Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-06 22:51:20, ended 2025-03-19 18:08:07.

Koku, chaotic female elven Wizard

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Koku the Evoker           St:11 Dx:14 Co:13 In:14 Wi:13 Ch:9  Chaotic
Dlvl:3  $:19 HP:20(20) Pw:25(25) AC:8  Exp:2 T:989  Burdened

Latest messages:
 Pick an object.
 *        a gem or rock (a blue gem)
 You descend the stairs.
 You climb up the stairs.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Koku, the elven Wizard, welcome back to NetHack!
 Unknown command ' '.
 You swap places with Tulip.
 Where do you want to travel to?
 (For instructions type a '?')
 j - a credit card.
 The door opens.
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with Tulip.
 You find a falling rock trap.
 You descend the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 Unknown direction: '$' (use '4', '2', '8', '6' or '.').
 You swap places with Tulip.
 You swap places with Tulip.
 Where do you want to travel to?
 (For instructions type a '?')
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You kill the grid bug!
 The door opens.
 You kill the newt!
 y - a cram ration.
 z - a newt corpse.
 You see here 6 gold pieces.
 $ - 6 gold pieces.
 What do you want to throw? [$a or ?*] z
 In what direction? 6
 The corpse misses Tulip.
 You see here an elven bow.
 You don't find anything here to loot.
 You have a little trouble lifting an elven bow.  Continue? [ynq] (q) y
 You have a little trouble lifting A - an elven bow.
 Your movements are slowed slightly because of your load.
 Unknown command ' '.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 19 gold pieces
 Weapons
  A - a +0 elven bow
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
  p - an uncursed +0 studded leather armor
 Comestibles
  y - an uncursed cram ration
 Scrolls
  w - an uncursed scroll of blank paper
  i - a blessed scroll of charging
  k - an uncursed scroll of destroy armor
  u - a blessed scroll of enchant weapon named pet tested
  x - an uncursed scroll of identify
  o - an uncursed scroll of light named pet tested
 Spellbooks
  v - a blessed spellbook of detect unseen named pet tested
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of wizard lock
 Potions
  q - a blessed potion of gain energy
  f - an uncursed potion of see invisible
  h - an uncursed potion of sickness
  g - an uncursed potion of speed
 Rings
  s - an uncursed ring of cold resistance named pet picked up
  d - a blessed +1 ring of increase accuracy
  e - an uncursed ring of teleport control
 Wands
  c - a wand of cancellation (0:8)
  r - a wand of sleep (0:5)
 Tools
  n - an uncursed bell
  j - an uncursed credit card
  t - a blessed figurine of a goblin

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 989 turns ago.
 You had 25 experience points, 15 more were needed to attain level 3.

Basics:
 You had all 20 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 19 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 14 (peak:15, limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 14 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a jackal
  2 kobolds
  a goblin
  3 sewer rats
  3 grid bugs
  2 newts
12 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      Some fountains.
   Level 3: <- You were here.
      A fountain.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 219 points,
and 19 pieces of gold, after 989 moves.
You were level 2 with a maximum of 20 hit points when you quit.

