Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-03 18:04:01, ended 2025-02-03 18:43:39.

Koku, chaotic female elven Wizard

                                       -----
                                      #-....##                        #
                                      #|...| #                      --.----
                     -----------      #|..).#####-------            |....@|
                     |.........|      #|...|   ##|......#           |.....|
          ------     |.........|      #-----   ##......|#           |.....|
          |....| ####-.....>...|      #         #|.....|##          ----%--
          |....| #   --------|--      #         #|.....|##            ###
          |.....##           ##       #         #------- ####        ##
          |....|              #       #         #######     #     ####
          |....|              ####    #               ########   ##
          ------                 #   #####################################
                                 #    #                      ###-.----.--.--
                          -------.----#                        #...........|
                          |..........|#                        #|..........|
                          |...........#                        #...........|
                          |..........|                          |..........|
                          ------------                          ------------

Koku the Conjurer         St:11 Dx:11 Co:16 In:15 Wi:13 Ch:10  Chaotic
Dlvl:1  $:30 HP:34(34) Pw:28(28) AC:8  Exp:4 T:1830 

Latest messages:
 Q - a fortune cookie.
 What do you want to drop? [$a-gj-pr-wA-DFGIJLN-Q or ?*] Q
 You drop a fortune cookie.
 You see here a fortune cookie.
 Q - a fortune cookie.
 You swap places with Fuu.
 You hear some noises.
 The door resists!
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 Where do you want to travel to?
 (For instructions type a '?')
 You stop.  Nearl is in the way!
 Where do you want to travel to?
 (For instructions type a '?')
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You kill the sewer rat!
 You see here a sewer rat corpse.
 There is a sewer rat corpse here; eat it? [ynq] (n) y
 This sewer rat corpse tastes okay.
 You finish eating the sewer rat corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 You kill the newt!
 Where do you want to travel to?
 (For instructions type a '?')
 Beware, there will be no return!  Still climb? [yn] (n) n
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 30 gold pieces
 Weapons
  w - a blessed +0 arrow
  u - 51 +0 arrows
  v - a cursed -1 arrow
  O - 7 +0 ya
  D - a +0 sling
  J - 2 +1 darts
  s - 6 +0 darts
  F - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
  N - a +0 trident
 Armor
  G - an uncursed +0 orcish helm
  t - an uncursed +0 pair of leather gloves
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  r - 2 uncursed food rations
  Q - an uncursed fortune cookie
 Scrolls
  P - an uncursed scroll of enchant armor
  k - an uncursed scroll of identify
  L - an uncursed scroll of identify
  j - an uncursed scroll of light
 Spellbooks
  m - an uncursed spellbook of cause fear
  l - a blessed spellbook of force bolt
 Potions
  B - an uncursed potion of healing
  I - an uncursed potion of monster detection
  g - an uncursed potion of paralysis
  f - an uncursed potion of sleeping
 Rings
  d - an uncursed ring of see invisible
  e - an uncursed ring of shock resistance
 Wands
  c - a wand of teleportation (0:7)
 Tools
  p - an uncursed wooden flute
  o - an uncursed blindfold
  n - a magic marker (0:56)
  C - a cursed mirror
 Gems/Stones
  A - an uncursed aquamarine stone

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 1830 turns ago.
 You had 90 experience points, 70 more were needed to attain level 5.

Basics:
 You had all 34 hit points.
 You had all 28 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 30 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a little dog
  a floating eye
 an iguana
  a hobbit
  2 large kobolds
  a giant rat
  a cave spider
  a gnome zombie
  a gecko
  7 jackals
  2 kobolds
  2 goblins
  3 sewer rats
  4 lichens
  2 newts
30 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1: <- You left from here.
   Level 2:
      Some fountains.
   Level 3:
      A fountain.
   Level 4:

Goodbye Koku the Wizard...

You escaped from the dungeon with 2040 points,
       1 aquamarine stone (worth 1500 zorkmids),
and 30 pieces of gold, after 1830 moves.
You were level 4 with a maximum of 34 hit points when you escaped.

