Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-05 23:02:44, ended 2025-02-06 23:21:26.

Koku, chaotic female elven Wizard

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Koku the Evoker           St:10 Dx:15 Co:12 In:18 Wi:12 Ch:9  Chaotic
Dlvl:1  $:4  HP:6(11) Pw:7(7) AC:9  Exp:1 T:207 

Latest messages:
 The door opens.
 You swap places with Tulip.
 You stop.  Tulip is in the way!
 You swap places with Tulip.
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with Tulip.
 You swap places with Tulip.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 The door opens.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 You swap places with Tulip.
 You see here 2 white gems.
 q - 2 white gems.
 You find a hidden door.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 You swap places with Tulip.
 You swap places with Tulip.
 The door opens.
 You see here an orange potion.
 r - an orange potion.
 What do you want to wear? [*] d
 Which ring-finger, Right or Left? [rl] r
 d - an uncursed +1 ring of gain strength (on right hand).
 What do you want to wear? [*] e
 e - an uncursed +1 ring of protection (on left hand).
 You swap places with Tulip.
 You swap places with Tulip.
 You find a hidden door.
 The door opens.
 A tower of flame erupts from the floor!
 Your cloak smoulders!
 Your scroll of food detection catches fire and burns!
 Your spellbook of force bolt catches fire and burns!
 Your orange potion boils and explodes!
 Call an orange potion: wqth
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with Tulip.
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 4 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
 Comestibles
  o - an uncursed food ration
  p - an uncursed lichen corpse
 Scrolls
  k - an uncursed scroll of create monster
  j - an uncursed scroll of identify
 Spellbooks
  m - a blessed spellbook of protection
 Potions
  f - an uncursed potion of healing
  h - an uncursed potion of levitation
  g - an uncursed potion of object detection
 Rings
  d - an uncursed +1 ring of gain strength (on right hand)
  e - an uncursed +1 ring of protection (on left hand)
 Wands
  c - a wand of slow monster (0:7)
 Tools
  n - an uncursed bugle
 Gems/Stones
  q - 2 uncursed worthless pieces of white glass

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 207 turns ago.
 It was nighttime.
 You had 4 experience points, 16 more were needed to attain level 2.

Basics:
 You had 6 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 4 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (base:9, limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You had a small defense bonus (+1).
 You were guarded.
 You survived.

Vanquished creatures:
  a lichen

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You left from here.

Goodbye Koku the Wizard...

You escaped from the dungeon with 20 points,
       2 worthless pieces of colored glass,
and 4 pieces of gold, after 207 moves.
You were level 1 with a maximum of 11 hit points when you escaped.

