Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-05 13:54:18, ended 2025-03-05 16:17:44.

Lanfaedhe, neutral male human Tourist

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                                              ------        |[$.?%).|
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Lanfaedhe the Excursionist  St:18 Dx:14 Co:16 In:14 Wi:13 Ch:13  Neutral
Dlvl:7  $:0  HP:0(55) Pw:37(37) AC:-10 Xp:9/4101 T:10953 

Latest messages:
 Heathcliff bites the Green-elf.
 The Green-elf swings his runed broadsword at Heathcliff.
 The Green-elf misses Heathcliff.
 Heathcliff misses the Green-elf.
 The Green-elf swings his runed broadsword.
 The Green-elf misses!
 Heathcliff bites the Green-elf.
 The Green-elf is killed!
 Heathcliff grows up into a large cat.
 The Green-elf hurls a potion of blindness!
 The jar crashes on your head and breaks into shards.
 The potion of blindness evaporates.
 It misses.
 The Green-elf throws an elven dagger!
 The elven dagger hits Heathcliff.
 Heathcliff picks up an elven dagger.
 Heathcliff misses the Green-elf.
 The Green-elf wields an axe!
 Heathcliff misses the Green-elf.
 Heathcliff bites the Green-elf.
 The Green-elf swings his axe at Heathcliff.
 The Green-elf hits Heathcliff.
 Heathcliff bites the Green-elf.
 The Green-elf swings his axe at Heathcliff.
 The Green-elf misses Heathcliff.
 The Green-elf swings his axe.
 The Green-elf misses!
 Heathcliff drops an elven dagger.
 Heathcliff misses the Green-elf.
 The Green-elf swings his axe.
 The Green-elf hits!
 Heathcliff bites the Green-elf.
 The Green-elf swings his axe at Heathcliff.
 The Green-elf misses Heathcliff.
 The Green-elf swings his axe.
 The Green-elf hits!
 Heathcliff bites the Green-elf.
 The Green-elf swings his axe at Heathcliff.
 The Green-elf hits Heathcliff.
 The Green-elf swings his axe.
 The Green-elf hits!
 Heathcliff picks up an elven dagger.
 Heathcliff bites the Green-elf.
 The Green-elf swings his axe at Heathcliff.
 The Green-elf hits Heathcliff.
 Heathcliff is killed!
 The Green-elf swings his axe.
 The Green-elf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons
  a - 14 +2 darts (at the ready)
  z - 8 +0 darts
  A - a +0 long sword (weapon in hand)
 Armor
  F - a blessed +0 elven leather helm (being worn)
  L - an uncursed very rotted +0 pair of gauntlets of dexterity (being worn)
  p - an uncursed very rotted +0 pair of leather gloves
  o - an uncursed +0 pair of low boots (being worn)
  P - an uncursed +0 small shield (being worn)
  G - an uncursed +0 elven cloak
  e - an uncursed +0 mummy wrapping (being worn)
  j - an uncursed +1 Hawaiian shirt (being worn)
  U - a blessed +3 gray dragon scale mail (being worn)
 Comestibles
  D - an uncursed fortune cookie
 Rings
  B - a cursed -2 ring of gain strength
  q - an uncursed +3 ring of increase accuracy (on right hand)
  I - an uncursed ring of regeneration
 Wands
  W - a wand of create monster (0:9)
  N - a wand of speed monster (0:0)
  T - a wand of striking (0:3)
  Q - a wand of striking (0:0)
 Tools
  b - an uncursed bag of holding containing 55 items
  E - an uncursed blindfold
  d - an expensive camera (0:54)
  w - an uncursed magic whistle
  H - an uncursed mirror
  k - an uncursed skeleton key
  l - 2 uncursed tallow candles
  J - an uncursed wax candle
 Gems/Stones
  v - an uncursed luckstone

