Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-17 23:49:42, ended 2025-12-18 00:16:13.

KraJa, lawful male human Monk

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KraJa the Novice                St:18/03 Dx:12 Co:13 In:11 Wi:13 Ch:8  Lawful
Dlvl:7  $:85 HP:0(27) Pw:22(22) AC:2  Xp:4/134 T:2564 

Latest messages:
 A crude dagger misses you.
 P - a cram ration.
 $ - 4 gold pieces.
 A centipede was hidden under a bag!
 The centipede bites!
 You hit the centipede!
 The centipede misses!
 You kill the centipede!
 Q - a bag.
 What do you want to call? [c-fk-mtuwxABDEGNQ or ?*]
 You are beginning to feel hungry.
 You find a hidden door.
 The door opens.
 $ - 17 gold pieces.
 Where do you want to travel to?
 (For instructions type a '?')
 You hear some noises in the distance.
 You swap places with Cicero.
 What do you want to drop? [$c-hj-mprtuw-yA-GN-Q or ?*]
 You drop a bag called b2.
 You swap places with Cicero.
 Q - a bag called b2.
 What do you want to name? [$c-hj-mprtuw-yA-GN-Q or ?*]
 What do you want to use or apply? [kpxyDEQ or ?*]
 R - a marble wand.
 #
 Where do you want to travel to?
 (For instructions type a '?')
 You are beginning to feel weak.
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Shan Lai Ching.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Shan Lai Ching is well-pleased.
 Your stomach feels content.
 What do you want to name? [$c-hj-mprtuw-yA-GN-R or ?*]
 You descend the stairs.
 Pick an object.
 The saddled warhorse kicks!
 The saddled warhorse bites!
 The saddled warhorse kicks!
 The saddled warhorse bites!
 What do you want to write with? [- lpwFOR or ?*]
 You write in the dust with your fingertip.
 The saddled warhorse kicks!
 The saddled warhorse bites!
 The saddled warhorse kicks!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 85 gold pieces
 Weapons
  O - an uncursed +0 orcish dagger
 Armor
  G - an uncursed +2 pair of leather gloves named @ (being worn)
  B - an uncursed +0 pair of iron shoes named @ (being worn)
  C - an uncursed +1 robe named P@26 (being worn)
 Comestibles
  h - 6 uncursed apples
  P - an uncursed cram ration
  g - 3 uncursed food rations
  r - 4 uncursed food rations
  j - 3 uncursed fortune cookies
 Scrolls
  d - an uncursed scroll of charging
  N - an uncursed scroll of create monster
  u - an uncursed scroll of teleportation
 Spellbooks
  c - a blessed spellbook of healing
 Potions
  m - a cursed potion of blindness
  A - an uncursed potion of gain ability
  e - a blessed potion of healing
  f - 2 uncursed potions of healing
  t - an uncursed potion of invisibility
 Wands
  R - an uncursed wand of speed monster (0:8)
 Tools
  D - an empty uncursed bag of holding named .
  E - an empty uncursed bag of holding named .
  Q - an empty uncursed sack named .
  y - an uncursed bugle
  p - a cursed magic marker (0:73)
  k - an uncursed oil lamp
  x - a cursed oil lamp
 Gems/Stones
  w - an uncursed worthless piece of black glass
  l - an uncursed worthless piece of red glass
  F - 7 uncursed rocks

KraJa the Monk's attributes:

Background:
 You were a Novice, a level 4 male human Monk.
 You were lawful, on a mission for Shan Lai Ching
 who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 2564 turns ago.
 It was the midnight hour.
 You had 134 experience points, 26 more were needed to attain level 5.

Basics:
 You had 0 out of 27 hit points.
 You had all 22 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 85 zorkmids.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were guarded.
 You were fast.
 You are dead.

Vanquished creatures:
  a gnome lord
  2 rothes
  a centipede
  a monkey
  a wererat
  2 werejackals
  3 iguanas
  3 acid blobs
  3 manes
  a hobgoblin
  a giant rat
  3 cave spiders
  a yellow mold
  a green mold
  a red mold
  a gnome
  4 geckos
  5 jackals
  a kobold
  a goblin
  3 sewer rats
  2 grid bugs
  5 lichens
  a kobold zombie
  5 newts
53 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      Some fountains.
   Level 2:
      A potion shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A jewelers.
   Level 5:
      Some fountains.
   Level 6:
      Some fountains.
   Level 7: <- You were here.
      Final resting place for
         you, killed by a warhorse,
         mvanity-Kni-Hum-Fem-Law, killed by a water moccasin, while praying.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      KraJa       |
                  |      85 Au       |
                  |   killed by a    |
                  |     warhorse     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KraJa the Monk...

You died in The Dungeons of Doom on dungeon level 7 with 913 points,
and 85 pieces of gold, after 2564 moves.
You were level 4 with a maximum of 27 hit points when you died.

