Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-21 19:00:53, ended 2025-06-22 03:31:12.

KraJa, neutral male gnomish Healer

                            ------------------------
                            |..^^^^^^^^^^^^^^^^^^..|
                            |..-------------------.|
                          ----.|    -----        |.|
                          |..|0--  --...|        |.|
                          |.....|--|.0..|        |.|
                          |.00..|.m|.00.|        |.|
                          --..00|.0@B.0--        |.|
                           |0..0...|0..|   ------|.|
                           |.00.|..|.0.| --|doosd|.|
                           |.0.0---|0..| |.+doooo|.|
                           |..m....|..-- |-|Ydddd|a|
                           ----.0..|.--  |.+Yd.do+a|
                              ---.--.|   |-|..e.a|--
                               |.....|   |.+.laqq|
                               |>.|..|   --|.xqqa|
                               -------     -------

KraJa the Embalmer           St:14 Dx:11 Co:13 In:10 Wi:18 Ch:16  Neutral
Dlvl:3  $:0  HP:0(64) Pw:76(76) AC:-2 Xp:7/978 T:12028  Blind

Latest messages:
 You swap places with Pita.
 You swap places with Pita.
 You climb up the stairs.
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 In what direction?
 The dagger named @ hits it.
 In what direction?
 The dagger named @ hits it.
 In what direction?
 The dagger named @ hits it.
 In what direction?
 With great effort you move the boulder.
 The giant mimic hits!
 The giant mimic misses!
 You hit the giant mimic.
 You hit the giant mimic.
 You hit the giant mimic.
 The raven bites!
 The raven blinds you!
 You hit the giant mimic.
 The raven bites!
 The giant mimic hits!
 The giant mimic hits!
 What do you want to write with? [- abeghnoqzIJZ or ?*]
 You write in the dust with your fingertip.
 The raven bites!
 The baby long worm turns into an Uruk-hai!
 What do you want to write with? [- abeghnoqzIJZ or ?*]
 You write in the dust with your fingertip.
 The raven bites!
 The raven misses!
 What do you want to write with? [- abeghnoqzIJZ or ?*]
 You write in the dust with your fingertip.
 The raven bites!
 The giant mimic hits!
 The giant mimic hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Weapons
  J - a blessed +2 dagger named @
  e - a blessed +1 dagger
  n - an uncursed +0 dagger named @ (at the ready)
  a - 2 uncursed +0 elven daggers named T@54 (wielded)
  I - a blessed +0 orcish dagger named @
  b - 2 uncursed +0 orcish daggers named @
 Armor
  H - an uncursed +0 orcish helm named @ (being worn)
  G - an uncursed +1 pair of leather gloves named @ (being worn)
  B - an uncursed +0 pair of iron shoes named @ (being worn)
  C - an uncursed +0 elven cloak named @ (being worn)
  M - an uncursed +0 mummy wrapping named @
  A - a blessed +1 elven mithril-coat named @ (being worn)
 Comestibles
  P - an uncursed eucalyptus leaf
  c - 3 uncursed food rations
  m - 11 uncursed meatballs
 Scrolls
  X - an uncursed scroll of teleportation
 Potions
  d - an uncursed potion of invisibility
  i - an uncursed potion of object detection
 Rings
  q - an uncursed ring of see invisible
  g - an uncursed ring of sustain ability
 Wands
  o - an uncursed wand of light (0:15)
  Z - an uncursed wand of make invisible (0:4)
  h - an uncursed wand of sleep named @ (0:4)
  z - an uncursed wand of striking named @ (0:1)
 Tools
  l - an uncursed brass lantern named @
  r - an uncursed leash named @
  p - an uncursed +0 pick-axe named @
  k - an uncursed skeleton key named @
  s - an uncursed stethoscope named @

KraJa the Healer's attributes:

Background:
 You were an Embalmer, a level 7 male gnomish Healer.
 You were neutral, on a mission for Hermes
 who was opposed by Athena (lawful) and Poseidon (chaotic).
 You were in Sokoban, on level 3.
 You entered the dungeon 12028 turns ago.
 It was nighttime.
 You had 978 experience points, 302 more were needed to attain level 8.

Basics:
 You had 0 out of 64 hit points.
 You had all 76 energy points (spell power).
 Your armor class was -2.
 Your wallet was empty.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 14 (limit:18/50).
 Your dexterity was 11 (peak:12, limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 10 (limit:19).
 Your wisdom was 18 (limit:18).
 Your charisma was 16 (limit:18).

Final Status:
 You were temporarily blind.
 You were held by a giant mimic.
 You were unencumbered.
 You were wielding daggers.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were guarded.
 You are dead.

Vanquished creatures:
  a small mimic
  a shocking sphere
  a large cat
  a watchman
  a giant beetle
  a cockatrice
  a wolf
  a mumak
  a baby long worm
 an ogre
  a dingo
  a dog
  a dust vortex
  a gnome mummy
  2 snakes
  2 human zombies
  2 Woodland-elves
  a soldier ant
 an imp
  4 wood nymphs
  a water nymph
 10 Mordor orcs
 an orc shaman
  2 rock piercers
  a rock mole
  3 ponies
  3 fog clouds
  2 yellow lights
  a violet fungus
  a gnome lord
  a gnomish wizard
  a red naga hatchling
  2 guardian naga hatchlings
  a barrow wight
  4 elf zombies
  a straw golem
  2 paper golems
  2 giant ants
  2 little dogs
  6 floating eyes
  5 dwarves
  a kobold lord
  a kobold shaman
  6 hill orcs
  5 rothes
  2 rabid rats
  a centipede
  a giant bat
  4 monkeys
  2 orc zombies
  4 dwarf zombies
  a wererat
  7 iguanas
  6 killer bees
 an acid blob
  4 coyotes
  5 gas spores
  6 hobbits
  a large kobold
  2 hobgoblins
  6 giant rats
  3 cave spiders
  3 brown molds
  4 yellow molds
  2 green molds
  3 red molds
  7 gnomes
  2 gnome zombies
  2 geckos
 14 jackals
  a fox
  2 kobolds
 11 goblins
  2 sewer rats
 11 grid bugs
  6 bats
  8 lichens
  2 kobold zombies
  7 newts
234 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain.
   Level 2: "V"
   Level 3:
      A general store, some fountains.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      An altar.
   Level 6:
   Level 7:
      An altar.
      Stairs up to Sokoban, level 6.
   Level 8:
      An altar.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple to Hermes, some fountains, a sink.
Sokoban: levels 6 up to 3
   Level 3: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a giant mimic.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      KraJa       |
                  |       0 Au       |
                  |   killed by a    |
                  |   giant mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KraJa the Healer...

You died in Sokoban on dungeon level 3 with 4272 points,
and 0 pieces of gold, after 12028 moves.
You were level 7 with a maximum of 64 hit points when you died.

