Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-02-17 22:35:53, ended 2025-03-21 00:02:20.

Kolin, lawful female dwarven Valkyrie

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Kolin the Woman-at-arms     St:18/02 Dx:15 Co:20 In:8 Wi:11 Ch:8  Lawful
Dlvl:7  $:0  HP:120(120) Pw:17(17) AC:-4 Xp:11/17121 T:18542 

Latest messages:
 There is an uncursed unlocked chest containing 121 items here, loot it? [ynq] (q) y
 You open the chest...
 You put 689 gold pieces into the chest.
 What do you want to use or apply? [ad-fjostv-xzCEHLPQT or ?*] x
 What do you want to use or apply? [ad-fjostv-xzCEHLPQT or ?*] Z
 Sorry, I don't know how to use that.
 What do you want to use or apply? [ad-fjostv-xzCEHLPQT or ?*] ?
 You have a little trouble removing $ - 11502 gold pieces.
 There is an uncursed unlocked chest containing 121 items here, loot it? [ynq] (q) y
 You open the chest...
 You put 11502 gold pieces into the chest.  Your movements are now unencumbered.
 Restoring save file...
 Velkommen Kolin, the dwarven Valkyrie, welcome back to NetHack!
 What do you want to use or apply? [ad-fjostv-xzCEHLPQT or ?*] x
 You see here an uncursed unlocked chest containing 121 items.
 There is an uncursed unlocked chest containing 121 items here, loot it? [ynq] (q) y
 You open the chest...
 You put an uncursed fluorite stone into the chest.
 There is an uncursed unlocked chest containing 121 items here, loot it? [ynq] (q) y
 You open the chest...
 Restoring save file...
 Velkommen Kolin, the dwarven Valkyrie, welcome back to NetHack!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Amulets
  n - an uncursed amulet of reflection (being worn)
 Weapons
  R - a +1 dagger
  b - a +0 dagger
  F - a blessed +1 elven dagger
  G - a +2 elven dagger
  k - a +0 elven dagger
  K - a blessed +0 orcish dagger (at the ready)
  W - 5 +0 orcish daggers
  h - a +0 silver dagger
  S - the blessed rustproof +1 Excalibur (weapon in hand)
 Armor
  l - an uncursed +0 dwarvish iron helm (being worn)
  g - an uncursed very burnt +0 pair of leather gloves (being worn)
  O - an uncursed +0 pair of elven boots (being worn)
  c - an uncursed thoroughly burnt +3 small shield (being worn)
  m - an uncursed +0 elven cloak (being worn)
  p - an uncursed +1 dwarvish mithril-coat (being worn)
 Comestibles
  q - an uncursed slime mold
  r - an uncursed apple
  Z - an uncursed clove of garlic
  P - an uncursed cream pie
  i - 4 uncursed food rations
  y - an uncursed fortune cookie
  B - an uncursed tripe ration
  D - an uncursed tin of spinach
  I - 2 uncursed lichen corpses
  N - an uncursed lizard corpse
 Rings
  U - an uncursed ring of invisibility (on right hand)
 Wands
  v - a wand of cold (0:3)
  H - a wand of death (0:6)
  d - a wand of digging (0:7)
  Q - a cursed wand of digging (0:6)
  t - a wand of fire (0:6)
  e - a wand of lightning (0:2)
  j - a wand of magic missile (0:3)
  T - a wand of sleep (0:6)
  o - a wand of slow monster (0:7)
 Tools
  x - an uncursed oilskin sack containing 7 items
  z - an uncursed sack containing 1 item
  f - an uncursed lock pick
  L - an uncursed mirror
  E - an uncursed oil lamp
  C - a +0 pick-axe
  s - an uncursed stethoscope
  w - an uncursed towel
  a - a blessed +0 unicorn horn
 Gems/Stones
  u - a blessed luckstone

Contents of the oilskin sack:
  an uncursed +0 mummy wrapping
  an uncursed tin of jaguar meat
  an uncursed tin of orc meat
  an uncursed tin of wererat meat
  5 uncursed turquoise stones
  a blessed luckstone
  a blessed touchstone

Contents of the sack:
  a potion of holy water

Kolin the Valkyrie's attributes:

Background:
 You were a Woman-at-arms, a level 11 dwarven Valkyrie.
 You were lawful, on a mission for Tyr
 who was opposed by Odin (neutral) and Loki (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 18542 turns ago.
 It was the midnight hour.
 You had 17121 experience points, 2879 more were needed to attain level 12.

