Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-21 23:28:35, ended 2025-01-25 00:12:11.

Koku, chaotic female elven Wizard

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Koku the Evoker           St:10 Dx:11 Co:15 In:19 Wi:9 Ch:11  Chaotic
Dlvl:1  $:12 HP:20(20) Pw:27(27) AC:9  Exp:2 T:645 

Latest messages:
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 You see here a chest.
 There is a chest here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Koku, the elven Wizard, welcome back to NetHack!
 Unknown command ' '.
 You see here a locked chest.
 There is a locked chest here, loot it? [ynq] (q) y
 It is locked.
 In what direction? 4
 THUD!  You hear a muffled shatter.  You break open the lock!
 You see here a broken chest.
 There is a broken chest here, loot it? [ynq] (q) y
 You carefully open the chest...
 g - a mottled spellbook.  k - a copper ring.  o - a wand of sleep.  r - 2 white gems.  s - a yellowish brown gem.
 Unknown command ' '.
 Restoring save file...
 Hello Koku, the elven Wizard, welcome back to NetHack!
 There is an empty broken chest here, loot it? [ynq] (q) y
 You open the chest...
 You put an uncursed spellbook of cure blindness into the chest.
 Unknown command ' '.
 You climb up the stairs.
 What do you want to read? [gijl or ?*] g
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You begin to memorize the runes.
 You add the "restore ability" spell to your repertoire.
 Where do you want to travel to?
 (For instructions type a '?')
 Can't find dungeon feature '_'.
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 12 gold pieces
 Weapons
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed food ration
  p - an uncursed tripe ration
 Scrolls
  j - an uncursed scroll of create monster
  i - an uncursed scroll of gold detection
 Spellbooks
  l - a blessed spellbook of force bolt
  g - an uncursed spellbook of restore ability
 Potions
  h - an uncursed potion of invisibility
  f - an uncursed potion of sickness
 Rings
  k - a cursed ring of fire resistance
  e - an uncursed ring of polymorph control (on right hand)
  d - an uncursed ring of shock resistance (on left hand)
 Wands
  c - a wand of sleep (0:8)
  o - a wand of sleep (0:7)
 Tools
  n - an uncursed leather drum
 Gems/Stones
  s - an uncursed amber stone
  t - an uncursed worthless piece of black glass
  r - 2 uncursed worthless pieces of white glass

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 645 turns ago.
 It was the midnight hour.
 You had 22 experience points, 18 more were needed to attain level 3.

Basics:
 You had all 20 hit points.
 You had all 27 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 12 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were shock resistant.
 You had infravision.
 You were warded.
 You had polymorph control.
 You survived.

Vanquished creatures:
  a kitten
  2 jackals
  2 sewer rats
  3 grid bugs
  3 lichens
  3 newts
14 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1: <- You left from here.
   Level 2:

Goodbye Koku the Wizard...

You escaped from the dungeon with 1150 points,
       3 worthless pieces of colored glass,
       1 amber stone (worth 1000 zorkmids),
and 12 pieces of gold, after 645 moves.
You were level 2 with a maximum of 20 hit points when you escaped.

