Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-25 04:14:03, ended 2025-06-02 16:59:38.

Koku, chaotic female elven Wizard

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Koku the Conjurer         St:8 Dx:16 Co:14 In:20 Wi:9 Ch:10  Chaotic
Dlvl:5  $:56 HP:20(22) Pw:38(38) AC:7  Exp:3 T:2012 

Latest messages:
 You miss the rothe.  The rothe misses!  The rothe bites!  The rothe bites!
 You miss the rothe.
 You hit the rothe!
 You kill the rothe!
 You see here a rothe corpse.
 You have a little trouble lifting a rothe corpse.  Continue? [ynq] (q) y
 L - a rothe corpse.  You rebalance your load.  Movement is difficult.
 What do you want to throw? [$aqFI or ?*] L
 In what direction? 4
 The corpse misses Tulip.  Your movements are now unencumbered.  Tulip eats a rothe corpse.
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 The door resists!
 The door opens.
 The garter snake bites!
 You kill the garter snake!
 You swap places with Tulip.
 You swap places with Tulip.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Koku, the elven Wizard, welcome back to NetHack!
 Unknown command ' '.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 56 gold pieces
 Weapons
  F - 53 +0 darts
  I - 3 +0 daggers
  q - 2 +0 orcish daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  x - a blessed +1 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of destroy armor
  i - a blessed scroll of remove curse
  j - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
  w - an uncursed spellbook of levitation
  o - an uncursed spellbook of teleport away
 Potions
  K - an uncursed potion of enlightenment
  G - a cursed potion of gain energy
  g - an uncursed potion of water
 Rings
  d - an uncursed ring of poison resistance
  e - an uncursed ring of teleport control
 Wands
  c - a wand of sleep (0:7)
 Tools
  n - an uncursed wooden harp
  s - an uncursed oil lamp
 Gems/Stones
  v - an uncursed worthless piece of orange glass
  t - an uncursed worthless piece of yellowish brown glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2012 turns ago.
 You had 77 experience points, 3 more were needed to attain level 4.

Basics:
 You had 20 out of 22 hit points.
 You had all 38 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 56 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a homunculus
  a rothe
  a dwarf zombie
 an iguana
  a giant rat
  a brown mold
  3 gnomes
  2 garter snakes
  2 geckos
  a jackal
  a fox
  2 kobolds
  4 goblins
  4 sewer rats
  a grid bug
  a lichen
  2 kobold zombies
  5 newts
34 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Many fountains, a sink.
   Level 2:
   Level 3:
   Level 4:
      An altar, a sink.
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      A fountain.
The Gnomish Mines:
   Level 5:

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 5 with 564 points,
and 56 pieces of gold, after 2012 moves.
You were level 3 with a maximum of 22 hit points when you quit.

