Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-12 19:55:35, ended 2025-03-13 13:41:25.

Lanfaedhe, neutral male human Monk

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Lanfaedhe the Initiate          St:17 Dx:15 Co:16 In:11 Wi:14 Ch:8  Neutral
Dlvl:10 $:107 HP:0(101) Pw:51(76) AC:1  Xp:9/4068 T:7959  Fainted  Burdened Deaf

Latest messages:
 The rothe is caught in the gas spore's explosion!
 You kill the rothe!
 Unknown command ' '.
 Unknown command ' '.
 You hit the imp.
 The imp staggers from your powerful strike!
 The imp misses!
 You hit the imp!
 The imp zaps itself with a runed wand!
 The goblin throws a crude dagger!
 You are hit by a crude dagger.
 You hit the carnivorous ape!
 You hit the carnivorous ape!
 The carnivorous ape hits!
 The carnivorous ape hits!
 The carnivorous ape grabs you!
 The gecko misses!
 The carnivorous ape misses!
 The carnivorous ape hits!
 You are being crushed.
 You faint from lack of food.
 The gecko misses!
 The carnivorous ape hits!
 The carnivorous ape hits!
 You are being crushed.
 The carnivorous ape hits!
 The carnivorous ape hits!
 You are being crushed.
 The chickatrice bites!
 The chickatrice touches you!
 The carnivorous ape hits!
 The carnivorous ape hits!
 You are being crushed.
 The rothe hits!
 The rothe misses!
 The rothe misses!
 The carnivorous ape hits!
 The carnivorous ape hits!
 You are being crushed.
 The rothe misses!
 The rothe misses!
 The rothe bites!
 The gecko misses!
 The carnivorous ape hits!
 The carnivorous ape hits!
 You are being crushed.
 The chickatrice bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 107 gold pieces
 Weapons
  j - 3 poisoned +0 darts
 Armor
  R - an uncursed +0 elven leather helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  r - a cursed -1 pair of water walking boots
  p - an uncursed +0 cloak of magic resistance (being worn)
  E - a blessed +0 mummy wrapping
  b - an uncursed +1 robe
 Comestibles
  q - an uncursed slime mold
  H - an uncursed banana
  o - 2 uncursed food rations
  i - an uncursed fortune cookie
  s - an uncursed fortune cookie
  d - an uncursed tripe ration
 Scrolls
  t - an uncursed scroll of amnesia
  V - an uncursed scroll of food detection
 Rings
  m - a cursed -1 ring of increase damage
 Wands
  K - a wand of make invisible (0:5)
  A - a wand of probing (0:5)
  C - a wand of secret door detection (0:14)
  Z - a blessed wand of striking (0:6)
  X - a wand of striking (0:0)
 Tools
  G - an uncursed sack containing 46 items
  u - an expensive camera (0:44)
  l - a magic marker (0:55)
  w - an uncursed magic whistle
  k - an uncursed skeleton key
  h - a +0 unicorn horn
 Gems/Stones
  F - an uncursed luckstone

Contents of the sack:
  3320 gold pieces
  2 uncursed slime molds
  6 uncursed apples
  3 uncursed food rations
  3 uncursed fortune cookies
  6 uncursed oranges
  an uncursed tripe ration
  an uncursed scroll of charging
  3 uncursed scrolls of confuse monster
  3 uncursed scrolls of create monster
  an uncursed scroll of enchant armor
  3 uncursed scrolls of enchant weapon
  an uncursed scroll of genocide
  2 uncursed scrolls of gold detection
  2 uncursed scrolls of identify
  a blessed scroll of light
  an uncursed scroll of light
  an uncursed scroll of magic mapping
  2 uncursed scrolls of remove curse
  an uncursed scroll of stinking cloud
  4 uncursed scrolls of teleportation
  an uncursed spellbook of knock
  a blessed spellbook of sleep
  4 blessed potions of booze
  a cursed potion of booze
  3 uncursed potions of extra healing
  an uncursed potion of fruit juice
  2 uncursed potions of gain level
  an uncursed potion of gain level
  an uncursed potion of healing
  a cursed potion of healing
  an uncursed potion of levitation
  an uncursed potion of restore ability
  an uncursed potion of see invisible
  an uncursed potion of speed
  2 potions of holy water
  a wand of light (0:11)
  a blessed wand of opening (0:4)
  6 uncursed tallow candles
  2 uncursed amethyst stones
  3 uncursed diamonds
  4 uncursed emeralds
  an uncursed jade stone
  2 uncursed rubies
  2 blessed touchstones
  3 uncursed touchstones

