Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-30 18:07:20, ended 2026-04-30 18:13:26.

2381233, chaotic male orcish Wizard

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2381233 the Evoker        St:10 Dx:15 Co:14 In:16 Wi:13 Ch:8  Chaotic
Dlvl:2  $:16 HP:0(14) Pw:17(17) AC:9  Exp:2 T:687 

Latest messages:
 You have a little trouble lifting an orcish dagger.  Continue? [ynq] (q) y
 You have a little trouble lifting o - an orcish dagger.
 You have a little trouble lifting a goblin corpse.  Continue? [ynq] (q) q
 Your movements are slowed slightly because of your load.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You fall down the stairs.
 You see here a fizzy potion.
 You have a little trouble lifting p - a fizzy potion.
 You see here 5 gold pieces.
 You have a little trouble lifting $ - 5 gold pieces.
 You feel tough!
 Your movements are now unencumbered.
 You must have been leading a healthy life-style.
 You see here a key.
 You see here a key.
 You have a little trouble lifting a key.  Continue? [ynq] (q) n
 You see here a splint mail.
 You have a little trouble lifting a splint mail.  Continue? [ynq] (q) n
 You see here a key.
 The door opens.
 You miss the newt.
 The newt just misses!
 You kill the newt!
 The gecko bites!
 You miss the gecko.
 The gecko bites!
 You miss the gecko.
 The gecko bites!
 You kill the gecko!
 You see here a gecko corpse.
 You have a little trouble lifting a gecko corpse.  Continue? [ynq] (q) n
 You miss the gecko.
 You hit the gecko!
 You miss the gecko.
 You kill the gecko!
 You see here a gecko corpse.
 The door resists!
 The door opens.
 You hit the newt.
 You kill the newt!
 You kill the gas spore!
 You are caught in the gas spore's explosion!
 It is fatal.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 16 gold pieces
 Weapons
  o - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  n - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
  m - a cursed -1 banded mail
 Scrolls
  i - 2 uncursed scrolls of enchant armor
  j - an uncursed scroll of enchant weapon
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of haste self
 Potions
  f - an uncursed potion of invisibility
  p - a blessed potion of monster detection
  h - an uncursed potion of object detection
  g - an uncursed potion of see invisible
 Rings
  d - an uncursed ring of protection from shape changers
  e - an uncursed ring of stealth
 Wands
  c - a wand of slow monster (0:6)

2381233 the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male orcish Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 687 turns ago.
 You had 30 experience points, 10 more were needed to attain level 3.

Basics:
 You had 0 out of 14 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 16 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:16).
 Your wisdom was 13 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were poison resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a gas spore
  2 geckos
  a jackal
  a fox
  2 goblins
  a sewer rat
  2 grid bugs
  a lichen
  2 newts
13 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a gas spore's explosion.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     2381233      |
                  |      16 Au       |
                  | killed by a gas  |
                  |     spore's      |
                  |    explosion     |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 2381233 the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 185 points,
and 16 pieces of gold, after 687 moves.
You were level 2 with a maximum of 14 hit points when you died.

