Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-11 21:07:57, ended 2025-02-12 17:53:49.

Lanfaedhe, neutral male gnomish Healer

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Lanfaedhe the Dresser        St:18/02 Dx:15 Co:19 In:10 Wi:16 Ch:16  Neutral
Dlvl:20 $:456 HP:0(100) Pw:114(114) AC:-5 Xp:12/37415 T:23388 

Latest messages:
 The pony kicks!
 The pony misses!
 You kill the pony!
 Unknown command ' '.
 You see here a pony corpse.
 Unknown command ' '.
 The brown pudding divides as you hit it!
 You kill the brown pudding!
 You kill the brown pudding!
 The door opens.
 The shocking sphere explodes at a spot in thin air!
 What do you want to use or apply?
 Unknown command ' '.
 Unknown command ' '.
 The door opens.
 You kill the green mold!
 You are splashed by the green mold's acid!
 You find a giant eel.
 You hit the giant eel!
 The giant eel attacks a spot beside you.
 You hit the giant eel!
 The giant eel snaps wildly and misses!
 Vorpal Blade decapitates the giant eel!
 You kill the giant eel!
 You find a giant eel.
 You hit the giant eel!
 The giant eel misses!
 The giant eel misses!
 You hit the giant eel!
 The giant eel bites!
 The giant eel misses!
 You kill the giant eel!
 You find an electric eel.
 The electric eel bites!
 You get zapped!
 The zap doesn't shock you!
 Your wand of opening breaks apart and explodes!
 You aren't hurt!
 Your wand of magic missile breaks apart and explodes!
 You aren't hurt!
 Your wand of polymorph breaks apart and explodes!
 You aren't hurt!
 The electric eel just misses!
 You hit the electric eel!
 The electric eel bites!
 The electric eel swings itself around you!
 You hit the electric eel!
 The electric eel misses!
 The electric eel drowns you...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 456 gold pieces
 Weapons
  D - 10 +4 daggers (at the ready)
  U - the blessed rustproof +7 Vorpal Blade (weapon in hand)
 Armor
  W - a blessed +1 pair of leather gloves (being worn)
  m - an uncursed +0 pair of elven boots (being worn)
  Y - an uncursed +0 small shield (being worn)
  H - a blessed +0 cloak of protection (being worn)
  y - an uncursed +1 mummy wrapping
 Comestibles
  q - 2 uncursed apples
  G - an uncursed fortune cookie
  S - 8 uncursed lumps of royal jelly
 Rings
  p - an uncursed +1 ring of gain constitution (on left hand)
  d - an uncursed ring of polymorph control (on right hand)
 Wands
  T - a wand of fire (0:1)
  X - a wand of light (0:13)
  s - a wand of magic missile (0:4)
  f - a wand of sleep (0:4)
  n - a wand of speed monster (0:7)
  t - a cursed wand of striking (0:5)
 Tools
  b - a blessed bag of holding containing 51 items
  K - a magic flute (0:8)
  V - an uncursed blindfold
  I - an uncursed brass lantern
  u - a magic marker (0:95)
  w - an uncursed magic whistle
  k - an uncursed skeleton key
  c - an uncursed stethoscope
  h - a +0 unicorn horn
 Gems/Stones
  F - an uncursed luckstone

Contents of the bag of holding:
  19048 gold pieces
  a +1 silver saber
  an uncursed apple
  3 uncursed food rations
  an uncursed melon
  3 uncursed tripe rations
  a cursed scroll of fire
  2 uncursed scrolls of earth
  a cursed scroll of earth
  an uncursed scroll of amnesia
  a cursed scroll of blank paper
  2 uncursed scrolls of blank paper
  a cursed scroll of blank paper
  a cursed scroll of create monster
  2 uncursed scrolls of enchant armor
  an uncursed scroll of enchant armor
  a cursed scroll of gold detection
  an uncursed scroll of light
  a cursed scroll of light
  2 uncursed scrolls of magic mapping
  a blessed scroll of teleportation
  2 uncursed scrolls of teleportation
  a cursed scroll of teleportation
  an uncursed scroll of teleportation
  an uncursed spellbook of extra healing
  an uncursed spellbook of restore ability
  an uncursed potion of acid
  an uncursed potion of confusion
  4 potions of holy water
  3 uncursed potions of water
  a potion of unholy water
  2 uncursed potions of water
  3 uncursed potions of extra healing
  an uncursed diluted potion of full healing
  a cursed potion of full healing
  an uncursed potion of full healing
  4 uncursed potions of healing
  an uncursed potion of healing
  an uncursed ring of conflict
  an uncursed ring of regeneration
  an uncursed ring of stealth
  a cursed wand of digging (0:2)
  a wand of digging (0:1)
  a cursed wand of digging (0:7)
  a wand of light (0:12)
  a wand of locking (0:8)
  a wand of slow monster (0:6)
  a wand of teleportation (0:4)
  a wand of teleportation (0:5)
  an uncursed luckstone
  an uncursed touchstone

Lanfaedhe the Healer's attributes:

Background:
 You were a Dresser, a level 12 male gnomish Healer.
 You were neutral, on a mission for Hermes
 who was opposed by Athena (lawful) and Poseidon (chaotic).
 You were in the Dungeons of Doom, on level 20.
 You entered the dungeon 23388 turns ago.
 You had 37415 experience points, 2585 more were needed to attain level 13.

Basics:
 You had 0 out of 100 hit points.
 You had all 114 energy points (spell power).
 Your armor class was -5.
 Your wallet contained 456 zorkmids.
 Autopickup was on for '$*' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/02 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 19 (base:18, innate limit:18).
 Your intelligence was 10 (limit:19).
 Your wisdom was 16 (limit:18).
 Your charisma was 16 (limit:18).

