Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-09 19:38:46, ended 2026-03-09 21:22:06.

185405, neutral male gnomish Wizard

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   |.........##       #|.....|#   #.....|##
   |........| #########|.....|    #------ #
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   |........| #       ##############        ###..............|
   ---------- ####       #  ###   # ##         |.............|
                 #       #  ##    #  ####      |..............#
                 #  -----#        ##    ##     |.............|##
                 #  |...|#   -.----#     ######-.............| ####
                 ###..{.-#   |....|#           ---------------    # -----
                    |..>|    |..{<.)                              ##-@==|
                    -----    |....|                                 |.==|
                             ------                                 |.f*|
                                                                    |.==|
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185405 the Evoker         St:13 Dx:10 Co:13 In:19 Wi:10 Ch:15  Neutral
Dlvl:2  $:0  HP:0(11) Pw:8(8) AC:4  Exp:1 T:1078  Hungry  

Latest messages:
 Drink from the fountain? [yn] (n) y
 This water's no good!
 Unknown command '^J'.
 You hear someone counting money.
 You stop.  Your kitten is in the way!
 You hear the chime of a cash register.
 You hear the splashing of a naiad.
 You swap places with your kitten.
 You swap places with your kitten.
 You swap places with your kitten.
 You swap places with your kitten.
 "Hello, 185405!  Welcome to Matray's jewelers!"
 You see here a ring of invisibility (for sale, 150 zorkmids).
 You see here a pearl ring (for sale, 100 zorkmids).
 Really attack Matray? [yn] (n) n
 Unknown command 'n'.
 You see here a sapphire ring (for sale, 200 zorkmids).
 You are beginning to feel hungry.
 What do you want to wear? [v or ?*] r
 You don't have that object.
 What do you want to wear? [v or ?*] <esc>
 Never mind.
 What do you want to wear? [v or ?*] e
 Gee!  All of a sudden, you can't see yourself.
 e - an uncursed ring of invisibility (on left hand).
 You see here a pearl ring (for sale, 100 zorkmids).
 The kitten picks up a stone.
 You see here a ring of invisibility (for sale, 150 zorkmids).
 Really attack Matray? [yn] (n) y
 Matray gets angry!
 You hit Matray!
 The kitten drops a stone.
 Matray zaps a copper wand!
 Boing!
 You miss Matray.
 The kitten picks up a stone.
 Matray zaps a wand of striking!
 Boing!
 You miss Matray.
 Matray zaps a wand of striking!
 Boing!
 You miss Matray.
 Matray zaps a wand of striking!
 Boing!
 You miss Matray.
 Matray hits!
 You die...
 Matray takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Amulets
  u - an uncursed amulet of ESP
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  v - an uncursed +0 pair of speed boots
  b - a blessed +0 cloak of magic resistance (being worn)
  p - a cursed +0 elven mithril-coat (being worn)
 Scrolls
  t - an uncursed scroll of blank paper
  k - a cursed scroll of gold detection
  s - 2 uncursed scrolls of magic mapping
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of remove curse
 Potions
  f - a cursed potion of booze
  h - a blessed potion of enlightenment
  n - a blessed potion of extra healing
  g - a cursed potion of sickness
 Rings
  d - an uncursed +1 ring of increase damage
  e - an uncursed ring of invisibility (on left hand)
  o - an uncursed ring of poison resistance (on right hand)
 Wands
  c - a wand of light (0:12)
 Gems/Stones
  j - 2 uncursed worthless pieces of orange glass

185405 the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1078 turns ago.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 4.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 15 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You had strayed.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You were invisible.
 You were guarded.
 You are dead.

Vanquished creatures:
  4 jackals
  a sewer rat
  a grid bug
  a lichen
  6 newts
13 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      An altar.
   Level 2: <- You were here.
      A jewelers, some fountains.
      Final resting place for
         you, killed by Mr. Matray; the shopkeeper.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      185405      |
                  |       0 Au       |
                  |  killed by Mr.   |
                  |   Matray; the    |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 185405 the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 102 points,
and 0 pieces of gold, after 1078 moves.
You were level 1 with a maximum of 11 hit points when you died.

