Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-14 22:56:55, ended 2026-04-14 23:05:00.

10aye, neutral female gnomish Wizard

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10aye the Evoker          St:9 Dx:13 Co:14 In:18 Wi:13 Ch:10  Neutral
Dlvl:2  $:3172 HP:0(11) Pw:7(7) AC:9  Exp:1 T:907  Fainted  Deaf

Latest messages:
 Eat it? [yn] (n)
 You consume homemade lichen.
 You only feel hungry now.
 You swap places with your Olog-hai.
 There is nothing here to pick up.
 You see here a lichen corpse.
 M - a lichen corpse.
 What do you want to eat? [sCGM or ?*]
 It is not so easy to open this tin.
 You stop opening the tin.
 What do you want to write with? [- ac-enuDFHJ or ?*]
 Never mind.
 Unknown command ' '.
 You swap places with your Olog-hai.
 The Olog-hai swings her double-headed axe at the goblin.
 The Olog-hai hits the goblin.
 The goblin is killed!
 You swap places with your Olog-hai.
 N - a knife.
 What do you want to eat? [sCGM or ?*]
 It is not so easy to open this tin.
 The sewer rat bites!
 You stop opening the tin.
 You swap places with your Olog-hai.
 The Olog-hai picks up an iron skull cap.
 The Olog-hai puts on an iron skull cap.
 The sewer rat bites!
 The Olog-hai swings her double-headed axe at the sewer rat.
 The Olog-hai hits the sewer rat.
 The sewer rat is killed!
 What do you want to eat? [sCGM or ?*]
 Never mind.
 You see here a sewer rat corpse.
 There is a sewer rat corpse here; eat it? [ynq] (n)
 This sewer rat corpse tastes okay.
 You finish eating the sewer rat corpse.
 You see here a yellow potion.
 Wizard needs food, badly!
 You faint from lack of food.
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 3172 gold pieces
 Amulets
  v - an uncursed amulet versus poison
 Weapons
  N - a +0 knife
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - 3 uncursed food rations
  s - a cursed food ration
  G - an uncursed tin of lichen
  M - an uncursed lichen corpse
 Scrolls
  i - an uncursed scroll of create monster
  z - an uncursed scroll of destroy armor
  y - a blessed scroll of earth
  t - an uncursed scroll of identify
  j - an uncursed scroll of light
  x - an uncursed scroll of light
  k - a blessed scroll of magic mapping
  K - an uncursed scroll of teleportation
 Potions
  w - a cursed potion of booze
  A - 2 uncursed potions of extra healing
  h - an uncursed potion of healing
  I - an uncursed potion of healing
  f - an uncursed potion of monster detection
  g - an uncursed potion of paralysis
 Rings
  d - an uncursed +2 ring of gain constitution (on right hand)
  e - an uncursed ring of teleport control (on left hand)
 Wands
  u - a wand of death (0:5)
  H - a wand of magic missile (0:5)
  c - a wand of polymorph (0:0)
  J - a wand of striking (0:3)
 Gems/Stones
  n - an uncursed worthless piece of black glass
  F - an uncursed worthless piece of blue glass
  D - an uncursed worthless piece of yellowish brown glass

10aye the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 907 turns ago.
 It was nighttime.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 3172 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (base:10, limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (base:12, limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You had teleport control.
 You were warded.
 You are dead.

Vanquished creatures:
  a shopkeeper
  a jackal
  a kobold
  a goblin
  3 sewer rats
  a grid bug
  a lichen
  2 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: "spell stash" <- You were here.
      An untended shop, a fountain.
      Final resting place for
         you, killed by a sewer rat, while fainted from lack of food.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      10aye       |
                  |     3172 Au      |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 10aye the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 2909 points,
and 3172 pieces of gold, after 907 moves.
You were level 1 with a maximum of 11 hit points when you died.

