Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-24 12:33:42, ended 2025-04-24 13:59:56.

Lanfaedhe, neutral male human Monk

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        |.....--|.-|...|........| .|..|..|----.@q.---------.|.---........--|.--
        --...----..|...|..#.....----..|..|..@[....|......||.............-- |..|
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Lanfaedhe the Student of Stones  St:18/07 Dx:14 Co:15 In:11 Wi:15 Ch:10  Neutral
Dlvl:7  $:0  HP:0(63) Pw:28(60) AC:3  Xp:10/5537 T:8994 

Latest messages:
 What do you want to use or apply?
 You put an uncursed +0 pair of levitation boots into the bag called holding.
 Unknown command ' '.
 Unknown command ' '.
 What do you want to take off?
 You were wearing an uncursed burnt +1 robe.
 What do you want to wear?
 You are now wearing a cloak called magic resist?.
 What do you want to take off?
 You were wearing an uncursed +2 cloak called magic resist?.
 What do you want to use or apply?
 Unknown command ' '.
 Unknown command ' '.
 What do you want to use or apply?
 You put an uncursed +2 cloak called magic resist? into the bag called holding.
 What do you want to wear?
 You are now wearing a robe.
 Unknown command ' '.
 What do you want to use or apply?
 Unknown command ' '.
 What do you want to zap?
 Never mind.
 Unknown command ' '.
 Unknown command ' '.
 You hit the ice vortex!
 The ice vortex engulfs you!
 Your lamp called magic goes out!
 You are freezing to death!
 You get expelled!
 The ice vortex lunges forward and recoils!
 You hit the ice vortex.
 The ice vortex engulfs you!
 You destroy the ice vortex!
 The fox just misses!
 You kill the fox!
 In what direction? 4
 The magic missile misses the mumak.
 The magic missile misses the mumak.
 In what direction? 2
 The magic missile hits the mumak!
 The magic missile bounces!
 The mumak butts!
 The mumak bites!
 You hit the mumak.
 The mumak butts!
 The mumak misses!
 You hit the mumak.
 The mumak butts!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons
  i - a +0 dart
  A - a poisoned +0 dart
  R - a blessed +3 dagger
  w - a +0 elven dagger
 Armor
  q - an uncursed rotted +0 elven leather helm (being worn)
  a - an uncursed +2 pair of leather gloves (being worn)
  M - an uncursed +0 pair of jumping boots
  r - a blessed thoroughly rusty +5 pair of kicking boots
  I - an uncursed +0 pair of water walking boots (being worn)
  Q - an uncursed burnt +1 robe (being worn)
 Rings
  t - an uncursed ring of fire resistance
  L - an uncursed ring of invisibility (on right hand)
  C - an uncursed ring of polymorph control
  V - a blessed +1 ring of protection (on left hand)
  f - an uncursed ring of slow digestion
  B - an uncursed ring of slow digestion
  p - an uncursed ring of teleport control
  D - an uncursed ring of teleport control
  S - an uncursed ring of teleport control
  s - an uncursed ring of warning
 Wands
  u - a wand of digging (0:6)
  E - a wand of probing (0:4)
  J - a wand of secret door detection (0:11)
  Y - a wand of striking named empty (0:0)
 Tools
  b - an uncursed bag of holding containing 53 items
  v - an empty uncursed bag of holding
  H - an uncursed blindfold
  n - an uncursed lock pick
  j - an uncursed magic lamp
  m - an uncursed magic lamp
  G - an uncursed pair of lenses (being worn)
  k - an uncursed skeleton key
  h - a +0 unicorn horn

Contents of the bag of holding:
  5095 gold pieces
  an uncursed +0 pair of levitation boots
  an uncursed +2 cloak of magic resistance
  an uncursed +0 mummy wrapping
  an uncursed slime mold
  5 uncursed apples
  2 uncursed food rations
  an uncursed food ration
  4 uncursed fortune cookies
  an uncursed melon
  6 uncursed oranges
  2 uncursed tripe rations
  an uncursed egg
  3 uncursed scrolls of identify
  an uncursed scroll of enchant weapon
  2 uncursed scrolls of remove curse
  an uncursed scroll of amnesia
  3 uncursed scrolls of blank paper
  4 uncursed scrolls of create monster
  an uncursed scroll of enchant armor
  an uncursed scroll of genocide
  2 uncursed scrolls of light
  an uncursed spellbook of force bolt
  a blessed spellbook of healing
  an uncursed spellbook of jumping
  an uncursed spellbook of magic missile
  5 uncursed potions of water
  an uncursed potion of gain ability
  an uncursed potion of gain level
  a blessed potion of healing
  3 uncursed potions of healing
  an uncursed potion of invisibility
  an uncursed potion of object detection
  an uncursed potion of sleeping
  a wand of create monster (0:10)
  a wand of fire (0:6)
  an uncursed towel
  3 uncursed worthless pieces of black glass
  an uncursed jet stone
  a cursed worthless piece of black glass
  an uncursed worthless piece of blue glass
  2 uncursed worthless pieces of green glass
  an uncursed jacinth stone
  a cursed worthless piece of red glass
  5 uncursed worthless pieces of red glass
  an uncursed worthless piece of violet glass
  an uncursed worthless piece of white glass
  a cursed opal
  a cursed worthless piece of yellow glass
  3 uncursed chrysoberyl stones
  2 uncursed worthless pieces of yellow glass
  3 uncursed worthless pieces of yellowish brown glass
  an uncursed touchstone

