Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-01 23:05:24, ended 2025-06-01 23:28:23.

Laapskaus, chaotic female elven Wizard

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Laapskaus the Evoker      St:12 Dx:12 Co:12 In:18 Wi:16 Ch:7  Chaotic
Dlvl:4  $:0  HP:14(14) Pw:28(28) AC:8  Exp:2 T:2087 

Latest messages:
 The magic missile hits the housecat.
 The magic missile hits you!
 The missiles bounce off!
 You stop.  Your housecat is in the way!
 Upernavik zaps a wand of magic missile!
 The magic missile hits the housecat.
 The magic missile hits you!
 The missiles bounce off!
 Upernavik zaps a wand of magic missile!
 The magic missile hits the housecat!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 The magic missile hits you!
 The missiles bounce off!
 You stop.  Your housecat is in the way!
 The Keystone Kop misses!
 Upernavik zaps a wand of magic missile!
 The magic missile hits the housecat!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 The magic missile hits you!
 The missiles bounce off!
 The housecat is killed by the magic missile!
 Unknown command ' '.
 Upernavik zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile misses Upernavik.
 Upernavik zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 The magic missile hits you!
 The missiles bounce off!
 Talk to whom? (in what direction) l
 Upernavik mentions how much she dislikes non-paying customers.
 Upernavik zaps a wand of magic missile!
 The magic missile hits you!
 The missiles bounce off!
 The magic missile bounces!
 Upernavik zaps a runed wand!
 Boing!
 Really quit? [yn] (n) y
 Upernavik takes all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) q

Inventory:
 Weapons
  N - 2 +0 arrows
  z - a +0 orcish dagger
  C - a +0 silver dagger named n (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  H - an uncursed +0 orcish helm named n (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  D - an uncursed food ration
  p - 2 uncursed tripe rations
 Scrolls
  j - a blessed scroll of enchant weapon
  L - an uncursed scroll of genocide
  s - an uncursed scroll of identify
  i - an uncursed scroll of light
  M - an uncursed scroll of remove curse
  k - an uncursed scroll of teleportation
 Spellbooks
  B - an uncursed spellbook of cancellation named 1400$
  q - an uncursed spellbook of detect unseen
  l - a blessed spellbook of force bolt
  F - an uncursed spellbook of haste self
  m - an uncursed spellbook of magic missile
 Potions
  f - an uncursed potion of fruit juice
  g - an uncursed potion of gain ability
  t - an uncursed potion of gain ability
  h - an uncursed potion of paralysis
 Rings
  d - an uncursed +2 ring of increase damage
  K - an uncursed ring of see invisible
  e - an uncursed ring of teleport control
 Wands
  c - a wand of speed monster (0:5)
 Tools
  o - an uncursed leather drum
  E - an uncursed blindfold named n
  n - a magic marker (0:73)

Laapskaus the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2087 turns ago.
 It was nighttime.
 You had 28 experience points, 12 more were needed to attain level 3.

Basics:
 You had all 14 hit points.
 You had all 28 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a housecat
  a shrieker
  2 dwarf zombies
 an acid blob
  a gnome
  a gecko
  6 jackals
  a fox
  2 kobolds
  4 goblins
  2 sewer rats
  7 grid bugs
  4 lichens
  3 newts
36 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      Some fountains.
   Level 2:
      A fountain.
   Level 3:
      A general store.
   Level 4: <- You were here.
      A general store, a fountain.
   Level 5:
      A fountain.
      Final resting place for
         GreenWolf-Wiz-Hum-Mal-Neu, killed by a little dog.

Goodbye Laapskaus the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 312 points,
and 0 pieces of gold, after 2087 moves.
You were level 2 with a maximum of 14 hit points when you quit.

