Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-03 21:15:43, ended 2025-03-05 19:57:17.

Koku, chaotic female elven Wizard

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         #-..............|                 |....{...|         #|........|
         #|..^.^..........#              ##.........|         #|........|
         #|..{...........|#              # |.........#        #|........|
         #|..............|#              # ----------#        #--------|-
         #-----|----------              ##           #        ####     #
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       -----#          #         |.....#            #|..........|#   -----|--
       |...|#          #        #...@.|             #...........|#   |......|
       |...|#     -----|--      #|....|              |..........|#   |[[[[[[|
       |....#   ##...{...|     ##------              |...........#   |[[[[[[|
       |...|      |......| #####                     ------------    --------
       |<..|      |......-##
       -----      --------

Koku the Evoker           St:13 Dx:13 Co:14 In:19 Wi:7 Ch:14  Chaotic
Dlvl:2  $:165 HP:14(14) Pw:17(17) AC:9  Exp:2 T:848 

Latest messages:
 You hear the footsteps of a guard on patrol.
 You descend the stairs.
 You see here a green gem.
 D - a green gem.
 Unknown command ' '.
 You climb up the stairs.
 Where do you want to travel to?  (For instructions type a '?')
 What do you want to write with? [- ac-eqrxD or ?*] r
 You write in the dust with an ebony wand named striking.
 What do you want to write in the dust here? Gnomish Mines
 The wand unsuccessfully fights your attempt to write!  You finish writing in the dust.
 Where do you want to travel to?  (For instructions type a '?')
 Wizard needs food, badly!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.  You are surrounded by a shimmering light.  You finish your prayer.  You feel that Anhur is pleased.  Your stomach feels content.
 Unknown command ' '.
 Where do you want to travel to?  (For instructions type a '?')
 Unknown command ' '.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Koku, the elven Wizard, welcome back to NetHack!
 Unknown command ' '.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 165 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  A - a cursed -1 pair of fumble boots
  b - a blessed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed tripe ration
 Scrolls
  p - a cursed scroll of amnesia
  C - an uncursed scroll of charging
  i - an uncursed scroll of create monster
  k - an uncursed scroll of gold detection
  j - an uncursed scroll of light
  u - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  y - an uncursed spellbook of identify
  w - an uncursed spellbook of light
  v - an uncursed spellbook of magic missile
  m - a blessed spellbook of stone to flesh
 Potions
  z - an uncursed potion of gain energy
  h - an uncursed potion of levitation
  g - an uncursed potion of monster detection
  f - an uncursed potion of sleeping
  s - an uncursed potion of sleeping
 Rings
  d - an uncursed ring of cold resistance
  e - an uncursed ring of invisibility
 Wands
  c - a wand of make invisible (0:7)
  q - a wand of probing (0:5)
  r - a wand of striking named striking (0:5)
  x - a blessed wand of undead turning (0:6)
 Tools
  o - an uncursed leather drum
  n - an uncursed blindfold
 Gems/Stones
  D - an uncursed worthless piece of green glass

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 848 turns ago.
 You had 23 experience points, 17 more were needed to attain level 3.

Basics:
 You had all 14 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 165 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 7 (limit:20).
 Your charisma was 14 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a giant rat
  5 jackals
  a fox
  2 sewer rats
  4 grid bugs
  a lichen
  4 newts
18 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2: <- You were here.
      An armor shop, many fountains.
   Level 3:

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 357 points,
and 165 pieces of gold, after 848 moves.
You were level 2 with a maximum of 14 hit points when you quit.

