Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-28 00:35:17, ended 2026-03-28 01:04:22.

10aye, lawful female dwarven Archeologist

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10aye the Digger           St:11 Dx:10 Co:18 In:14 Wi:15 Ch:8  Lawful
Dlvl:6  $:791 HP:0(15) Pw:1(1) AC:1  Exp:1 T:4288  Hungry  

Latest messages:
 In what direction do you want to dig? [ykunjb>]
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You stop digging.
 You continue digging.
 You succeed in cutting away some rock.
 The wererat changes into a human.
 A little dart shoots out at you!
 A little dart misses you.
 You descend the stairs.
 You see here a rock.
 You start digging.
 This wall seems too hard to dig into.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You feel tough!
 You must have been leading a healthy life-style.
 You hear the chime of a cash register.
 Unknown command ' '.
 The large kobold throws a dart!
 A dart misses you.
 The large kobold throws a dart!
 You are almost hit by a dart.
 You see here a dart.
 You see here a dart.
 The large kobold throws a dart!
 A dart misses you.
 The iguana bites!
 The large kobold picks up 2 darts.
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You hear someone cursing shoplifters.
 You descend the stairs.
 You hear crashing rock.
 You are beginning to feel hungry.
 The bugbear hits!
 The bugbear hits!
 You suddenly yearn for your distant homeland.
 The bugbear misses!
 You climb up the stairs.
 The iguana bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 791 gold pieces
 Weapons
  E - a +1 dagger
  w - 2 +0 elven daggers
  a - a +2 bullwhip
 Armor
  G - an uncursed +0 dwarvish iron helm
  c - an uncursed +0 fedora (being worn)
  H - a blessed +0 pair of iron shoes
  D - a blessed +2 alchemy smock (being worn)
  x - a blessed +0 dwarvish cloak
  J - a blessed +0 dwarvish cloak
  y - an uncursed +0 dwarvish cloak
  m - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  p - an uncursed tripe ration
 Scrolls
  s - an uncursed scroll of confuse monster
  z - a cursed scroll of enchant weapon
  j - an uncursed scroll of gold detection
 Spellbooks
  Z - an uncursed spellbook of magic missile
 Potions
  l - an uncursed potion of confusion
  O - a blessed potion of paralysis
  q - an uncursed potion of paralysis
  b - an uncursed potion of water
 Tools
  h - an empty uncursed sack
  i - an uncursed oil lamp
  e - a +0 pick-axe (weapon in hand)
  k - an uncursed skeleton key
  f - a tinning kit (0:53)
 Gems/Stones
  g - an uncursed touchstone

10aye the Archeologist's attributes:

Background:
 You were a Digger, a level 1 female dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 4288 turns ago.
 It was nighttime.
 You had 5 experience points, 15 more were needed to attain level 2.

Basics:
 You had 0 out of 15 hit points.
 You had 1 out of 1 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 791 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 10 (limit:20).
 Your constitution was 18 (limit:20).
 Your intelligence was 14 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were devoutly aligned.
 You were poison resistant.
 You were acid resistant.
 You had infravision.
 You were stealthy.
 You were guarded.
 You were fast.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a large cat
  a gnome lord
  a gnomish wizard
  3 dwarves
  a kobold lord
  a coyote
  a gas spore
  3 hobbits
  a hobgoblin
  a yellow mold
  2 green molds
 13 gnomes
  2 geckos
  9 jackals
  2 foxes
  a kobold
  3 goblins
  5 sewer rats
 15 grid bugs
  a bat
  2 lichens
  a kobold zombie
  8 newts
78 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain, a sink.
   Level 2:
      A potion shop.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Many shops, a temple, some fountains.
      Final resting place for
         you, killed by an iguana.
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      10aye       |
                  |      791 Au      |
                  |   killed by an   |
                  |      iguana      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 10aye the Archeologist...

You died in The Gnomish Mines on dungeon level 6 with 1032 points,
and 791 pieces of gold, after 4288 moves.
You were level 1 with a maximum of 15 hit points when you died.

