Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-15 04:32:43, ended 2026-04-15 04:41:33.

10aye, neutral female gnomish Wizard

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10aye the Evoker          St:8 Dx:13 Co:14 In:19 Wi:12 Ch:10  Neutral
Dlvl:5  $:15 HP:0(11) Pw:9(9) AC:9  Exp:1 T:1007 

Latest messages:
 The kitten misses the dwarf.
 The kitten misses the dwarf.
 The kitten bites the dwarf.
 The dwarf is killed!
 Your kitten grows up into a housecat.
 The housecat drops an apple.
 Pick an object.
 You see here an apple.
 C - an apple.
 The bottle crashes on your head and breaks into shards.
 The magenta potion evaporates.
 You feel somewhat dizzy.
 You hear some noises.
 The housecat eats a hobbit corpse.
 You feel less confused now.
 D - a dagger.
 There is nothing here to pick up.
 You swap places with your housecat.
 E - a violet gem.
 You hear some noises in the distance.
 You don't have enough energy to cast that spell.
 The sewer rat bites!
 The sewer rat bites!
 You hear some noises.
 The sewer rat is killed!
 The housecat picks up a hooded cloak.
 The housecat drops a hooded cloak.
 You hit the gnome zombie!
 The housecat bites the gnome zombie.
 The gnome zombie is destroyed!
 An arrow shoots out at you!
 You are hit by an arrow!
 You swap places with your housecat.
 You descend the stairs.
 The large kobold hits!
 You hear some noises.
 With great effort you move the boulder.
 A runed dagger misses you.
 You swap places with your housecat.
 You swap places with your housecat.
 You hear a door open.
 You hear water falling on coins.
 You find a hidden passage.
 The dwarf zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 15 gold pieces
 Weapons
  p - 5 +0 darts
  u - 8 cursed -2 darts
  x - a poisoned +0 dart
  D - a +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  n - an uncursed +0 pair of elven boots
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - an uncursed apple
  s - an uncursed tin of lichen
  o - an uncursed egg
  B - an uncursed lichen corpse
 Scrolls
  q - an uncursed scroll of blank paper
  i - an uncursed scroll of enchant weapon
  j - an uncursed scroll of light
  r - an uncursed scroll of magic mapping
  k - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  g - an uncursed potion of extra healing
  h - an uncursed potion of monster detection
  f - a blessed potion of paralysis
  y - an uncursed potion of water
 Rings
  d - an uncursed ring of poison resistance (on right hand)
  e - an uncursed ring of slow digestion (on left hand)
 Wands
  c - a wand of death (0:5)
 Tools
  A - an empty uncursed sack
 Gems/Stones
  w - an uncursed worthless piece of blue glass
  z - an uncursed worthless piece of orange glass
  v - a cursed worthless piece of orange glass
  E - an uncursed worthless piece of violet glass
  t - an uncursed luckstone

10aye the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1007 turns ago.
 It was nighttime.
 You had 3 experience points, 17 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 15 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 8 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You had slower digestion.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a dwarf
  2 acid blobs
  a coyote
  2 hobbits
  a large kobold
  a gnome
  2 gnome zombies
  a gecko
  4 jackals
  2 foxes
  3 kobolds
  4 sewer rats
  2 grid bugs
  a lichen
  2 newts
29 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a dwarf zombie.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      10aye       |
                  |      15 Au       |
                  |   killed by a    |
                  |   dwarf zombie   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 10aye the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 226 points,
and 15 pieces of gold, after 1007 moves.
You were level 1 with a maximum of 11 hit points when you died.

