Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-21 03:25:34, ended 2025-12-21 03:33:00.

Laapskaus, neutral female gnomish Wizard

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                                                       ....|
                                                       |...|
                                                       |.f.|
                                                       |:<@+
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Laapskaus the Evoker      St:10 Dx:13 Co:16 In:18 Wi:9 Ch:10  Neutral
Dlvl:5  $:32 HP:0(11) Pw:8(8) AC:6  Exp:1 T:1029  Satiated

Latest messages:
 m - a blessed spellbook of healing.
 p - an uncursed pink potion.
 g - an uncursed potion of confusion.
 f - a blessed potion of invisibility.
 h - an uncursed potion of monster detection.
 s - an uncursed iridium wand.
 c - a wand of sleep (0:5).
 n - an uncursed blindfold.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 What do you want to wield? [- a or ?*] a
 a - a blessed +1 quarterstaff (weapon in hands).
 The jackal just misses!
 You miss the jackal.
 The jackal misses!
 You swap places with your kitten.
 The kitten bites the jackal.
 The jackal is killed!
 There is a grave here.
 Something is engraved here on the headstone.
 You read: "Sparky -- he was a very good dog".
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 You swap places with your kitten.
 The kitten misses the jackal.
 The kitten misses the jackal.
 The kitten misses the jackal.
 The jackal misses!
 The kitten bites the jackal.
 The jackal is killed!
 Your kitten grows up into a housecat.
 What do you want to drop? [$a-hjl-v or ?*] u
 You drop a cursed slime mold.
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with your housecat.
 You hear some noises.
 You swap places with your housecat.
 You see here an acid blob corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 You descend the stairs.
 You fall into a pit!
 You land on a set of sharp iron spikes!
 The spikes were poisoned!
 The poison was deadly...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 32 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  t - an uncursed +0 orcish helm (being worn)
  b - a blessed +2 cloak of magic resistance (being worn)
 Comestibles
  r - 2 uncursed sprigs of wolfsbane
 Scrolls
  q - a blessed scroll of enchant weapon
  j - a blessed scroll of magic mapping
  o - 2 uncursed scrolls of magic mapping
  v - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - a blessed spellbook of healing
 Potions
  g - an uncursed potion of confusion
  p - an uncursed potion of fruit juice
  f - a blessed potion of invisibility
  h - an uncursed potion of monster detection
 Rings
  d - an uncursed ring of shock resistance (on left hand)
  e - an uncursed ring of slow digestion (on right hand)
 Wands
  s - a wand of light (0:12)
  c - a wand of sleep (0:5)
 Tools
  n - an uncursed blindfold

Laapskaus the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1029 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 32 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were trapped in a spiked pit.
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were shock resistant.
 You had infravision.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  2 acid blobs
  a gecko
  5 jackals
  2 foxes
  a goblin
  2 sewer rats
  2 grid bugs
  4 newts
20 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      An altar.
   Level 3:
   Level 4:
      An altar, a grave.
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a fall onto poison spikes.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Laapskaus     |
                  |      32 Au       |
                  | killed by a fall |
                  |   onto poison    |
                  |      spikes      |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Laapskaus the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 233 points,
and 32 pieces of gold, after 1029 moves.
You were level 1 with a maximum of 11 hit points when you died.

