Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-31 14:52:36, ended 2025-01-31 22:14:31.

KraJa, chaotic male human Barbarian

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KraJa the Brigand          St:18 Dx:18 Co:18 In:7 Wi:11 Ch:7  Chaotic
Dlvl:18 $:748 HP:0(134) Pw:28(28) AC:-7 Xp:13/48545 T:38282 

Latest messages:
 You smite the stone golem!
 You destroy the stone golem!
 You see here a statue of a stone golem.
 What do you want to use or apply? [aiklps-wIKLQS or ?*]
 You now wield an uncursed +0 pick-axe named @.
 In what direction do you want to dig? [hykunjb>]
 You start chipping the statue.
 You hit the statue with all your might.
 The statue shatters.
 What do you want to wield? [- abpu or ?*]
 a - the blessed rustproof +0 Cleaver (weapon in hands).
 You see here 19 rocks.
 The door opens.
 You find a hidden passage.
 The door opens.
 What do you want to use or apply? [aiklps-wIKLQS or ?*]
 Your lamp is now on.
 Pick an object.
 What do you want to use or apply? [aiklps-wIKLQS or ?*]
 Your lamp is now off.
 What do you want to wield? [- abpu or ?*]
 p - an uncursed +0 pick-axe named @ (weapon in hand).
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 This wall is too hard to dig into.
 You continue digging.
 This wall is too hard to dig into.
 You continue digging.
 This wall is too hard to dig into.
 You continue digging.
 This wall is too hard to dig into.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You hear a door open.
 You start digging.
 You hit the rock with all your might.
 You hear the footsteps of a guard on patrol.
 You make an opening in the wall.
 You stop digging.
 You continue digging.
 You hit the rock with all your might.
 You stop digging.
 You continue digging.
 You hit the rock with all your might.
 You stop digging.
 The stone giant zaps a balsa wand!
 The death ray hits you!
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 748 gold pieces
 Amulets
  X - a blessed amulet of magical breathing named @ (being worn)
 Weapons
  b - an uncursed rusty +1 aklys named @
  a - the blessed rustproof +0 Cleaver
 Armor
  H - an uncursed very rusty +1 orcish helm named @ (being worn)
  G - a blessed +1 pair of leather gloves named @ (being worn)
  B - a blessed +0 pair of speed boots named @ (being worn)
  C - an uncursed +2 leather cloak named @ (being worn)
  A - an uncursed +0 dwarvish mithril-coat named @ (being worn)
 Comestibles
  o - an uncursed lizard corpse
 Scrolls
  N - an uncursed scroll of identify
 Rings
  O - an uncursed ring of polymorph control
  h - an uncursed ring of slow digestion named @ (on left hand)
 Wands
  I - an uncursed wand of digging named @ (0:6)
  S - a blessed wand of fire named @ (0:1)
  Q - an uncursed wand of magic missile named @ (0:1)
  K - an uncursed wand of opening (0:6)
  v - an uncursed wand of teleportation named @ (0:6)
 Tools
  i - a blessed bag of holding named TPCS@0L containing 35 items
  L - an empty uncursed sack named TPC@0
  w - an uncursed magic whistle named @
  l - a blessed oil lamp named @
  p - an uncursed +0 pick-axe named @ (weapon in hand)
  k - an uncursed skeleton key named @
  s - an uncursed stethoscope named @
  t - an uncursed towel named @
  u - a blessed +0 unicorn horn named @
 Gems/Stones
  P - 2 uncursed worthless pieces of yellow glass

Contents of the bag of holding named TPCS@0L:
  604 gold pieces
  an uncursed +0 pair of iron shoes
  an uncursed +0 elven cloak
  a cursed -3 dwarvish cloak
  a blessed +0 mummy wrapping named @
  20 uncursed C-rations
  an uncursed carrot
  3 uncursed food rations
  3 uncursed food rations
  an uncursed fortune cookie
  an uncursed K-ration
  10 uncursed K-rations
  an uncursed sprig of wolfsbane
  8 uncursed tripe rations
  2 uncursed tripe rations
  an uncursed tin of spinach
  an uncursed tin of kobold shaman meat
  2 uncursed lichen corpses
  3 uncursed lizard corpses
  a cursed scroll of light
  an uncursed scroll of light
  an uncursed scroll of teleportation
  an uncursed spellbook of knock
  an uncursed potion of object detection
  an uncursed potion of blindness
  an uncursed potion of full healing
  a blessed potion of levitation
  a cursed ring of hunger
  an uncursed ring of regeneration named @
  an uncursed ring of conflict named @
  an uncursed ring of polymorph control named @
  an uncursed ring of teleport control named @
  an uncursed wand of teleportation (0:5)
  an uncursed +0 pick-axe
  an uncursed agate stone

KraJa the Barbarian's attributes:

Background:
 You were a Brigand, a level 13 male human Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 18.
 You entered the dungeon 38282 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 48545 experience points, 31455 more were needed to attain level 14.

Basics:
 You had 0 out of 134 hit points.
 You had all 28 energy points (spell power).
 Your armor class was -7.
 Your wallet contained 748 zorkmids.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a pick-axe.
 You were unskilled in pick-axe and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You could survive without air.
 You had slower digestion.
 You had a small defense bonus (+4).
 You were guarded.
 You were very fast.
 You are dead.

