Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-21 23:29:23, ended 2025-05-21 23:38:35.

Koku, chaotic female elven Wizard

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Koku the Conjurer         St:12 Dx:14 Co:10 In:16 Wi:12 Ch:11  Chaotic
Dlvl:3  $:60 HP:0(21) Pw:21(31) AC:8  Exp:3 T:1457 

Latest messages:
 You kill the garter snake!
 Where do you want to travel to?
 (For instructions type a '?')
 In what direction? 8
 THUD!
 In what direction? 8
 THUD!
 In what direction? 8
 THUD!
 In what direction? 8
 THUD!
 You break open the lock!
 You see here a broken chest.
 There is a broken chest here, loot it? [ynq] (q) y
 You carefully open the chest...
 I - 2 food rations.
 J - a red gem.
 Where do you want to travel to?
 (For instructions type a '?')
 The werejackal hits!
 In what direction? 3
 The spell hits the werejackal!
 The werejackal changes into a jackal.
 The werejackal bites!
 In what direction? 3
 The spell misses the werejackal.
 The werejackal summons help!
 The werejackal bites!
 What do you want to read? [ik-mw-yD or ?*] k
 As you read the scroll, it disappears.
 Your hands begin to glow red.
 The coyote bites!
 The jackal bites!
 The jackal bites!
 The werejackal bites!
 What do you want to use or apply? [cnoCH or ?*] ?
 Improvise? [ynq] (q) y
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The coyote turns to flee.
 The jackal turns to flee.
 The jackal turns to flee.
 The jackal misses!
 The werejackal bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 60 gold pieces
 Weapons
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  u - an uncursed +0 orcish helm (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
 Comestibles
  I - 2 uncursed food rations
  F - an uncursed tin of giant rat meat
 Scrolls
  y - an uncursed scroll of confuse monster
  i - an uncursed scroll of destroy armor
  D - an uncursed scroll of light
  x - a cursed scroll of magic mapping
 Spellbooks
  m - an uncursed spellbook of cause fear
  l - a blessed spellbook of force bolt
  w - an uncursed spellbook of slow monster
 Potions
  G - an uncursed potion of object detection
  g - an uncursed potion of paralysis
  f - an uncursed potion of sleeping
  h - a potion of holy water
 Rings
  d - an uncursed ring of poison resistance
  q - an uncursed ring of slow digestion
  e - an uncursed ring of stealth
 Wands
  o - a wand of light (0:14)
  C - a wand of secret door detection (0:15)
  c - a wand of striking (0:5)
 Tools
  n - an uncursed tooled horn
  H - a can of grease (0:8)
 Gems/Stones
  p - an uncursed worthless piece of blue glass
  J - an uncursed worthless piece of red glass
  E - an uncursed worthless piece of yellow glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1457 turns ago.
 It was nighttime.
 You had 66 experience points, 14 more were needed to attain level 4.

Basics:
 You had 0 out of 21 hit points.
 You had 21 out of 31 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 60 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 16 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You were going to confuse monsters.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a kitten
 an acid blob
  a gas spore
  a red mold
  3 garter snakes
  2 geckos
  4 jackals
  3 goblins
  a sewer rat
  4 grid bugs
  6 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      An altar to Anhur, a fountain.
   Level 2:
      A fountain.
   Level 3: <- You were here.
      An armor shop, a grave.
      Final resting place for
         you, killed by a werejackal.
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Koku       |
                  |      60 Au       |
                  |   killed by a    |
                  |    werejackal    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Koku the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 468 points,
and 60 pieces of gold, after 1457 moves.
You were level 3 with a maximum of 21 hit points when you died.

