Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-01 05:55:23, ended 2026-05-01 07:47:01.

2381233, neutral female human Monk

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2381233 the Initiate            St:18/03 Dx:12 Co:12 In:9 Wi:12 Ch:10  Neutral
Dlvl:10 $:212 HP:0(42) Pw:33(33) AC:2  Exp:6 T:4146 

Latest messages:
 Something is written here in the dust.
 You read: "?| aer?r?um".
 You see here a broad pick.
 You hear the footsteps of a guard on patrol.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 2
 This door is locked.
 In what direction? 2
 This door is locked.
 In what direction? 2
 As you kick the door, it crashes open!
 The door opens.
 A trap door opens up under you!
 The killer bee stings!
 The killer bee's sting was poisoned!
 The poison doesn't seem to affect you.
 You kill the killer bee!
 The sergeant wields a flail!
 The sergeant swings her flail.
 The sergeant hits!
 The killer bee stings!
 You kill the killer bee!
 You see here a killer bee corpse.
 The sergeant wields a flail!
 The sergeant swings her flail.
 The sergeant hits!
 The sergeant wields a mace!
 The mace welds itself to the sergeant's hand!
 What do you want to drink? [erEI or ?*] r
 You feel better.
 The sergeant swings her flail.
 The sergeant hits!
 Unknown command ' '.
 What do you want to drink? [eEI or ?*] e
 You feel better.
 What do you want to drink? [EI or ?*] E
 Gee!  All of a sudden, you can see right through yourself.
 The sergeant swings his flail.
 The sergeant hits!
 The sergeant swings her flail.
 The sergeant hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 212 gold pieces
 Weapons
  z - 11 +0 darts
  C - a blessed poisoned +3 dart
  n - a cursed -3 bardiche
 Armor
  a - an uncursed +2 pair of leather gloves (being worn)
  F - an uncursed +0 pair of iron shoes
  s - an uncursed +0 elven shield (being worn)
  G - an uncursed +0 dwarvish cloak
  b - an uncursed +1 robe (being worn)
 Comestibles
  t - 5 uncursed food rations
  w - 2 uncursed tripe rations
 Scrolls
  B - 2 uncursed scrolls of blank paper
  d - an uncursed scroll of enchant armor
  L - an uncursed scroll of identify
 Spellbooks
  D - an uncursed spellbook of cure blindness
  c - a blessed spellbook of sleep
 Potions
  I - an uncursed potion of speed
 Wands
  q - a wand of light (0:9)
 Tools
  j - a magic marker (0:53)
  H - a +0 pick-axe
  J - an uncursed tin opener
 Gems/Stones
  A - an uncursed worthless piece of yellow glass
  o - 2 uncursed worthless pieces of yellowish brown glass

2381233 the Monk's attributes:

Background:
 You were an Initiate, a level 6 female human Monk.
 You were neutral, nominally on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 10, a very big room.
 You entered the dungeon 4146 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 527 experience points, 113 more were needed to attain level 7.

Basics:
 You had 0 out of 42 hit points.
 You had all 33 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 212 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 12 (peak:13, limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were invisible to others.
 You were stealthy.
 You were guarded.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  a ghost
  a dingo
  2 dogs
  2 human zombies
  a yellow light
  a shrieker
  a gnomish wizard
  a kobold mummy
  a guardian naga hatchling
  a straw golem
  a paper golem
  a kitten
  a dwarf
  2 homunculi
  a kobold lord
  4 rothes
  a centipede
  a giant bat
  a wererat
  2 killer bees
  4 coyotes
  a gas spore
  a hobbit
  a large kobold
  a giant rat
  3 cave spiders
  2 yellow molds
  2 gnomes
  2 geckos
  8 jackals
  3 sewer rats
  3 grid bugs
  a bat
  7 lichens
  a kobold zombie
  6 newts
73 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      A fountain, a sink.
   Level 2:
      A fountain.
   Level 3:
      Some fountains.
   Level 4:
      A fountain.
   Level 5:
      A fountain, a grave.
      Final resting place for
         Havs-Kni-Hum-Mal-Law, killed by a dog.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      A sink.
   Level 8:
      Many fountains, a grave.
   Level 9:
   Level 10: <- You were here.
      A very big room.
      Final resting place for
         you, killed by a sergeant,
         Lanfaedhe-Wiz-Gno-Fem-Neu, killed by a giant spider.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     2381233      |
                  |      212 Au      |
                  |   killed by a    |
                  |     sergeant     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 2381233 the Monk...

You died in The Dungeons of Doom on dungeon level 10 with 2769 points,
and 212 pieces of gold, after 4146 moves.
You were level 6 with a maximum of 42 hit points when you died.