Vanquished creatures:
  a black dragon
  a stone golem
  2 trappers
  a nurse
  2 lurkers above
 an Aleax
  a vampire
  4 lieutenants
  a ghost
  2 mind flayers
  4 giant mimics
  2 long worms
  2 zruties
  a fire giant
  2 ogre kings
  2 ice trolls
  a doppelganger
  3 large mimics
  4 wumpuses
  a couatl
  2 stalkers
  2 fire elementals
  2 earth elementals
  a xorn
  a giant zombie
 25 sergeants
  4 wargs
  2 winter wolves
 10 small mimics
  a glass piercer
  2 warhorses
  7 xans
 an ettin mummy
  5 quantum mechanics
  2 trolls
  a sasquatch
  3 gelatinous cubes
  a pyrolisk
  a large dog
  2 flaming spheres
  2 shocking spheres
  2 large cats
  4 tigers
  2 gargoyles
  4 dwarf kings
  3 tengu
 an ochre jelly
  4 leocrottas
  a mountain centaur
  a stone giant
  a human mummy
  a red naga
  3 pit vipers
  a cobra
  5 wraiths
 an ettin zombie
  3 leather golems
  2 Grey-elves
 95 soldiers
  a succubus
 an incubus
  3 chameleons
  2 crocodiles
  3 giant beetles
  2 quivering blobs
  9 cockatrices
  5 wolves
  4 winter wolf cubs
  2 lynxes
  2 panthers
  2 gremlins
 11 leprechauns
 an orc-captain
  3 iron piercers
  a mumak
  3 giant spiders
  a scorpion
  2 horses
  2 baby long worms
  2 black lights
  3 vampire bats
  a forest centaur
 11 gnome kings
  2 orc mummies
  3 dwarf mummies
  2 brown puddings
  2 rust monsters
  2 owlbears
  3 yetis
  2 gold golems
 11 lizards
  4 chickatrices
  5 dingoes
  2 dogs
  4 housecats
  4 jaguars
  2 dwarf lords
  3 blue jellies
  7 white unicorns
  3 gray unicorns
  a black unicorn
  4 dust vortices
  8 ravens
  a plains centaur
  4 gnome mummies
  2 snakes
 13 apes
  7 human zombies
  2 rope golems
  2 Woodland-elves
  4 soldier ants
  2 fire ants
  8 bugbears
  2 quasits
  3 wood nymphs
  7 water nymphs
  8 mountain nymphs
 12 Uruk-hai
  3 orc shamans
  9 rock piercers
  6 rock moles
  8 ponies
  5 fog clouds
 10 yellow lights
  3 shriekers
  7 violet fungi
 18 gnome lords
 11 gnomish wizards
  4 kobold mummies
  a golden naga hatchling
  4 gray oozes
  2 barrow wights
  6 elf zombies
  3 ghouls
  a straw golem
  a paper golem
  a baby crocodile
  8 giant ants
  5 little dogs
 11 floating eyes
  4 kittens
 19 dwarves
  3 homunculi
  4 kobold lords
  3 kobold shamans
 16 hill orcs
 21 rothes
  a rabid rat
  2 centipedes
  7 giant bats
  3 monkeys
 13 orc zombies
  6 dwarf zombies
  3 werejackals
 18 iguanas
 25 killer bees
  7 acid blobs
  7 coyotes
  5 gas spores
  8 hobbits
  3 large kobolds
 13 hobgoblins
 15 giant rats
 10 cave spiders
  3 brown molds
  2 yellow molds
  a green mold
  4 red molds
 44 gnomes
 28 garter snakes
  6 gnome zombies
 11 geckos
 17 jackals
  3 foxes
  2 kobolds
 10 goblins
  a sewer rat
 23 grid bugs
  7 bats
 14 lichens
  6 kobold zombies
 18 newts
1020 creatures vanquished.

Genocided species:
 liches
 demiliches
 master liches
 arch-liches
4 species genocided.

Voluntary challenges:
 You genocided 4 types of monsters.
 You used no wishes.

The Dungeons of Doom: levels 1 to 19
   Level 1:
      A fountain.
   Level 2:
      A general store.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4: "V"
      An armor shop.
   Level 5: "SV"
      A general store, an altar to Set.
   Level 6:
   Level 7:
      A fountain.
   Level 8: "W"
      Many fountains.
      Oracle of Delphi.
   Level 9:
      A fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
   Level 11:
      Portal to Fort Ludios.
   Level 12:
      A wand shop.
   Level 13:
      A grave.
   Level 14:
      A fountain.
   Level 15:
      A general store, some fountains.
      Summoned by Pelias.
      Portal to The Quest.
   Level 16:
      A primitive area.
   Level 17:
      A fountain.
   Level 18: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a death ray.
   Level 19:
      A sink.
The Gnomish Mines: levels 4 to 8
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple to Set, some fountains, a sink.
   Level 8:
The Quest:
   Level 1:
      Many trees.
      Home.
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
Fort Ludios:
   Level 1:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      KraJa       |
                  |     1352 Au      |
                  |   killed by a    |
                  |    death ray     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KraJa the Barbarian...

You died in The Dungeons of Doom on dungeon level 18 with 186801 points,
and 1352 pieces of gold, after 38282 moves.
You were level 13 with a maximum of 134 hit points when you died.

