Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-17 23:08:24, ended 2026-04-17 23:09:05.

10aye, neutral female gnomish Wizard

                                                                      ---.---
                                                                      ......|
                                                                      |....r|
                                                                      |....@|
                                                                      -------

10aye the Evoker          St:11 Dx:13 Co:12 In:19 Wi:9 Ch:11  Neutral
Dlvl:1  $:7  HP:11(11) Pw:7(7) AC:9  Exp:1 T:31 

Latest messages:
 
 Shall I pick your neutral female gnome's role for you? [ynaq] (y)
 [Thoth has chosen you to recover the Amulet of Yendor for Him.]
 Hello 10aye, welcome to NetHack!  You are a neutral female gnomish Wizard.
 Be careful!  New moon tonight.
 #
 What do you want to drop? [a-l or ?*]
 You drop a blessed spellbook of force bolt.
 What do you want to drop? [a-jl or ?*]
 You drop an uncursed spellbook of slow monster.
 What do you want to drop? [a-j or ?*]
 You drop an uncursed +1 ring of increase damage.
 What do you want to zap? [c or ?*]
 In what direction?
 The kitten turns into a small mimic!
 You feel shuddering vibrations.
 You swap places with your small mimic.
 m - an emerald ring.
 n - a gray spellbook.
 What do you want to read? [hijn or ?*]
 You begin to memorize the runes.
 You add the "knock" spell to your repertoire.
 What do you want to drop? [a-ce-jmn or ?*]
 You drop a spellbook of knock.
 What do you want to zap? [c or ?*]
 In what direction?
 The small mimic turns into a black pudding!
 You swap places with your black pudding.
 o - a purple spellbook.
 What do you want to read? [hijo or ?*]
 You begin to memorize the runes.
 This spellbook is too faint to read even once.
 The black pudding picks up a gold piece.
 What do you want to zap? [c or ?*]
 In what direction?
 The black pudding turns into a hobbit!
 You swap places with your hobbit.
 The hobbit drops a gold piece.
 $ - a gold piece.
 $ - 6 gold pieces.
 What do you want to zap? [c or ?*]
 In what direction?
 The hobbit turns into a centipede!
 What do you want to zap? [c or ?*]
 In what direction?
 The centipede turns into a rock mole!
 You swap places with your rock mole.
 #
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 7 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  h - an uncursed scroll of create monster
  i - an uncursed scroll of light
  j - an uncursed scroll of teleportation
 Spellbooks
  o - a blessed spellbook of blank paper
 Potions
  g - an uncursed potion of blindness
  f - 2 uncursed potions of fruit juice
 Rings
  m - an uncursed -2 ring of protection
  e - an uncursed ring of protection from shape changers
 Wands
  c - a wand of polymorph (0:0)

10aye the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 31 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 7 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye 10aye the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 7 points,
and 7 pieces of gold, after 31 moves.
You were level 1 with a maximum of 11 hit points when you quit.