Contents of the bag of holding:
  1223 gold pieces
  3 uncursed slime molds
  an uncursed clove of garlic
  2 uncursed eucalyptus leaves
  3 uncursed food rations
  an uncursed lembas wafer
  an uncursed scroll of confuse monster
  4 uncursed scrolls of blank paper
  an uncursed scroll of enchant armor
  3 uncursed scrolls of enchant weapon
  an uncursed scroll of enchant weapon
  an uncursed scroll of food detection
  2 uncursed scrolls of magic mapping
  2 uncursed scrolls of teleportation
  an uncursed spellbook of magic missile
  an uncursed spellbook of sleep
  a potion of holy water
  an uncursed potion of water
  6 uncursed potions of booze
  a cursed potion of booze
  2 uncursed potions of gain ability
  a blessed potion of restore ability
  a cursed potion of restore ability
  an uncursed potion of see invisible
  a blessed potion of sickness
  an uncursed potion of blindness
  an uncursed potion of enlightenment
  an uncursed potion of healing
  an uncursed potion of invisibility
  an uncursed potion of invisibility
  2 uncursed potions of object detection
  an uncursed potion of oil
  an uncursed potion of paralysis
  an uncursed potion of sleeping
  an uncursed worthless piece of black glass
  an uncursed aquamarine stone
  2 uncursed worthless pieces of blue glass
  3 uncursed emeralds
  3 uncursed worthless pieces of green glass
  3 uncursed worthless pieces of orange glass
  an uncursed agate stone
  an uncursed jacinth stone
  3 uncursed rubies
  an uncursed jasper stone
  7 uncursed worthless pieces of red glass
  2 uncursed amethyst stones
  an uncursed worthless piece of violet glass
  3 uncursed diamonds
  2 uncursed dilithium crystals
  a cursed dilithium crystal
  6 uncursed worthless pieces of white glass
  an uncursed citrine stone
  2 uncursed worthless pieces of yellow glass
  2 uncursed topaz stones
  9 uncursed worthless pieces of yellowish brown glass

Lanfaedhe the Tourist's attributes:

Background:
 You were an Excursionist, a level 9 male human Tourist.
 You were neutral, on a mission for The Lady
 who was opposed by Blind Io (lawful) and Offler (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 10953 turns ago.
 You had 4101 experience points, 1019 more were needed to attain level 10.

Basics:
 You had 0 out of 55 hit points.
 You had all 37 energy points (spell power).
 Your armor class was -10.
 Your wallet was empty.
 Autopickup was on for '$*' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had basic skill with long sword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were visible.
 You had a small bonus to hit (+3).
 You had a small defense bonus (+4).
 You were warded.
 You were fast.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a ghost
  a small mimic
  a wood golem
  a gelatinous cube
  a flaming sphere
  a large cat
  a tengu
  a stone giant
  a wraith
  a leather golem
  4 watchmen
  a giant beetle
  a quivering blob
  a cockatrice
  a panther
  a leprechaun
 an orc-captain
 an iron piercer
 an ice vortex
  a baby long worm
  a gnome king
  a dwarf mummy
 11 brown puddings
  a yeti
  a werewolf
  4 Green-elves
  a lizard
  a dwarf lord
  a blue jelly
  a dust vortex
  a raven
  a snake
  3 Woodland-elves
  3 soldier ants
  a fire ant
  3 bugbears
 an imp
  a wood nymph
  a water nymph
 an orc shaman
  a rock mole
  2 yellow lights
  3 shriekers
  a violet fungus
 19 gnome lords
  4 gnomish wizards
  2 kobold mummies
  3 guardian naga hatchlings
  a gray ooze
  a barrow wight
  a straw golem
  a paper golem
  6 giant ants
  a little dog
  4 floating eyes
  2 kittens
 22 dwarves
  2 hill orcs
  3 rothes
  a centipede
  3 giant bats
  2 iguanas
  2 acid blobs
  2 coyotes
  9 hobbits
  a large kobold
  a hobgoblin
  5 giant rats
  a brown mold
  a yellow mold
  2 green molds
  3 red molds
 65 gnomes
  2 gnome zombies
  6 geckos
  7 jackals
  4 foxes
  2 kobolds
  7 sewer rats
  7 grid bugs
  2 bats
 10 lichens
  a kobold zombie
  8 newts
295 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
      A grave.
   Level 4:
   Level 5:
   Level 6:
      A potion shop.
   Level 7: <- You were here.
      A general store, a fountain.
      Final resting place for
         you, killed by a Green-elf, while sleeping.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      A fountain.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Lanfaedhe     |
                  |     1223 Au      |
                  |   killed by a    |
                  |    Green-elf     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Aloha Lanfaedhe the Tourist...

You died in The Dungeons of Doom on dungeon level 7 with 14633 points,
and 1223 pieces of gold, after 10953 moves.
You were level 9 with a maximum of 55 hit points when you died.

