Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-14 23:43:57, ended 2026-04-14 23:46:17.

10aye, neutral female gnomish Wizard

                                  ---+---
                                  |....<|
                                  |.xF.@|
                                  |......
                                  |.....|
                                  -------

10aye the Evoker          St:11 Dx:12 Co:13 In:19 Wi:11 Ch:9  Neutral
Dlvl:1  $:4  HP:11(11) Pw:7(7) AC:9  Exp:1 T:134 

Latest messages:
 In what direction?
 r - a vellum spellbook.
 There is nothing here to pick up.
 What do you want to read? [ijpr or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 You begin to memorize the runes.
 This spellbook is too faint to read even once.
 What do you want to drop? [$bce-jn-pr or ?*]
 Never mind.
 Unknown command ' '.
 What do you want to zap? [c or ?*]
 In what direction?
 The imp turns into a black unicorn!
 What do you want to read? [ijpr or ?*]
 As you read the scroll, it disappears.
 o - an uncursed ring of levitation.
 What do you want to drop? [$bce-jn-pr or ?*]
 You drop an axe.
 The black unicorn picks up an axe.
 What do you want to zap? [c or ?*]
 In what direction?
 The black unicorn turns into a Green-elf!
 The Green-elf drops an axe.
 Pick an object.
 You see here an axe.
 The Green-elf picks up an axe.
 What do you want to zap? [c or ?*]
 In what direction?
 The Green-elf turns into a brown mold!
 The brown mold doesn't seem to move!
 You stop.  Your brown mold is in the way!
 The brown mold doesn't seem to move!
 The brown mold doesn't seem to move!
 You stop.  Your brown mold is in the way!
 The brown mold doesn't seem to move!
 You stop.  Your brown mold is in the way!
 The brown mold doesn't seem to move!
 You stop.  Your brown mold is in the way!
 The grid bug bites!
 The brown mold doesn't seem to move!
 The grid bug bites!
 You stop.  Your brown mold is in the way!
 The grid bug bites!
 You swap places with your brown mold.
 #
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 4 gold pieces
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - a blessed scroll of genocide
  i - an uncursed scroll of identify
 Spellbooks
  p - a blessed spellbook of blank paper
  r - an uncursed spellbook of blank paper
 Potions
  g - a blessed potion of confusion
  f - a blessed potion of enlightenment
  h - an uncursed potion of invisibility
 Rings
  o - an uncursed ring of levitation
  e - an uncursed ring of teleportation
 Wands
  c - a wand of polymorph (0:0)

10aye the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 134 turns ago.
 It was nighttime.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 4 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye 10aye the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 4 points,
and 4 pieces of gold, after 134 moves.
You were level 1 with a maximum of 11 hit points when you quit.

