Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-02 17:56:17, ended 2025-03-02 18:37:19.

KraJa, chaotic male elven Priest

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KraJa the Acolyte            St:12 Dx:10 Co:16 In:11 Wi:20 Ch:8  Chaotic
Dlvl:7  $:0  HP:0(43) Pw:76(85) AC:0  Xp:5/188 T:3701 

Latest messages:
 You cannot escape from the violet fungus!
 The vial crashes on your head and breaks into shards.
 The bubbly potion evaporates.
 You feel somewhat dizzy.
 You feel less confused now.
 You cannot escape from the violet fungus!
 You cannot escape from the violet fungus!
 You hear a distant zap.
 You hear a nearby zap.
 The magic missile hits you!
 What do you want to throw? [aL or ?*]
 In what direction?
 The thonged club returns to your hand!
 You hear a nearby zap.
 The magic missile hits you!
 What do you want to throw? [aL or ?*]
 In what direction?
 The thonged club hits it.
 The thonged club returns to your hand!
 You hear a nearby zap.
 The magic missile hits you!
 What do you want to wield? [- apL or ?*]
 p - an uncursed pick-axe named @ (weapon in hand).
 You hear a nearby zap.
 The magic missile whizzes by you!
 You start digging downward.
 You stop digging.
 You continue digging downward.
 The Elvenking zaps an oak wand!
 You stop digging.
 The magic missile hits you!
 You continue digging downward.
 The Elvenking swings his mace.
 The Elvenking just misses!
 You stop digging.
 The Elvenking swings his mace.
 The Elvenking hits!
 In what direction?
 You feel better.
 The Elvenking swings his mace.
 The Elvenking hits!
 The Elvenking swings his mace.
 The Elvenking misses!
 You fail to cast the spell correctly.
 The Elvenking swings his mace.
 The Elvenking hits!
 The Elvenking swings his mace.
 The Elvenking hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Weapons
  a - an uncursed +0 aklys
  L - a blessed +1 mace named @
 Armor
  H - an uncursed +0 orcish helm named @ (being worn)
  B - an uncursed +0 pair of elven boots named @ (being worn)
  X - an uncursed +0 small shield named @ (being worn)
  C - an uncursed +0 robe named @ (being worn)
  A - an uncursed +0 elven mithril-coat named @ (being worn)
 Comestibles
  e - an uncursed clove of garlic
  n - 2 uncursed food rations
  f - an uncursed sprig of wolfsbane
  v - an uncursed tripe ration
 Scrolls
  Q - a blessed scroll of teleportation
 Tools
  i - an empty blessed bag of holding named TS@29
  l - an uncursed oil lamp named @
  p - an uncursed +0 pick-axe named @ (weapon in hand)
  k - an uncursed skeleton key named @
  s - an uncursed stethoscope named @
  t - an uncursed towel named @

KraJa the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Poseidon
 who was opposed by Athena (lawful) and Hermes (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3701 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 188 experience points, 132 more were needed to attain level 6.

Basics:
 You had 0 out of 43 hit points.
 You had 76 out of 85 energy points (spell power).
 Your armor class was 0.
 Your wallet was empty.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 10 (base:11, limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were trapped in a pit.
 You were held by a violet fungus.
 You had wounded legs.
 You were unencumbered.
 You were wielding a pick-axe.
 You had no skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were guarded.
 You are dead.

Vanquished creatures:
  2 small mimics
  2 Uruk-hai
  a shrieker
  2 gnome lords
 an elf zombie
  a paper golem
  a little dog
  a floating eye
  a kitten
  2 hill orcs
  3 rothes
  a centipede
  a giant bat
  a monkey
  a dwarf zombie
  3 werejackals
  4 iguanas
  a hobbit
  a large kobold
  a giant rat
  2 gnome zombies
  4 geckos
  9 jackals
  2 foxes
  3 kobolds
  a goblin
  2 sewer rats
  4 grid bugs
  4 lichens
  a kobold zombie
  6 newts
69 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A general store.
   Level 3: "V"
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store, a fountain.
   Level 5:
      A shop.
   Level 6:
      An altar to Poseidon, a fountain.
   Level 7: <- You were here.
      Final resting place for
         you, killed by an Elvenking.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      KraJa       |
                  |       0 Au       |
                  |   killed by an   |
                  |    Elvenking     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KraJa the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 1052 points,
and 0 pieces of gold, after 3701 moves.
You were level 5 with a maximum of 43 hit points when you died.

