Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-07 17:21:49, ended 2025-03-11 16:48:24.

KraJa, lawful male human Archeologist

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         #            |>..-##           #  #--------.-----   # ----.-#
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         #        ##  |...|                #|............|     |....|#
    -----|------ ##   -----                #+.....[......-#####...<..#
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KraJa the Investigator     St:12 Dx:15 Co:16 In:12 Wi:16 Ch:9  Lawful
Dlvl:7  $:0  HP:0(59) Pw:40(40) AC:-5 Xp:8/1855 T:12026  Burdened

Latest messages:
 The vampire bat bites!
 The vampire bat misses!
 The vampire bat bites!
 The vampire bat bites!
 The vampire bat misses!
 The vampire bat misses!
 The vampire bat misses!
 You kill the vampire bat!
 You see here a vampire bat corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 You fall down the stairs.
 You remember this level as S.
 Where do you want to travel to?
 (For instructions type a '?')
 You miss the coyote.
 The coyote misses!
 You kill the coyote!
 Where do you want to travel to?
 (For instructions type a '?')
 The Green-elf suddenly disappears!
 The Green-elf zaps an aluminum wand!
 The sleep ray hits you!
 The Green-elf hurls a dark potion!
 The dark potion misses the Green-elf.
 The carafe crashes on your head and breaks into shards.
 The dark potion evaporates.
 This burns!
 The Green-elf throws a runed dagger!
 A runed dagger misses you.
 The Green-elf throws a runed spear!
 The runed spear hits the Green-elf!
 The Green-elf wields a runed broadsword!
 The Green-elf wields a runed broadsword!
 The Green-elf swings his runed broadsword.
 The Green-elf hits!
 The Green-elf swings his runed broadsword.
 The Green-elf hits!
 The Green-elf swings her runed broadsword.
 The Green-elf hits!
 The Green-elf hits!
 The Green-elf swings his runed broadsword.
 The Green-elf misses!
 The Green-elf swings her runed broadsword.
 The Green-elf hits!
 The Green-elf hits!
 The Green-elf swings his runed broadsword.
 The Green-elf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Amulets
  S - an uncursed amulet of magical breathing named @ (being worn)
 Weapons
  a - the uncursed +0 Grayswandir (weapon in hand)
 Armor
  f - an uncursed +0 dented pot
  H - a blessed +2 orcish helm named @ (being worn)
  G - an uncursed +1 pair of gauntlets of dexterity named @ (being worn)
  B - an uncursed +0 pair of iron shoes named @ (being worn)
  g - an uncursed +0 pair of low boots
  X - a blessed +1 Uruk-hai shield named @ (being worn)
  C - an uncursed +0 dwarvish cloak named @ (being worn)
  h - an uncursed +0 leather cloak
  M - an uncursed +0 mummy wrapping named @
  A - an uncursed +0 banded mail named @ (being worn)
 Comestibles
  j - an uncursed eucalyptus leaf
  c - 4 uncursed food rations
  b - an uncursed fortune cookie
  Y - an uncursed melon
  r - a cursed tripe ration
  R - an uncursed lizard corpse
 Potions
  e - an uncursed potion of extra healing
 Rings
  Z - a cursed ring of teleportation
 Wands
  W - an uncursed wand of digging named @ (0:5)
  d - an uncursed wand of lightning (0:8)
  q - an uncursed wand of striking named @ (0:1)
 Tools
  i - an uncursed sack named T@0 containing 2 items
  t - an uncursed blindfold named @
  w - a cursed magic whistle named !
  l - an uncursed oil lamp named @
  k - an uncursed skeleton key named @
  u - an uncursed +0 unicorn horn named @

Contents of the sack named T@0:
  an uncursed scroll of create monster
  an uncursed +0 pick-axe named @

KraJa the Archeologist's attributes:

Background:
 You were an Investigator, a level 8 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 12026 turns ago.
 You had 1855 experience points, 705 more were needed to attain level 9.

Basics:
 You had 0 out of 59 hit points.
 You had all 40 energy points (spell power).
 Your armor class was -5.
 Your wallet was empty.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 12 (peak:16, limit:18/100).
 Your dexterity was 15 (base:14, limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a saber.
 You had basic skill with saber.

Final Attributes:
 You were piously aligned.
 You resisted hallucinations.
 You were telepathic.
 You were stealthy.
 You could survive without air.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a small mimic
  a large dog
 an elf mummy
  2 soldiers
  a cockatrice
  a wolf
  a winter wolf cub
  a leprechaun
  a vampire bat
  a gnome king
  a gold golem
  a lizard
  a dingo
  a dog
  a housecat
  a black unicorn
  a dust vortex
  2 plains centaurs
  a gnome mummy
  2 snakes
 10 apes
  2 human zombies
  a fire ant
  a bugbear
  a wood nymph
  a water nymph
  8 Uruk-hai
 an orc shaman
  2 rock moles
  2 ponies
  a yellow light
  3 shriekers
  a violet fungus
  7 gnome lords
  a kobold mummy
  2 black naga hatchlings
  a guardian naga hatchling
  a gray ooze
  a paper golem
  5 giant ants
  a little dog
  2 floating eyes
  7 dwarves
  2 kobold lords
  a kobold shaman
  a hill orc
  2 rothes
  a centipede
  a giant bat
  a monkey
  7 orc zombies
  2 dwarf zombies
  a wererat
  a werejackal
  6 iguanas
 17 killer bees
  4 acid blobs
  4 coyotes
  2 manes
  3 large kobolds
  3 hobgoblins
  7 giant rats
  6 cave spiders
  2 yellow molds
  2 green molds
 22 gnomes
  6 garter snakes
  2 gnome zombies
  8 geckos
 18 jackals
  2 foxes
  3 kobolds
  5 goblins
  8 sewer rats
 10 grid bugs
  6 bats
  6 lichens
 15 newts
272 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      Some fountains.
   Level 2:
      A delicatessen, a fountain.
   Level 3: "S"
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      A general store, a fountain, a grave.
   Level 6: "n"
      Many fountains.
   Level 7: "S" <- You were here.
      An altar to Quetzalcoatl.
      Stairs up to Sokoban, level 6.
      Final resting place for
         you, killed by a Green-elf, while sleeping.
   Level 8:
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains.
      Final resting place for
         Anarchos-Val-Dwa-Fem-Law, killed by a giant bat,
         BobBobBobBob-Sam-Hum-Mal-Law, killed by a priestess of Susanowo, while paralyzed by a monster.
   Level 7:
Sokoban: levels 6 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      KraJa       |
                  |       0 Au       |
                  |   killed by a    |
                  |    Green-elf     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KraJa the Archeologist...

You died in The Dungeons of Doom on dungeon level 7 with 7790 points,
and 0 pieces of gold, after 12026 moves.
You were level 8 with a maximum of 59 hit points when you died.