Lanfaedhe the Monk's attributes:

Background:
 You were a Student of Stones, a level 10 male human Monk.
 You were neutral, on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 8994 turns ago.
 You had 5537 experience points, 4463 more were needed to attain level 11.

Basics:
 You had 0 out of 63 hit points.
 You had 28 out of 60 energy points (spell power).
 Your armor class was 3.
 Your wallet was empty.
 Autopickup was on for '$*' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/07 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had expert skill with martial arts and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were warned.
 You had automatic searching.
 You were invisible to others.
 You were stealthy.
 You could walk on water.
 You had a small defense bonus (+1).
 You were protected.
 You were fast.
 You are dead.

Vanquished creatures:
  2 ghosts
  a stalker
  5 wargs
  9 small mimics
  a troll
  a wood golem
  a gelatinous cube
  a freezing sphere
  a gargoyle
  a dwarf king
  a tengu
  a human mummy
  a red naga
  a giant beetle
  a cockatrice
  2 wolves
  8 leprechauns
  2 iron piercers
  a scorpion
 an ice vortex
  a black light
  a forest centaur
  a brown pudding
  a rust monster
  a gold golem
  a werewolf
  a Green-elf
  a dingo
  a dog
  a jaguar
  3 dwarf lords
  a blue jelly
  a white unicorn
  a raven
  a human zombie
  3 rope golems
  2 bugbears
  2 wood nymphs
  a water nymph
  4 Uruk-hai
  2 rock piercers
  a rock mole
  a pony
  a shrieker
  a violet fungus
 10 gnome lords
  2 kobold mummies
  3 elf zombies
  3 straw golems
  a paper golem
  a baby crocodile
  2 giant ants
  a little dog
  5 floating eyes
 16 dwarves
  2 kobold shamans
 11 hill orcs
  a rothe
  2 giant bats
  a monkey
  a wererat
  a werejackal
  7 iguanas
  a killer bee
 an acid blob
  2 gas spores
  2 hobbits
  a large kobold
  6 giant rats
  2 brown molds
  2 yellow molds
  2 green molds
  a red mold
 47 gnomes
  a gnome zombie
  7 geckos
  5 jackals
  2 foxes
  3 goblins
  8 sewer rats
  7 grid bugs
  7 lichens
  2 kobold zombies
  5 newts
261 creatures vanquished.

Genocided species:
 disenchanters
1 species genocided.

Voluntary challenges:
 You were vegetarian.
 You never hit with a wielded weapon.
 You genocided 1 type of monster.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1: "vault"
      A fountain, some sinks.
   Level 2:
      An armor shop, a fountain, a grave.
   Level 3:
      A delicatessen, a fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
   Level 6:
      Some fountains.
   Level 7:
      A fountain, a grave.
      Final resting place for
         Enigmic-Wiz-Hum-Mal-Cha, killed by a white unicorn.
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
      An armor shop.
      Stairs up to Sokoban, level 8.
   Level 10:
      A very big room.
The Gnomish Mines: levels 4 to 10
   Level 4:
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Some shops, a temple, some fountains, a tree.
      Final resting place for
         you, killed by a mumak.
   Level 8:
      A grave.
      Final resting place for
         jps4096-Wiz-Elf-Fem-Cha, killed by a jaguar.
   Level 9: "mind flayer on level 10"
   Level 10:
Sokoban:
   Level 8:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Lanfaedhe     |
                  |     5095 Au      |
                  |   killed by a    |
                  |      mumak       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Lanfaedhe the Monk...

You died in The Gnomish Mines on dungeon level 7 with 22594 points,
and 5095 pieces of gold, after 8994 moves.
You were level 10 with a maximum of 63 hit points when you died.

