Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-17 17:03:31, ended 2025-08-17 17:31:10.

KraJa, lawful male human Knight

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KraJa the Esquire        St:15 Dx:8 Co:14 In:7 Wi:14 Ch:18  Lawful
Dlvl:3  $:0  HP:0(45) Pw:31(31) AC:1  Xp:5/162 T:3308  Weak     Burdened

Latest messages:
 (For instructions type a '?')
 You are beginning to feel weak.
 You hit the wererat.
 The wererat hits!
 You miss the wererat.
 The wererat changes into a rat.
 The wererat misses!
 The wererat changes into a human.
 You hit the wererat.
 The wererat summons help!
 The wererat hits!
 The giant rat bites!
 The sewer rat bites!
 The sewer rat misses!
 The sewer rat bites!
 The giant rat bites!
 The wererat misses!
 You hit the wererat.
 The giant rat misses!
 The sewer rat bites!
 The sewer rat misses!
 The sewer rat bites!
 The giant rat misses!
 The wererat hits!
 The sewer rat misses!
 The sewer rat misses!
 The giant rat bites!
 The sewer rat misses!
 The giant rat bites!
 The sewer rat misses!
 The sewer rat misses!
 The giant rat bites!
 What do you want to write with? [- abJMO-QT or ?*]
 You write in the dust with your fingertip.
 The giant rat misses!
 The sewer rat bites!
 The sewer rat misses!
 What do you want to write with? [- abJMO-QT or ?*]
 Do you want to add to the current engraving? [ynq] (y)
 You wipe out the message that was written in the dust here.
 You write in the dust with your fingertip.
 The giant rat turns to flee.
 The sewer rat turns to flee.
 The sewer rat turns to flee.
 The sewer rat turns to flee.
 The giant rat turns to flee.
 The wererat summons help!
 The wererat hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Weapons
  P - 32 uncursed +0 darts
  Q - an uncursed poisoned +0 dart
  J - 5 uncursed +0 daggers named @
  b - 2 uncursed +0 orcish daggers named @ (at the ready)
  T - a cursed +0 spear
  a - an uncursed rusty +1 long sword named @ (weapon in hand)
 Armor
  H - an uncursed +0 helmet named @ (being worn)
  G - an uncursed +0 pair of leather gloves named @ (being worn)
  X - an uncursed +0 small shield named @ (being worn)
  C - an uncursed +0 dwarvish cloak named @ (being worn)
  A - an uncursed +0 banded mail named @ (being worn)
 Comestibles
  L - an uncursed food ration
 Potions
  R - an uncursed potion of restore ability
 Tools
  i - an uncursed oilskin sack named @12 containing 3 items
  l - an uncursed oil lamp named @
  p - an uncursed +0 pick-axe named @
  k - an uncursed skeleton key named @
  S - a cursed skeleton key
  N - an uncursed tin whistle
 Gems/Stones
  O - an uncursed worthless piece of red glass
  M - an uncursed worthless piece of yellowish brown glass

Contents of the oilskin sack named @12:
  an uncursed strawberry
  an uncursed candy bar
  11 uncursed carrots

KraJa the Knight's attributes:

Background:
 You were an Esquire, a level 5 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 3308 turns ago.
 You had 162 experience points, 158 more were needed to attain level 6.

Basics:
 You had 0 out of 45 hit points.
 You had all 31 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 15 (base:16, limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were weak from severe hunger.
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
  a horse
  3 gnome lords
  a dwarf
 an iguana
 an acid blob
  a hobbit
  a large kobold
  a giant rat
  a brown mold
 17 gnomes
  2 geckos
  3 jackals
  a fox
  2 kobolds
  3 goblins
  6 grid bugs
  4 lichens
  4 kobold zombies
  5 newts
58 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2: "S"
      An altar to Lugh.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 5
   Level 3: <- You were here.
      Final resting place for
         you, killed by a wererat.
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      KraJa       |
                  |       0 Au       |
                  |   killed by a    |
                  |     wererat      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well KraJa the Knight...

You died in The Gnomish Mines on dungeon level 3 with 848 points,
and 0 pieces of gold, after 3308 moves.
You were level 5 with a maximum of 45 hit points when you died.