Basics:
 You had all 120 hit points.
 You had all 17 energy points (spell power).
 Your armor class was -4.
 Your wallet was empty.
 Autopickup was on for '$"?!=/' plus thrown.

Final Characteristics:
 Your strength was 18/02 (limit:18/100).
 Your dexterity was 15 (limit:20).
 Your constitution was 20 (limit:20).
 Your intelligence was 8 (limit:16).
 Your wisdom was 11 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were invisible.
 You were stealthy.
 You were guarded.
 You were fast.
 You had reflection.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
  a titanothere
  a vampire lord
  2 frost giants
  a vampire
  a ghost
  2 giant mimics
  a long worm
  2 fire giants
  a flesh golem
 an Elvenking
  2 large mimics
  2 wumpuses
  a water elemental
  a giant mummy
  2 giant zombies
 an elf-lord
  2 sergeants
  a winter wolf
  8 small mimics
  a xan
 an ettin mummy
  2 quantum mechanics
  2 large dogs
  a flaming sphere
  4 tigers
  2 gargoyles
  2 dwarf kings
  3 tengu
  2 leocrottas
  a mountain centaur
  a stone giant
  2 elf mummies
  a human mummy
  2 pythons
  a pit viper
 an ettin zombie
  a leather golem
 13 soldiers
  2 incubi
  3 chameleons
  2 giant beetles
  a cockatrice
  2 wolves
  a winter wolf cub
  a lynx
  a panther
  2 spotted jellies
 31 leprechauns
  2 iron piercers
  a mumak
  2 giant spiders
 an ice vortex
  a baby long worm
  3 black lights
  3 forest centaurs
  a gnome king
  5 orc mummies
 an ogre
  2 brown puddings
  a rust monster
  3 owlbears
  3 yetis
  a gold golem
  8 Green-elves
  4 lizards
  a chickatrice
  a dingo
  a dog
  a housecat
  a jaguar
  2 blue jellies
  2 gray unicorns
  3 dust vortices
  2 ravens
  3 plains centaurs
  a gnome mummy
  3 snakes
  2 apes
  3 human zombies
  a Woodland-elf
 12 fire ants
 10 bugbears
 an imp
  4 water nymphs
  a mountain nymph
  4 Mordor orcs
  9 Uruk-hai
 an orc shaman
  5 rock piercers
  5 rock moles
  5 ponies
  a fog cloud
  a yellow light
  3 shriekers
  4 violet fungi
  6 gnome lords
  a gnomish wizard
  3 kobold mummies
  a gray ooze
  a barrow wight
  8 elf zombies
  2 ghouls
  3 straw golems
  a paper golem
  a baby crocodile
 11 giant ants
  3 little dogs
  2 floating eyes
  a kitten
  a homunculus
  a kobold lord
  4 kobold shamans
 13 hill orcs
  8 rothes
  4 centipedes
  a giant bat
  3 monkeys
  2 orc zombies
  4 dwarf zombies
  3 werejackals
  4 iguanas
 12 killer bees
 an acid blob
  a coyote
  4 gas spores
  3 hobbits
 22 manes
  a large kobold
 15 hobgoblins
 12 giant rats
  2 cave spiders
  2 brown molds
  a yellow mold
  7 gnomes
  2 garter snakes
  3 gnome zombies
  6 geckos
  6 jackals
  a fox
  a kobold
  5 goblins
  5 sewer rats
 13 grid bugs
  7 bats
 14 lichens
  3 kobold zombies
 15 newts
513 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 20
   Level 1:
      A fountain.
   Level 2:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
      A sink.
      Stairs up to Sokoban, level 5.
   Level 7: <- You were here.
      An altar to Tyr, a throne, a sink.
   Level 8:
      A throne, a fountain.
   Level 9:
      A throne.
   Level 10:
      A fountain.
   Level 11:
      Summoned by the Norn.
      Portal to The Quest.
   Level 12:
      A fountain.
   Level 13:
      A delicatessen, an altar to Tyr, a fountain.
   Level 14:
      Some fountains.
   Level 15:
      A potion shop, a fountain.
   Level 16:
   Level 17:
      A primitive area.
   Level 18:
   Level 19:
   Level 20:
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains, some trees.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      A fountain.
The Quest:
   Level 1:
      A fountain.
      Home.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.

Farvel Kolin the Valkyrie...

You quit in The Dungeons of Doom on dungeon level 7 with 69444 points,
and 0 pieces of gold, after 18542 moves.
You were level 11 with a maximum of 120 hit points when you quit.

