Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-16 17:51:04, ended 2025-05-16 23:12:52.

Koku, chaotic female elven Wizard

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Koku the Evoker           St:9 Dx:16 Co:13 In:20 Wi:11 Ch:8  Chaotic
Dlvl:3  $:18 HP:19(20) Pw:25(25) AC:9  Exp:2 T:1017 

Latest messages:
 You see here a carrot.
 v - a carrot.
 Tulip bites the giant rat.
 The giant rat misses Tulip.
 Tulip misses the giant rat.
 Tulip misses the giant rat.
 Tulip misses the giant rat.
 Tulip bites the giant rat.
 The giant rat misses Tulip.
 Tulip misses the giant rat.
 Tulip misses the giant rat.
 Tulip misses the giant rat.
 Tulip misses the giant rat.
 Tulip bites the giant rat.
 The giant rat is killed!
 Tulip eats a giant rat corpse.
 The door resists!
 The door resists!
 The door opens.
 You swap places with Tulip.
 The large kobold throws a dagger!
 A dagger misses you.
 w - a dagger.
 You hear some noises.
 You see here 3 darts.
 The jackal bites!
 x - 3 darts.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 You see here a jackal corpse.
 You swap places with Tulip.
 Tulip eats a jackal corpse.
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 What do you want to wield? [- awx or ?*] w
 The dagger welds itself to your hand!
 You hear the footsteps of a guard on patrol.
 The door opens.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 18 gold pieces
 Weapons
  x - 3 blessed +0 darts
  w - a cursed +0 dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed slime mold
  v - an uncursed carrot
  n - an uncursed food ration
  r - an uncursed lichen corpse
 Scrolls
  h - an uncursed scroll of confuse monster
  i - an uncursed scroll of identify
  j - an uncursed scroll of light
 Spellbooks
  l - an uncursed spellbook of detect monsters
  p - an uncursed spellbook of fireball
  k - a blessed spellbook of force bolt
 Potions
  o - an uncursed potion of enlightenment
  f - an uncursed potion of monster detection
  t - an uncursed potion of object detection
 Rings
  e - an uncursed ring of conflict
  d - an uncursed ring of warning
 Wands
  c - a wand of cancellation (0:7)
  s - a wand of teleportation (0:8)
 Tools
  m - an uncursed leather drum
 Gems/Stones
  u - an uncursed worthless piece of blue glass

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1017 turns ago.
 It was nighttime.
 You had 23 experience points, 17 more were needed to attain level 3.

Basics:
 You had 19 out of 20 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 18 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a large kobold
  a giant rat
  a gecko
  4 jackals
  a grid bug
  4 lichens
  2 newts
14 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A fountain.
   Level 3: <- You were here.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 210 points,
and 18 pieces of gold, after 1017 moves.
You were level 2 with a maximum of 20 hit points when you quit.

