Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-14 01:21:48, ended 2026-04-14 01:43:47.

10aye, neutral female gnomish Wizard

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                                  |...---...|         --......----        |..|
                                  |.......|.|         -..........---  --- |..|
                                  -------.|.|             ?........----.--|-.|
                                        |...|---            -............|-..|
                                        --..|..--           |.........*..|..--
                                  ----  --......|            -...........|.--
                         ---      |..| --.......--          --..........e..|
                        --.---    |..---.........|          |............f.|
                        |....--   |.........%....|---      --.--...........|
                        |.....------.............--.---    |..--)....@B....---
                         -............................|  ---.....)...........|
                         ----..-----............).....----.......).--........|
                          ..|-.--|.........|...........|...---....^||.......--
                      --- -.--..---........--..|.|.--.....--------.|--.....--
                     --.---......||....[....|-.|------......|    |.| |..----
                     |^..........---.|.....-||.-------......|    -.- ----
                     |...--.--....|----.....||...^.....|.----     .
                     --..|-----..--   ---..--|..----------       -.-
                      ----    ----      ---- ----                ---
10aye the Evoker          St:13 Dx:13 Co:12 In:19 Wi:11 Ch:9  Neutral
Dlvl:5  $:66 HP:0(11) Pw:9(9) AC:7  Exp:1 T:2971 

Latest messages:
 The dwarf is killed!
 The large cat eats a dwarf corpse.
 You swap places with your large cat.
 y - a dagger.
 Unknown command ' '.
 You swap places with your large cat.
 The large cat picks up a yellow mold corpse.
 You swap places with your large cat.
 z - a ruby ring.
 There is nothing here to pick up.
 The large cat misses the jackal.
 The large cat bites the jackal.
 The jackal is killed!
 The jackal misses!
 You hear some noises in the distance.
 The large cat eats a gnome lord corpse.
 The jackal bites!
 You hear some noises in the distance.
 The jackal just misses!
 What do you want to write with? [- ac-enuyzCVZ or ?*]
 You write in the dust with your fingertip.
 The jackal turns to flee.
 The giant bat turns to flee.
 You hear some noises in the distance.
 The giant bat turns to flee.
 You hear some noises.
 You hear some noises in the distance.
 You hear some noises.
 The large cat bites the jackal.
 The jackal is killed!
 The large cat misses the lichen.
 You swap places with your large cat.
 The large cat bites the giant bat.
 The giant bat misses the large cat.
 The large cat bites the lichen.
 The lichen is killed!
 The giant bat bites!
 What do you want to ready? [- $y or ?*]
 y - 2 daggers (at the ready).
 In what direction?
 The giant bat bites!
 The giant bat bites!
 The large cat bites the gas spore.
 The giant bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 66 gold pieces
 Weapons
  y - a +0 dagger (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance
  s - an uncursed +0 cloak of protection (being worn)
 Comestibles
  K - an uncursed slime mold
  r - a cursed food ration
  Y - 2 uncursed lichen corpses
 Scrolls
  U - a blessed scroll of create monster
  i - an uncursed scroll of create monster
  p - 2 uncursed scrolls of destroy armor
  j - an uncursed scroll of enchant weapon
  v - 2 uncursed scrolls of identify
  w - an uncursed scroll of punishment
  t - an uncursed scroll of scare monster
  L - an uncursed scroll of scare monster
 Spellbooks
  q - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of identify
  D - an uncursed spellbook of invisibility
  W - an uncursed spellbook of light
 Potions
  h - an uncursed potion of confusion
  x - a blessed potion of gain ability
  g - a blessed potion of invisibility
  A - an uncursed potion of invisibility
  f - a blessed potion of sickness
 Rings
  d - an uncursed ring of cold resistance (on left hand)
  V - an uncursed ring of cold resistance
  z - an uncursed ring of levitation
  e - an uncursed ring of teleport control (on right hand)
 Wands
  c - a wand of secret door detection (0:15)
 Tools
  k - an uncursed lock pick
  n - a magic marker (0:62)
  o - an uncursed oil lamp
 Gems/Stones
  C - an uncursed jade stone
  u - an uncursed obsidian stone
  Z - 2 uncursed worthless pieces of orange glass

10aye the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2971 turns ago.
 It was nighttime.
 You had 6 experience points, 14 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 66 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were aligned.
 You were cold resistant.
 You had infravision.
 You had teleport control.
 You were protected.
 You are dead.

Vanquished creatures:
  a gnome lord
  a dwarf
 an orc zombie
 an iguana
 an acid blob
  3 hobbits
  a large kobold
  3 giant rats
  2 yellow molds
  a gnome
  a gnome zombie
  a gecko
  7 jackals
  3 foxes
  5 sewer rats
  2 grid bugs
  7 lichens
  a kobold zombie
  7 newts
49 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      A general store, a fountain.
   Level 3: "chest"
      A general store.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      Final resting place for
         quaffin-Tou-Hum-Mal-Neu, killed by a soldier ant,
         DaveT-Pri-Hum-Mal-Law, killed by a soldier ant,
         needler-Tou-Hum-Mal-Neu, killed by a soldier ant.
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a giant bat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      10aye       |
                  |      66 Au       |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 10aye the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 284 points,
and 66 pieces of gold, after 2971 moves.
You were level 1 with a maximum of 11 hit points when you died.

