Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-05 22:55:46, ended 2025-02-06 16:55:52.

KraJa, chaotic male human Barbarian

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KraJa the Werewolf         St:18/07 Dx:16 Co:18 In:8 Wi:10 Ch:6  Chaotic
Dlvl:9  $:165 HP:14(14) Pw:24(24) AC:4  HD:5 T:18247  Stressed

Latest messages:
 You finish eating the food ration.
 $ - 152 gold pieces.
 You have a little trouble lifting an uncursed rustproof battle-axe named Cleaver.  Continue? [ynq] (q)
 You have a little trouble lifting a - an uncursed rustproof battle-axe named Cleaver.
 You have a little trouble lifting H - a blessed +1 orcish helm named @.
 You have a little trouble lifting G - an uncursed rusty +0 pair of gauntlets of power named @.
 You have a little trouble lifting B - an uncursed +0 pair of iron shoes named @.
 You have a little trouble lifting M - an uncursed mummy wrapping named @.
 You have a little trouble lifting 9 uncursed food rations.  Continue? [ynq] (q)
 Your movements are slowed slightly because of your load.
 You hear the footsteps of a guard on patrol.
 You stop searching.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You bite the rothe.
 The rothe hits!
 The rothe bites!
 The rothe misses!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You return to human form!
 Your movements are now unencumbered.
 What do you want to wield? [- abpu or ?*]
 a - an uncursed rustproof battle-axe named Cleaver (weapon in hands).
 You kill the rothe!
 x - 9 uncursed food rations.
 c - a dark potion.
 i - an empty uncursed bag called holding named PC@0.
 N - an uncursed tinning kit.
 Y - a unicorn horn.
 What do you want to wear? [BGHM or ?*]
 You finish your dressing maneuver.
 What do you want to write with? [- abdvzJPS or ?*]
 You can't engrave with such a large object!
 You turn into a werewolf!
 Your helm falls to the ground!
 You find you must drop your axe!
 Use the command #monster to summon help.
 You rebalance your load.  Movement is difficult.
 Don't even bother.
 Really save? [yn] (n)
 Saving...
 Restoring save file...
 Hello KraJa, the human Barbarian, welcome back to NetHack!
 You rebalance your load.  Movement is difficult.
 #
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 165 gold pieces
 Amulets
  m - an uncursed amulet versus poison named @ (being worn)
 Weapons
  b - an uncursed +0 aklys named @
 Armor
  G - an uncursed rusty +0 pair of gauntlets of power named @
  B - an uncursed +0 pair of iron shoes named @
  M - an uncursed +0 mummy wrapping named @
 Comestibles
  x - 9 uncursed food rations
  n - an uncursed lizard corpse
 Potions
  c - a cursed potion of levitation
 Wands
  v - an uncursed wand of digging named @ (0:7)
  P - an uncursed wand of light named @ (0:9)
  J - an uncursed wand of lightning named @ (0:5)
  d - an uncursed wand of magic missile (0:4)
  S - an uncursed wand of magic missile named @ (0:0)
  z - an uncursed wand of striking named @ (0:4)
 Tools
  i - an empty uncursed bag of holding named PC@0
  R - an uncursed magic whistle named @
  p - an uncursed +0 pick-axe named @
  k - an uncursed skeleton key named @
  s - an uncursed stethoscope named @
  N - an uncursed tinning kit (0:87)
  u - an uncursed +0 unicorn horn named @
  Y - an uncursed +0 unicorn horn

KraJa the Barbarian's attributes:

Background:
 You were in male werewolf form.
 You were actually a Brigand, a level 10 male human Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 18247 turns ago.

Basics:
 You had all 14 hit points.
 You had all 24 energy points (spell power).
 You had 5 hit dice.
 Your armor class was 4.
 Your wallet contained 165 zorkmids.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 18/07.
 Your dexterity was 16.
 Your constitution was 18.
 Your intelligence was 8.
 Your wisdom was 10.
 Your charisma was 6.

Final Status:
 You were transformed.
 You were stressed; movement was moderately slowed.
 You were not wielding anything.
 You had basic skill with bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were level-drain resistant.
 You regenerated.
 You were a werewolf in beast form.
 You were harmed by silver.
 You were fast.
 You were unlucky.
 Set was angry with you.
 You survived.

Vanquished creatures:
  a ghost
  2 giant mimics
  a stalker
 an air elemental
  a water elemental
  a warg
  a winter wolf
  a small mimic
  a xan
  a wood golem
  3 shocking spheres
  a large cat
  3 tigers
  a gargoyle
  a tengu
 an ochre jelly
  2 carnivorous apes
 an ettin zombie
  3 chameleons
  6 giant beetles
  2 winter wolf cubs
  2 lynxes
  a gremlin
  2 leprechauns
  a giant spider
  a scorpion
  2 horses
  a vampire bat
 an orc mummy
  2 brown puddings
  a rust monster
 an owlbear
  3 werewolves
  2 Green-elves
  2 lizards
  6 chickatrices
  a dingo
  a dog
  4 housecats
  a jaguar
  2 dwarf lords
  5 white unicorns
  a gray unicorn
  a black unicorn
  a raven
  3 gnome mummies
  3 snakes
  8 apes
  7 human zombies
  5 soldier ants
  a fire ant
  2 wood nymphs
  4 water nymphs
  2 mountain nymphs
  4 Mordor orcs
 13 Uruk-hai
  4 rock piercers
  a rock mole
  2 ponies
  2 fog clouds
  5 yellow lights
  a violet fungus
  9 gnome lords
  a gnomish wizard
  a golden naga hatchling
  a barrow wight
  4 elf zombies
  2 straw golems
  2 paper golems
  a baby crocodile
  a little dog
  a floating eye
  a kitten
 13 dwarves
  a kobold lord
  a kobold shaman
 20 hill orcs
  4 rothes
  5 rabid rats
  3 centipedes
  a giant bat
  a monkey
  3 orc zombies
  3 wererats
  4 iguanas
 10 killer bees
 an acid blob
  3 coyotes
  2 gas spores
  4 hobbits
  3 manes
  2 large kobolds
  5 hobgoblins
 10 giant rats
 11 cave spiders
  3 brown molds
  2 yellow molds
  a green mold
  a red mold
 37 gnomes
  a garter snake
  a gnome zombie
 13 geckos
  9 jackals
  5 foxes
  3 kobolds
  3 goblins
  2 sewer rats
  9 grid bugs
  3 bats
 10 lichens
  2 kobold zombies
 11 newts
397 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
   Level 3:
      An armor shop, a sink.
      Stairs down to The Gnomish Mines.
   Level 4:
      Final resting place for
         twokittykat-Wiz-Gno-Fem-Neu, killed by a giant rat, while frozen by a monster's gaze.
   Level 5:
      A health food store, an altar to Set.
   Level 6: "S"
      A fountain.
   Level 7:
      Many fountains.
   Level 8:
      Some fountains.
      Stairs up to Sokoban, level 7.
   Level 9: <- You were here.
   Level 10:
The Gnomish Mines: levels 4 to 8
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      A general store, a temple to Set, some fountains, some trees.
   Level 8:
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Goodbye KraJa the Barbarian...

You quit in The Dungeons of Doom on dungeon level 9 with 31059 points,
and 165 pieces of gold, after 18247 moves.
You were level 10 with a maximum of 117 hit points when you quit.

