).
 Your armor class was -6.
 Your wallet contained 599 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 10 (peak:11, limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 17 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a saber.
 You had basic skill with saber.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You resisted hallucinations.
 You were telepathic.
 You were stealthy.
 You had a large defense bonus (+13).
 You were warded.
 You were fast.
 You were very lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 vampires
  a warg
 an ettin mummy
  a large dog
  a freezing sphere
  a flaming sphere
  a shocking sphere
  a dwarf king
  3 ochre jellies
  a leocrotta
  a stone giant
  a python
  a carnivorous ape
 an ettin zombie
  3 watchmen
  a giant beetle
  a quivering blob
  4 wolves
  a mumak
  2 giant spiders
  2 horses
 an ice vortex
 an orc mummy
  2 dwarf mummies
  3 ogres
  a yeti
  a werewolf
  a dingo
  a dog
  a jaguar
  a raven
  a gnome mummy
  a rope golem
  a bugbear
  a wood nymph
  a rock piercer
  a rock mole
  2 yellow lights
  a shrieker
 13 gnome lords
  2 gnomish wizards
  2 kobold mummies
 an elf zombie
  a straw golem
  3 giant ants
  4 floating eyes
  a kitten
 13 dwarves
  2 homunculi
  a kobold lord
  5 hill orcs
  a rothe
  3 giant bats
  6 monkeys
 an orc zombie
  a dwarf zombie
  a wererat
  4 iguanas
  2 killer bees
  3 acid blobs
  5 coyotes
  2 gas spores
  4 hobbits
  2 manes
  a hobgoblin
  6 giant rats
  4 cave spiders
  a green mold
  a red mold
 63 gnomes
  2 garter snakes
  3 gnome zombies
  5 geckos
  9 jackals
  4 foxes
  6 kobolds
  4 goblins
  5 sewer rats
 11 grid bugs
  a bat
 12 lichens
  5 kobold zombies
 11 newts
290 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
      Some fountains.
   Level 4:
      An altar to Quetzalcoatl, many fountains.
   Level 5:
   Level 6:
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains, a sink.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      Some fountains.
      Final resting place for
         you, killed by a troll.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Kellermann    |
                  |      599 Au      |
                  |   killed by a    |
                  |      troll       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Kellermann the Archeologist...

You died in The Gnomish Mines on dungeon level 11 with 5742 points,
and 599 pieces of gold, after 10194 moves.
You were level 7 with a maximum of 45 hit points when you died.

