Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-28 17:42:54, ended 2025-05-28 17:57:28.

Laapskaus, chaotic female elven Wizard

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Laapskaus the Conjurer    St:11 Dx:18 Co:11 In:20 Wi:7 Ch:11  Chaotic
Dlvl:3  $:66 HP:24(24) Pw:3(33) AC:9  Exp:3 T:3031 

Latest messages:
 (For instructions type a '?')
 You hear some noises in the distance.
 You hit the green mold.
 You miss the green mold.
 In what direction? y
 The spell hits the green mold!
 You kill the green mold!
 Where do you want to travel to?
 (For instructions type a '?')
 You are beginning to feel hungry.
 Where do you want to travel to?
 (For instructions type a '?')
 In what direction? k
 The spell hits the brown mold!
 You kill the brown mold!
 You see here a brown mold corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 The housecat drops a brown mold corpse.
 You kill the grid bug!
 Pick an object.
 Where do you want to travel to?
 (For instructions type a '?')
 You kill the goblin!
 You kill the jackal!
 You don't have enough energy to cast that spell.
 You fail to cast the spell correctly.
 You don't have enough energy to cast that spell.
 Wizard needs food, badly!
 You stop searching.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is well-pleased.
 Your stomach feels content.
 The housecat picks up a crude dagger.
 The housecat drops a crude dagger.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You hear the chime of a cash register.
 You finish your prayer.
 The voice of Anhur booms out: 
 "Thou art arrogant, mortal."
 "Thou must relearn thy lessons!"
 You feel foolish!
 Goodbye level 4.
 You feel tired!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 66 gold pieces
 Weapons
  s - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  v - an uncursed scroll of amnesia
  i - an uncursed scroll of light
  j - an uncursed scroll of magic mapping
  k - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of create monster
  t - an uncursed spellbook of cure blindness
  l - a blessed spellbook of force bolt
 Potions
  f - a blessed potion of levitation
  p - an uncursed potion of levitation
  g - an uncursed potion of paralysis
  h - an uncursed potion of sickness
 Rings
  q - an uncursed +0 ring of adornment
  d - an uncursed ring of poison resistance
  e - an uncursed ring of sustain ability
 Wands
  c - a wand of striking (0:8)
 Tools
  o - an uncursed wooden flute
  n - a magic marker (0:62)
  u - an uncursed magic whistle

Laapskaus the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 3031 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 79 experience points, 1 more was needed to attain level 4.

Basics:
 You had all 24 hit points.
 You had 3 out of 33 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 66 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 7 (peak:8, limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were unlucky.
 Anhur was angry with you.
 You survived.

Vanquished creatures:
  2 iguanas
 an acid blob
  a large kobold
  3 cave spiders
  a brown mold
  a green mold
  4 gnomes
  2 gnome zombies
  3 geckos
  4 jackals
  a kobold
  5 goblins
  8 sewer rats
 14 grid bugs
  3 bats
  7 lichens
  a kobold zombie
 10 newts
71 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A shop.
   Level 3: <- You were here.
      A weapon shop, an altar.
   Level 4:
   Level 5:

Goodbye Laapskaus the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 866 points,
and 66 pieces of gold, after 3031 moves.
You were level 3 with a maximum of 24 hit points when you quit.

