Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-16 13:11:07, ended 2025-08-17 00:15:04.

Kwijibo4686, neutral male human Wizard

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      |.........|     #------#                                  ..
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Kwijibo468 the Conjurer   St:9 Dx:10 Co:15 In:18 Wi:11 Ch:12  Neutral
Dlvl:4  $:0  HP:0(26) Pw:30(30) AC:9  Exp:3 T:1264  Satiated

Latest messages:
 You see here 13 gold pieces.
 $ - 13 gold pieces.
 Autopickup: ON, for all objects.
 @: unknown extended command.
 Unknown command '^J'.
 Autopickup: OFF.
 Autopickup: ON, for $"!=/ objects.
 You see here 8 rocks.
 Click!  The kitten triggers something.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 $ - 4 gold pieces.
 The door opens.
 You kill the lichen!
 You see here a tin.
 B - a tin.
 You descend the stairs.
 You climb up the stairs.
 You hear a chugging sound.
 Something is written here in the dust.
 You read: "Closed for inventory".
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 2
 As you kick the door, it crashes open!
 "How dare you break my door?"
 Upernavik zaps a curved wand!
 Boing!
 Upernavik zaps a wand of striking!
 Boing!
 You miss Upernavik.
 Upernavik zaps a wand of striking!
 Boing!
 Upernavik zaps a wand of striking!
 Boing!
 Unknown command ' '.
 Unknown command ' '.
 Upernavik zaps a wand of striking!
 Boing!
 Upernavik zaps a wand of striking!
 Boing!
 Upernavik hits!
 Upernavik hits!
 You die...
 Upernavik takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Amulets
  A - an uncursed amulet of ESP
 Weapons
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed cram ration
  B - an uncursed tin of iguana meat
 Scrolls
  p - an uncursed scroll of fire
  r - an uncursed scroll of gold detection
  i - 2 uncursed scrolls of identify
  u - an uncursed scroll of magic mapping
  k - an uncursed scroll of teleportation
 Spellbooks
  q - a blessed spellbook of detect food
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of light
  z - an uncursed spellbook of light
  y - an uncursed spellbook of wizard lock
 Potions
  n - an uncursed potion of booze
  f - a blessed potion of fruit juice
  w - an uncursed potion of gain energy
  o - an uncursed potion of healing
  s - an uncursed potion of see invisible
  h - a blessed potion of sleeping
  g - an uncursed potion of water
 Rings
  x - an uncursed ring of free action
  e - a blessed +3 ring of increase damage (on left hand)
  d - an uncursed ring of slow digestion (on right hand)
 Wands
  c - a wand of sleep (0:8)
 Tools
  v - an uncursed tin whistle

Kwijibo4686 the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1264 turns ago.
 It was the midnight hour.
 You had 66 experience points, 14 more were needed to attain level 4.

Basics:
 You had 0 out of 26 hit points.
 You had all 30 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was on for '$"!=/' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 10 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had slower digestion.
 You had a small damage bonus (+3).
 You were warded.
 You are dead.

Vanquished creatures:
  a giant ant
  a rothe
  a hobbit
  a large kobold
  2 geckos
  a jackal
  2 foxes
  4 goblins
  a lichen
  a kobold zombie
  4 newts
19 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A potion shop.
   Level 3:
   Level 4: <- You were here.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by Ms. Upernavik; the shopkeeper.
   Level 5:
      A fountain.
   Level 6:
      A sink.
   Level 7:
      An altar.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   Kwijibo4686    |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |  Upernavik; the  |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Kwijibo4686 the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 564 points,
and 0 pieces of gold, after 1264 moves.
You were level 3 with a maximum of 26 hit points when you died.

