Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-15 05:25:26, ended 2025-02-24 18:52:52.

Koku, chaotic female elven Wizard

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Koku the Conjurer         St:12 Dx:10 Co:16 In:20 Wi:11 Ch:11  Chaotic
Dlvl:7  $:31 HP:32(36) Pw:20(56) AC:8  Exp:5 T:3095 

Latest messages:
 Restoring save file...
 Hello Koku, the elven Wizard, welcome back to NetHack!
 Unknown command ' '.
 Where do you want to travel to?  (For instructions type a '?')
 In what direction? 6
 The spell hits the kitten!  You kill the kitten!
 Where do you want to travel to?  (For instructions type a '?')
 Unknown command 'H'.
 Unknown command ' '.
 What do you want to read? [ik-mpqtuwyACGHMPS-U or ?*] H
 You continue your efforts to memorize the spell.  You stop studying.
 In what direction? 4
 The spell hits the kobold lord!  You kill the kobold lord!
 There is an open door here.  You see here a pair of jackboots.
 a - a pair of jackboots.
 You swap places with Tulip.
 What do you want to read? [ik-mpqtuwyACGHMPS-U or ?*] H
 You continue your efforts to memorize the spell.  You add the "turn undead" spell to your repertoire.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Koku, the elven Wizard, welcome back to NetHack!
 Where do you want to travel to?
 (For instructions type a '?')
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 31 gold pieces
 Weapons
  V - 7 +0 arrows
  Q - a +0 elven dagger (weapon in hand)
 Armor
  J - an uncursed +0 orcish helm (being worn)
  a - an uncursed +0 pair of high boots
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  P - an uncursed scroll of confuse monster
  S - an uncursed scroll of earth
  q - 2 uncursed scrolls of enchant weapon
  w - a blessed scroll of gold detection
  t - an uncursed scroll of light
  U - an uncursed scroll of remove curse
  k - an uncursed scroll of scare monster
  M - a blessed scroll of taming
  i - a blessed scroll of teleportation
  T - an uncursed scroll of teleportation
  G - a cursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of charm monster
  A - an uncursed spellbook of cone of cold named probably safe (stood)
  C - a cursed spellbook of create monster named avoided
  l - a blessed spellbook of force bolt
  u - an uncursed spellbook of invisibility
  y - an uncursed spellbook of sleep
  p - an uncursed spellbook of slow monster
  H - an uncursed spellbook of turn undead
 Potions
  h - an uncursed potion of booze
  B - a cursed potion of monster detection
  g - a blessed potion of oil
  f - 2 uncursed potions of water
 Rings
  d - an uncursed ring of free action
  F - a cursed -1 ring of gain constitution
  e - an uncursed ring of teleport control
 Wands
  c - a wand of magic missile (0:3)
  D - a wand of make invisible named vanishes (0:4)
 Tools
  n - an uncursed bugle
  s - an uncursed stethoscope
  r - 4 uncursed tallow candles
  v - an uncursed tin opener
 Gems/Stones
  x - an uncursed jade stone
  z - an uncursed worthless piece of black glass
  K - 2 uncursed worthless pieces of blue glass
  L - an uncursed worthless piece of violet glass
  O - an uncursed worthless piece of yellow glass
  E - an uncursed worthless piece of yellowish brown glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3095 turns ago.
 You had 259 experience points, 61 more were needed to attain level 6.

Basics:
 You had 32 out of 36 hit points.
 You had 20 out of 56 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 31 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
 an imp
  a rock mole
  a gnomish wizard
  2 kobold mummies
  a ghoul
  a giant ant
  2 little dogs
  2 floating eyes
  2 kittens
  a kobold lord
  a rothe
  a monkey
  2 orc zombies
  2 wererats
 an acid blob
  a hobbit
  2 giant rats
  2 gnome zombies
  6 geckos
  4 jackals
  4 foxes
  2 goblins
  2 sewer rats
  4 grid bugs
  a lichen
  5 newts
54 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A grave.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
      An armor shop.
   Level 5:
      An altar, a fountain, a sink.
   Level 6:
      An altar to Anhur, a fountain.
   Level 7: <- You were here.
      Many fountains.
The Gnomish Mines:
   Level 3:

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 7 with 1377 points,
and 31 pieces of gold, after 3095 moves.
You were level 5 with a maximum of 36 hit points when you quit.

