Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-29 04:07:48, ended 2026-01-29 04:22:07.

114514, lawful male human Knight

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                                                     ---.--..|.-- --...|.|
                                                     |.........|   |.....|
                                                     |...G..----   --....|
                                                     --..@..| --    --...|
                      --  -                         ---....u--.---   |...|
                   .....................        -----............--  --..|
                                      -.................%.........|   |.--
                                      ----........ ---............|  --.|
                                         ---------   ---..........|  |[.------
                                                       ---........|  |....|..|
                                                         |........|  --......--
                                                         |........|   |......<|
                                                         |.......--   --.--..--
                                                         --..--..|     -------
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114514 the Gallant       St:15 Dx:11 Co:10 In:8 Wi:15 Ch:17  Lawful
Dlvl:3  $:39 HP:0(16) Pw:5(5) AC:3  Exp:1 T:747 

Latest messages:
 Your movements are slowed slightly because of your load.
 The saddled pony picks up a gnome corpse.
 What do you want to eat? [ghm or ?*] ?
 Blecch!  Rotten food!
 You feel rather light headed.
 Your movements are now unencumbered.
 The saddled pony drops a gnome corpse.
 You finish eating the food ration.
 What do you want to eat? [gh or ?*] ?
 Core dumped.
 Unknown command '^J'.
 What do you want to eat? [gh or ?*] <enter>
 Never mind.
 What do you want to eat? [gh or ?*] ?
 This carrot is delicious!
 You feel less confused now.
 The saddled pony picks up a gnome corpse.
 You swap places with your saddled pony.
 The gnome lord throws a knife!
 The knife misses the saddled pony.
 A knife misses you.
 You see here a knife.
 You see here a knife.
 The gnome lord picks up 3 arrows.
 q - a knife.
 The gnome lord picks up an aklys.
 The saddled pony drops a gnome corpse.
 There appears to be no shopkeeper here to receive your payment.
 In what direction? 8
 You see no door there.
 You have no ammunition readied.
 What do you want to throw? [$ablq or ?*] ?
 You ready: l - a dagger.
 In what direction? 8
 The dagger hits the gnome lord.
 Unknown command '^J'.
 You miss the gnome lord.
 The gnome lord wields an aklys!
 You hit the gnome lord.
 The gnome lord swings his aklys.
 The gnome lord hits!
 You miss the gnome lord.
 The gnome lord swings his aklys.
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 39 gold pieces
 Weapons
  q - a cursed +0 knife
  a - a +1 long sword (alternate weapon; not wielded)
  b - a +1 lance (weapon in hand)
 Armor
  d - an uncursed +0 helmet (being worn)
  f - an uncursed +0 pair of leather gloves (being worn)
  k - an uncursed +0 pair of iron shoes
  e - an uncursed +0 small shield (being worn)
  c - an uncursed +1 ring mail (being worn)
 Comestibles
  g - 11 uncursed apples
  h - 10 uncursed carrots
 Potions
  i - a cursed potion of sickness
 Gems/Stones
  n - an uncursed worthless piece of white glass
  j - an uncursed worthless piece of yellow glass

114514 the Knight's attributes:

Background:
 You were a Gallant, a level 1 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 747 turns ago.
 It was nighttime.
 You had 12 experience points, 8 more were needed to attain level 2.

Basics:
 You had 0 out of 16 hit points.
 You had all 5 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 39 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a lance.
 You had basic skill with lance.

Final Attributes:
 You were fervently aligned.
 You could jump.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnomish wizard
  a dwarf
  7 gnomes
  a jackal
  a goblin
  2 grid bugs
  a kobold zombie
  3 newts
17 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a gnome lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      114514      |
                  |      39 Au       |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well 114514 the Knight...

You died in The Gnomish Mines on dungeon level 3 with 184 points,
and 39 pieces of gold, after 747 moves.
You were level 1 with a maximum of 16 hit points when you died.

