Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-13 21:27:54, ended 2026-04-13 22:02:17.

10aye, neutral female human Wizard

           --------         ------------        ------------
           |.....[-########............|       #...........|     ---------
           |......|      ##   .........|     ###|.......>..-#####...*....|
           |......|     ###       .....|     # #...........|     |.......|
           |......-      ##           .|     # #-------.----     ........|
           --.-----      ##         + --    ## ###     #         |.......|
             #            ##################     #     #         ---------
             #               #####               #     #
             #                                   #     ##
             #               .                   #      #
             #              |.                   #      #
  -----------|--            |.                   #      ##
  |........(...|            |.              -----#   ----.--
  |((((((@.].((|            |..             |...|#   |.^...|
  |(((((((((.((|            |..             |...-#   |..^..|
  |.(((((..(.((|            |..             |...|    |.....|
  |((........](|            ----            -----    |..<..|
  --------------                                     -------

10aye the Conjurer        St:11 Dx:14 Co:13 In:18 Wi:13 Ch:8  Neutral
Dlvl:4  $:96 HP:0(23) Pw:32(32) AC:4  Exp:4 T:3345  Hungry   Blind

Latest messages:
 You drop a swirly potion (unpaid, 267 zorkmids).
 You drop a bag (unpaid, 266 zorkmids).
 You drop a drum (unpaid, 33 zorkmids).
 You drop a key (unpaid, 13 zorkmids).
 You drop a key (unpaid, 18 zorkmids).
 You drop a key (unpaid, 18 zorkmids).
 You drop a lamp (unpaid, 18 zorkmids).
 You drop a lamp (unpaid, 67 zorkmids).
 You drop a lamp (unpaid, 67 zorkmids).
 You drop a blindfold (unpaid, 27 zorkmids).
 You drop a lock pick (unpaid, 27 zorkmids).
 You drop a pair of lenses (unpaid, 107 zorkmids).
 You drop a stethoscope (unpaid, 100 zorkmids).
 You drop a towel (unpaid, 67 zorkmids).
 Your movements are now unencumbered.
 Unknown command ' '.
 You see here a chest (for sale, 5748 zorkmids).
 #
 There is a chest here, loot it? [ynq] (q)
 Hmmm, it turns out to be locked.
 What do you want to use or apply? [ckn or ?*]
 In what direction?
 There is a locked chest here; pick its lock? [ynq] (q)
 You are beginning to feel hungry.
 You stop picking the lock.
 #
 What do you want to use or apply? [ckn or ?*]
 You resume your attempt at picking the lock.
 You succeed in picking the lock.
 You trigger a trap!
 A tower of flame bursts from the chest!
 Your cloak smoulders!
 One of your scrolls of confuse monster catches fire and burns!
 One of your scrolls of identify catches fire and burns!
 Your scroll labeled YUM YUM catches fire and burns!
 Your unlabeled scroll catches fire and burns!
 One of your scrolls of enchant weapon catches fire and burns!
 Your unlabeled scroll catches fire and burns!
 Your potion of blindness boils and explodes!
 It suddenly gets dark.
 Your potion of see invisible boils and explodes!
 Your potion of healing boils and explodes!
 Your potion of sickness boils and explodes!
 You die...
 Y-crad gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 96 gold pieces
 Weapons
  A - a +0 crossbow bolt
  X - a +0 dagger
  r - a +0 elven dagger (weapon in hand)
 Armor
  V - an uncursed +0 orcish helm
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
  Y - an uncursed +0 elven mithril-coat (being worn)
 Scrolls
  I - an uncursed scroll of amnesia
  B - an uncursed scroll of charging
  i - an uncursed scroll of confuse monster
  M - an uncursed scroll of enchant armor
  F - 2 uncursed scrolls of enchant weapon
  J - a blessed scroll of gold detection
  T - a blessed scroll of identify
  j - an uncursed scroll of identify
  u - a blessed scroll of magic mapping
  C - an uncursed scroll of magic mapping
  H - an uncursed scroll of magic mapping
  G - an uncursed scroll of remove curse
 Spellbooks
  K - an uncursed spellbook of confuse monster
 Potions
  x - an uncursed potion of blindness
  O - an uncursed potion of confusion
  f - an uncursed potion of object detection
 Rings
  y - a cursed ring of polymorph
  e - an uncursed ring of searching (on right hand)
  z - an uncursed ring of see invisible
  N - an uncursed ring of sustain ability
  d - an uncursed ring of teleport control (on left hand)
 Wands
  c - a wand of probing (0:8)
 Tools
  k - an uncursed lock pick
  n - a magic marker (0:39)
 Gems/Stones
  L - an uncursed worthless piece of violet glass

10aye the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 3345 turns ago.
 It was nighttime.
 You had 120 experience points, 40 more were needed to attain level 5.

Basics:
 You had 0 out of 23 hit points.
 You had all 32 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 96 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were temporarily blind.
 You were hungry.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had automatic searching.
 You had teleport control.
 You were guarded.
 You are dead.

Vanquished creatures:
  a floating eye
  a kitten
  a homunculus
  a kobold lord
 an iguana
 an acid blob
  2 gas spores
  2 hobbits
  5 giant rats
  a yellow mold
  2 green molds
  a red mold
  a garter snake
  2 geckos
  a fox
  a kobold
  4 goblins
  4 sewer rats
  8 grid bugs
  a bat
  3 lichens
  a newt
45 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2: "stash, next to altar"
      A scroll shop, an altar.
   Level 3:
      Many fountains.
      Stairs down to The Gnomish Mines.
   Level 4: <- You were here.
      A shop.
      Final resting place for
         you, killed by a boiling potion.
   Level 5:
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      10aye       |
                  |       0 Au       |
                  |   killed by a    |
                  |  boiling potion  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 10aye the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 680 points,
and 0 pieces of gold, after 3345 moves.
You were level 4 with a maximum of 23 hit points when you died.