Lanfaedhe the Monk's attributes:

Background:
 You were an Initiate, a level 9 male human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 10, a very big room.
 You entered the dungeon 7959 turns ago.
 You had 4068 experience points, 1052 more were needed to attain level 10.

Basics:
 You had 0 out of 101 hit points.
 You had 51 out of 76 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 107 zorkmids.
 Autopickup was on for '$*' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 17 (base:18, limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were held by a carnivorous ape.
 You were fainted due to starvation.
 You were burdened; movement was slightly slowed.
 You were empty handed.
 You had master skill with martial arts.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You had automatic searching.
 You were invisible to others.
 You were stealthy.
 You had a small defense bonus (+4).
 You were warded.
 You were fast.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 ghosts
  2 large mimics
  a stalker
  a sasquatch
  a gelatinous cube
  a pyrolisk
 an elf mummy
  a chameleon
  3 wolves
  a lynx
  a panther
  a leprechaun
  2 giant spiders
  a scorpion
  a horse
  a baby long worm
  a forest centaur
  2 gnome kings
 an orc mummy
  4 ogres
  a brown pudding
 an owlbear
  a yeti
  3 Green-elves
  a lizard
  a chickatrice
  a dingo
  a dog
  2 housecats
  3 jaguars
  a dwarf lord
  a blue jelly
  a black unicorn
  a dust vortex
  a raven
  2 gnome mummies
  3 snakes
  2 apes
  a rope golem
  a Woodland-elf
 an imp
 11 Uruk-hai
 an orc shaman
  a rock piercer
  a fog cloud
  a shrieker
 12 gnome lords
  3 gnomish wizards
  2 kobold mummies
  a golden naga hatchling
  3 elf zombies
  2 ghouls
  a paper golem
  a little dog
  a floating eye
 17 dwarves
  a kobold shaman
  6 hill orcs
  4 rothes
  a wererat
 an acid blob
  a gas spore
  6 hobbits
  6 manes
  a hobgoblin
  5 giant rats
  2 cave spiders
  2 brown molds
  2 yellow molds
  a green mold
 58 gnomes
  7 geckos
 10 jackals
  a kobold
  6 goblins
  2 sewer rats
  4 grid bugs
  3 bats
  a lichen
  4 newts
252 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were vegetarian.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1: "locked box"
      A fountain.
   Level 2:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, some fountains, a sink.
   Level 4:
   Level 5:
      Some fountains, a sink.
   Level 6:
      A fountain.
   Level 7:
      A fountain.
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
      An armor shop, some fountains.
   Level 10: <- You were here.
      A very big room.
      Final resting place for
         you, killed by a chickatrice, while fainted from lack of food.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
      A grave.
      Final resting place for
         mpieter-Wiz-Hum-Mal-Neu, killed by a snake.
   Level 5:
      Many shops, a temple to Chih Sung-tzu, some fountains, some trees.
      Final resting place for
         thrashcardiom-Val-Hum-Fem-Law, killed by a watch captain.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      A fountain.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Lanfaedhe     |
                  |     3427 Au      |
                  |   killed by a    |
                  |   chickatrice    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Lanfaedhe the Monk...

You died in The Dungeons of Doom on dungeon level 10 with 19887 points,
and 3427 pieces of gold, after 7959 moves.
You were level 9 with a maximum of 101 hit points when you died.