Final Status:
 You were held by an electric eel.
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were the Envoy of Balance.
 You were piously aligned.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You had infravision.
 You were invisible to others.
 You were stealthy.
 You had a moderate defense bonus (+8).
 You were protected.
 You had polymorph control.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a baluchitherium
  a titanothere
  2 black puddings
  a watch captain
  3 ghosts
  a queen bee
  a winged gargoyle
  4 giant mimics
  a long worm
  2 zruties
  3 ogre kings
 an ice troll
 an umber hulk
 an Elvenking
  2 large mimics
  a baby purple worm
  2 stalkers
 an earth elemental
  2 giant zombies
  2 sergeants
  3 wargs
  3 winter wolves
 16 small mimics
  2 glass piercers
  3 warhorses
  a xan
 an ettin mummy
 an ogre lord
  a quantum mechanic
  3 trolls
  2 sasquatches
  a gelatinous cube
  2 large dogs
  3 freezing spheres
  a flaming sphere
  3 shocking spheres
  a large cat
  a tiger
  a gargoyle
  3 tengu
 an ochre jelly
  a mountain centaur
  4 elf mummies
  2 human mummies
  a red naga
  2 pythons
  a pit viper
  a cobra
  a carnivorous ape
 an ettin zombie
  a leather golem
  3 Grey-elves
  4 soldiers
  3 watchmen
  a succubus
 an incubus
  2 chameleons
  2 giant beetles
  a quivering blob
  8 cockatrices
  7 wolves
  2 winter wolf cubs
  3 lynxes
  a panther
  a gremlin
  2 spotted jellies
 41 leprechauns
  2 orc-captains
 an iron piercer
  3 mumakil
  3 giant spiders
  2 scorpions
  a horse
  3 ice vortices
  3 black lights
  2 forest centaurs
  2 gnome kings
  3 dwarf mummies
 an ogre
  4 brown puddings
  2 rust monsters
  3 owlbears
  a gold golem
  5 Green-elves
  a piranha
 15 giant eels
  7 lizards
  4 chickatrices
  2 dingoes
  3 dogs
  a housecat
  2 jaguars
  a dwarf lord
  2 white unicorns
  a black unicorn
  a dust vortex
  a raven
  7 plains centaurs
  3 gnome mummies
  2 snakes
  6 water moccasins
 an ape
 11 human zombies
  3 Woodland-elves
  6 soldier ants
  3 fire ants
 28 bugbears
  3 imps
  3 quasits
  2 wood nymphs
  3 water nymphs
  a mountain nymph
  4 Mordor orcs
 an Uruk-hai
  2 orc shamans
  a rock piercer
  5 rock moles
  5 ponies
  2 fog clouds
  4 yellow lights
  4 shriekers
  3 violet fungi
 11 gnome lords
  2 gnomish wizards
  4 kobold mummies
  a black naga hatchling
  2 golden naga hatchlings
  a guardian naga hatchling
  3 gray oozes
  2 barrow wights
  2 elf zombies
  a straw golem
  a baby crocodile
  8 giant ants
  3 little dogs
  3 floating eyes
  a kitten
 16 dwarves
  2 homunculi
  3 kobold lords
  a kobold shaman
  7 hill orcs
  6 rothes
  3 centipedes
  2 giant bats
  3 dwarf zombies
  3 wererats
  5 iguanas
 48 killer bees
  2 acid blobs
  4 coyotes
  a gas spore
 13 hobbits
  3 manes
  5 large kobolds
 19 hobgoblins
  6 giant rats
  6 cave spiders
  4 brown molds
  8 yellow molds
  6 green molds
  7 red molds
 24 gnomes
  a garter snake
  3 gnome zombies
  7 geckos
 13 jackals
  4 foxes
  7 kobolds
  8 goblins
 12 sewer rats
 16 grid bugs
  3 bats
 12 lichens
  3 kobold zombies
 15 newts
734 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You used no wishes.

The Dungeons of Doom: levels 1 to 20
   Level 1:
   Level 2:
      A general store.
   Level 3:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store.
   Level 5:
      A fountain.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      A sink.
      Stairs up to Sokoban, level 6.
   Level 8:
      A health food store, an altar.
   Level 9:
      A weapon shop.
   Level 10: "stash"
   Level 11:
      An altar to Hermes, a sink.
   Level 12:
      A general store, a fountain, a grave.
      Summoned by Hippocrates.
      Portal to The Quest.
   Level 13:
      A sink.
   Level 14:
   Level 15:
   Level 16:
      A fountain.
   Level 17:
      A primitive area.
   Level 18:
   Level 19:
   Level 20: <- You were here.
      A fountain.
      Final resting place for
         you, drowned in a pool of water by an electric eel.
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple to Hermes, some fountains, some trees.
   Level 7:
   Level 8:
      A grave.
      Final resting place for
         Barrb-Bar-Hum-Fem-Neu, killed by a human zombie, while praying.
   Level 9:
      A grave.
      Final resting place for
         Jahe-Arc-Hum-Fem-Neu, killed by a chameleon imitating a large dog.
   Level 10:
   Level 11:
The Quest:
   Level 1:
      Home.
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Lanfaedhe     |
                  |     19504 Au     |
                  |   drowned in a   |
                  | pool of water by |
                  | an electric eel  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Lanfaedhe the Healer...

You drowned in The Dungeons of Doom on dungeon level 20 with 166434 points,
and 19504 pieces of gold, after 23388 moves.
You were level 12 with a maximum of 100 hit points when you drowned.

