Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-03-29 16:07:59, ended 2025-03-31 01:11:52.

KraJa, neutral male gnomish Healer

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KraJa the Dresser            St:15 Dx:10 Co:17 In:10 Wi:17 Ch:18  Neutral
Dlvl:9  $:0  HP:0(85) Pw:81(81) AC:7  Xp:11/10355 T:26138  Satiated

Latest messages:
 You hear the cockatrice's hissing!
 The forest centaur hits!
 The forest centaur kicks!
 The wood nymph stole 12 runed arrows.
 The wood nymph stole a long sword.
 The forest centaur hits!
 The forest centaur kicks!
 You are slowing down.
 You can move again.
 The wood nymph steals a blessed +1 dwarvish iron helm named @!
 What do you want to write with? [- brvwINWY or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The forest centaur turns to flee.
 The succubus turns to flee.
 Your limbs are stiffening.
 What do you want to use or apply? [fikpsN or ?*]
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Hermes.
 You are surrounded by a shimmering light.
 The cockatrice turns to flee.
 You finish your prayer.
 You feel that Hermes is well-pleased.
 You feel more limber.
 Something is written here in the dust.
 You read: "Elbereth".
 You see no objects here.
 The ettin zombie hits!
 The ettin zombie hits!
 The ettin zombie hits!
 The ettin zombie hits!
 What do you want to use or apply? [fikpsN or ?*]
 In what direction?
 Status of the cockatrice (neutral):  Level 6  HP 5(21)  AC 6.
 What do you want to write with? [- brvwINWY or ?*]
 You write in the dust with your fingertip.
 The ettin zombie turns to flee.
 The cockatrice turns to flee.
 The forest centaur turns to flee.
 The wood nymph turns to flee.
 The ettin zombie turns to flee.
 The succubus turns to flee.
 The succubus turns to flee.
 The forest centaur turns to flee.
 You begin bashing monsters with your bare hands.
 You hit the cockatrice.
 You turn to stone...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Weapons
  b - an uncursed +0 elven bow
  I - a blessed +1 dagger named @
  v - a blessed +0 dagger named @
  r - 4 uncursed +0 daggers named @ (at the ready)
  W - 2 uncursed +0 elven daggers named @
  w - 6 uncursed +0 orcish daggers named @
 Armor
  G - an uncursed +1 pair of leather gloves named @
  X - an uncursed +0 pair of leather gloves named .
  B - an uncursed +1 pair of iron shoes named @ (being worn)
  A - a blessed +0 silver dragon scale mail named @
 Comestibles
  g - an uncursed C-ration
  y - 60 uncursed meatballs
 Wands
  N - an uncursed wand of striking (0:8)
 Tools
  i - an uncursed bag of holding named TP@0 containing 21 items
  p - an uncursed +0 pick-axe named @
  k - an uncursed skeleton key named @
  s - an uncursed stethoscope named @
  f - an uncursed +0 unicorn horn
 Gems/Stones
  Y - an uncursed rock

Contents of the bag of holding named TP@0:
  179 gold pieces
  8 uncursed +0 ya
  9 uncursed +0 darts
  an uncursed +0 elven dagger
  a blessed +1 mummy wrapping named @
  2 uncursed melons
  a cursed scroll of enchant armor
  an uncursed scroll of teleportation
  an uncursed spellbook of healing
  a blessed potion of healing
  an empty uncursed sack
  an uncursed mirror
  an uncursed +0 unicorn horn
  an uncursed +0 unicorn horn
  an uncursed +0 unicorn horn
  an uncursed worthless piece of green glass
  2 uncursed black opals
  an uncursed fluorite stone
  an uncursed turquoise stone
  an uncursed touchstone
  an uncursed rock

KraJa the Healer's attributes:

Background:
 You were a Dresser, a level 11 male gnomish Healer.
 You were neutral, on a mission for Hermes
 who was opposed by Athena (lawful) and Poseidon (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 26138 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 10355 experience points, 9645 more were needed to attain level 12.

Basics:
 You had 0 out of 85 hit points.
 You had all 81 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 15 (limit:18/50).
 Your dexterity was 10 (peak:12, limit:18).
 Your constitution was 17 (peak:18, limit:18).
 Your intelligence was 10 (limit:19).
 Your wisdom was 17 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You are dead.

Vanquished creatures:
  a watch captain
  a ghost
  2 large mimics
  a small mimic
  a xan
  a large dog
  a freezing sphere
  a tengu
  a pit viper
  a carnivorous ape
  a soldier
  a watchman
  2 chameleons
  a crocodile
  a giant beetle
  2 quivering blobs
  3 wolves
  2 winter wolf cubs
  a gremlin
 14 leprechauns
  a giant spider
  2 horses
  a vampire bat
  a gnome king
 an owlbear
  a yeti
  a gold golem
  a werewolf
  2 lizards
  a dingo
  a dog
  2 housecats
  3 jaguars
  6 white unicorns
  a black unicorn
  a dust vortex
  a gnome mummy
 an ape
  3 human zombies
  3 Woodland-elves
  7 soldier ants
  a bugbear
  2 imps
  a quasit
  a wood nymph
  4 water nymphs
  2 mountain nymphs
  5 Mordor orcs
  6 Uruk-hai
  8 rock piercers
  6 rock moles
  a pony
  4 fog clouds
  4 yellow lights
  4 shriekers
  7 violet fungi
  2 gnome lords
  a gnomish wizard
  a kobold mummy
  a red naga hatchling
  a golden naga hatchling
  6 gray oozes
  a straw golem
  4 paper golems
  7 giant ants
  5 little dogs
 16 floating eyes
  2 kittens
  7 dwarves
  5 homunculi
  3 kobold lords
  2 kobold shamans
  9 hill orcs
 21 rothes
  3 rabid rats
  3 centipedes
  3 giant bats
  a monkey
  3 orc zombies
  4 dwarf zombies
  4 wererats
  2 werejackals
 11 iguanas
 11 killer bees
  2 acid blobs
  7 coyotes
  4 gas spores
 12 hobbits
  4 manes
  4 large kobolds
  6 hobgoblins
 12 giant rats
 11 cave spiders
  a brown mold
  6 yellow molds
  7 green molds
  4 red molds
  7 gnomes
  7 garter snakes
  3 gnome zombies
 16 geckos
 16 jackals
  8 foxes
  5 kobolds
  6 goblins
  6 sewer rats
 26 grid bugs
  4 bats
  8 lichens
  5 kobold zombies
 31 newts
503 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      An altar to Hermes, some fountains, a grave.
   Level 2:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, an altar.
   Level 4:
      Some fountains, a grave.
   Level 5:
   Level 6:
      An altar to Hermes, a fountain.
   Level 7:
      An armor shop, some altars.
   Level 8:
      A fountain.
   Level 9: <- You were here.
      Many fountains.
      Final resting place for
         you, petrified by a cockatrice.
   Level 10:
The Gnomish Mines: levels 3 to 8
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Hermes, a fountain, some graves, some trees.
      Final resting place for
         pakka-Val-Dwa-Fem-Law, killed by a bolt of fire,
         oulipien-Wiz-Elf-Fem-Cha, killed by Ms. Aklavik; the shopkeeper.
   Level 7:
   Level 8:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      KraJa       |
                  |      179 Au      |
                  |  petrified by a  |
                  |    cockatrice    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KraJa the Healer...

You turned to stone in The Dungeons of Doom on dungeon level 9 with 9434 points,
and 179 pieces of gold, after 26138 moves.
You were level 11 with a maximum of 85 hit points when you turned to stone.

