Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-14 03:53:04, ended 2026-04-14 04:09:40.

10aye, neutral female gnomish Wizard

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10aye the Evoker          St:9 Dx:12 Co:17 In:18 Wi:11 Ch:11  Neutral
Dlvl:4  $:58 HP:0(11) Pw:7(7) AC:8  Exp:1 T:2337  FoodPois Fainted  Deaf

Latest messages:
 $ - 19 gold pieces.
 You hear someone cursing shoplifters.
 Wizard needs food, badly!
 That door is closed.
 That door is closed.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 The gecko bites!
 The housecat misses the gecko.
 The gecko bites!
 The housecat bites the gecko.
 The gecko misses the housecat.
 The housecat misses the gecko.
 The housecat misses the gecko.
 The housecat bites the gecko.
 The gecko bites the housecat.
 The housecat misses the gecko.
 The housecat misses the gecko.
 The housecat misses the gecko.
 The housecat bites the gecko.
 The gecko is killed!
 The housecat eats a gecko corpse.
 You faint from lack of food.
 You regain consciousness.
 What do you want to eat? [B or ?*]
 Ulch - that fungoid vegetation was tainted!
 You feel deathly sick.
 (It must have died too long ago to be safe to eat.)
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Thoth.
 You finish your prayer.
 The voice of Thoth booms out: 
 "Thou art arrogant, mortal."
 "Thou must relearn thy lessons!"
 You feel foolish!
 You see here a boomerang.
 You faint from lack of food.
 You die from your illness.
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 58 gold pieces
 Amulets
  R - an uncursed amulet of ESP
 Weapons
  u - 8 +0 darts
  t - 7 cursed +0 darts
  C - a +0 dagger
  v - a +0 long sword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  w - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  q - an uncursed scroll of create monster
  L - a blessed scroll of enchant armor
  k - a cursed scroll of enchant armor
  Y - an uncursed scroll of genocide
  o - 3 uncursed scrolls of identify
  j - a blessed scroll of remove curse
  i - an uncursed scroll of stinking cloud
 Spellbooks
  K - an uncursed spellbook of confuse monster
  l - a blessed spellbook of force bolt
  m - a blessed spellbook of magic missile
 Potions
  h - an uncursed potion of confusion
  g - a blessed potion of gain energy
  E - an uncursed potion of monster detection
  r - a cursed potion of oil
  f - an uncursed potion of see invisible
  J - an uncursed potion of sickness
  A - an uncursed potion of sleeping
 Rings
  n - an uncursed ring of free action
  e - an uncursed +1 ring of protection (on right hand)
  d - an uncursed ring of stealth (on left hand)
 Wands
  c - a wand of probing (0:5)
 Tools
  p - a blessed figurine of a newt
  z - a cursed leash
 Gems/Stones
  D - an uncursed citrine stone

10aye the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2337 turns ago.
 It was nighttime.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 58 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 9 (base:10, limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 11 (peak:12, limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You died from food poisoning.
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were stealthy.
 You had a small defense bonus (+1).
 You were guarded.
 Thoth was angry with you.
 You are dead.

Vanquished creatures:
  a shrieker
  a coyote
  a hobbit
  3 yellow molds
  3 geckos
  a jackal
  2 kobolds
  2 goblins
  a sewer rat
  3 lichens
  2 kobold zombies
  5 newts
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1: "chest, 3 fountains"
      Many fountains, a grave.
   Level 2:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, a fountain.
   Level 4: <- You were here.
      Final resting place for
         you, poisoned by a rotted yellow mold corpse, while fainted from lack of food.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      10aye       |
                  |      58 Au       |
                  |  poisoned by a   |
                  |  rotted yellow   |
                  |   mold corpse    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 10aye the Wizard...

You were poisoned in The Dungeons of Doom on dungeon level 4 with 227 points,
and 58 pieces of gold, after 2337 moves.
You were level 1 with a maximum of 11 hit points when you were poisoned.

