Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-15 04:40:01, ended 2025-05-15 23:12:22.

Koku, chaotic female elven Wizard

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Koku the Conjurer         St:8 Dx:14 Co:13 In:15 Wi:17 Ch:9  Chaotic
Dlvl:7  $:78 HP:14(34) Pw:28(60) AC:8  Exp:5 T:2470  Blind

Latest messages:
 You hit the garter snake!  The garter snake bites!  You hear some noises.  The garter snake is killed!
 The door opens.
 The garter snake bites!
 You hit the garter snake.  The garter snake bites!
 You miss the garter snake.  Tulip bites the garter snake.  The garter snake is killed!
 You swap places with Tulip.
 You fall into a pit!  You land on a set of sharp iron spikes!  There is a spiked pit here.  You see here a tin.
 You are still in a pit.
 You crawl to the edge of the pit.
 You see here a purple-red potion.
 You see here a purple-red potion.
 R - a purple-red potion.
 Tulip misses the yellow light.
 You see here a slippery cloak.
 You hear some noises.  Tulip misses the yellow light.
 Tulip misses the yellow light.
 Tulip misses the yellow light.
 The yellow light explodes!  You are blinded by a blast of light!
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Koku, the elven Wizard, welcome back to NetHack!
 You are lucky!  Full moon tonight.
 Unknown command ' '.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 78 gold pieces
 Weapons
  J - a +1 dagger
  D - a +0 elven dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  K - an uncursed +0 pair of high boots (being worn)
 Comestibles
  w - 2 uncursed carrots
  C - 3 uncursed food rations
 Scrolls
  z - 2 uncursed scrolls of create monster
  v - a cursed scroll of enchant weapon
  k - an uncursed scroll of gold detection
  u - 2 uncursed scrolls of identify
  I - an uncursed scroll of remove curse
  i - an uncursed scroll of scare monster
  A - an uncursed scroll of stinking cloud
  j - an uncursed scroll of teleportation
  Q - an uncursed scroll of teleportation
 Spellbooks
  t - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of remove curse
 Potions
  H - an uncursed potion of fruit juice
  R - a cursed potion of invisibility
  P - an uncursed potion of oil
  x - an uncursed potion of polymorph
  f - an uncursed potion of sickness
  h - an uncursed potion of sleeping
  G - an uncursed potion of sleeping
 Rings
  e - an uncursed ring of polymorph control (on right hand)
  d - an uncursed ring of stealth
 Wands
  c - a wand of striking (0:7)
 Tools
  o - an uncursed bugle
  n - an uncursed blindfold
  F - an uncursed tallow candle
  O - an uncursed tin opener
 Gems/Stones
  M - an uncursed worthless piece of blue glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 2470 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 183 experience points, 137 more were needed to attain level 6.

Basics:
 You had 14 out of 34 hit points.
 You had 28 out of 60 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 78 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You had polymorph control.
 You were lucky.
 You survived.

Vanquished creatures:
  a ghost
  a dingo
  a yellow light
  a floating eye
  a kitten
  a rothe
  a rabid rat
  4 orc zombies
 an iguana
 an acid blob
  a hobbit
  a large kobold
  2 hobgoblins
  2 giant rats
  2 cave spiders
  a yellow mold
  a green mold
  a gnome
  2 garter snakes
  5 jackals
  a fox
  4 kobolds
  a sewer rat
  4 grid bugs
  a bat
  4 lichens
  5 newts
51 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      An altar, some fountains.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      A fountain.
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Many fountains, a grave.
      Final resting place for
         TheFEGuy-Arc-Hum-Mal-Neu, killed by an orc zombie.
The Gnomish Mines:
   Level 3:

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 7 with 1110 points,
and 78 pieces of gold, after 2470 moves.
You were level 5 with a maximum of 34 hit points when you quit.

