Unix NetHack Version 5.0.0-0 post-release - last build May  4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main).

Game began 2026-05-07 09:42:17, ended 2026-05-07 14:21:14.

240097512, neutral male gnomish Wizard

                                           --------                  ------
                   -----------             |......|      --------    |...(|
                   |.........|             |......-#     |......|    |....|
                   ..<...(...|             |......|######-......| ###-....|
                   |.........|          ###-......|      |......|##  |....|
                   -------|---###########  -|----.-      |.......#   |....|
                          #####             #   ##       --------    |....|
                          # #                   #                    -.----
                            #                #r##                     ##
                            ##            ---@-------                  #
                    ---------.------      |.........|                  ###
                    |..............|      |{........|                    #
                    |...............######...._>!...|                 ---|--
                    |..............|      -----------                 |....|
                    ----------------                                  |.!!!|
                                                                      ------

240097512 the Evoker      St:10 Dx:11 Co:15 In:17 Wi:9 Ch:13  Neutral
Dlvl:2  $:33 HP:0(11) Pw:8(8) AC:9  Xp:1 T:1449 

Latest messages:
 The housecat bites the newt.
 The newt is killed!
 Your housecat eats a newt corpse.
 You swap places with your housecat.
 You swap places with your housecat.
 "Hello, 240097512!  Welcome to Schuls' liquor emporium!"
 You do not owe Schuls anything.
 You see here a bubbly potion (for sale, 27 zorkmids).
 You see here a white potion (for sale, 50 zorkmids).
 You do not owe Schuls anything.
 The housecat picks up a cloudy potion.
 The housecat drops a cloudy potion.
 You stop.  Your housecat is in the way!
 You swap places with your housecat.
 The door opens.
 You swap places with your housecat.
 The door opens.
 Your jackal corpse rots away.
 You swap places with your housecat.
 The housecat bites the jackal.
 The jackal bites the housecat.
 The housecat bites the jackal.
 You swap places with your housecat.
 You see here a jackal corpse.
 v - a jackal corpse.
 You swap places with your housecat.
 The housecat misses the sewer rat.
 The housecat misses the sewer rat.
 The housecat misses it.
 The housecat misses it.
 The housecat bites the sewer rat.
 You hear bubbling water.
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The jackal bites!
 You kill the jackal!
 The sewer rat bites!
 There is a doorway here.
 You see here a jackal corpse.
 The sewer rat bites!
 You have a little trouble lifting a jackal corpse.  Continue? [ynq] (q) n
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 33 gold pieces
 Weapons  (')')
  t - a +0 bow
  n - a blessed +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  s - an uncursed food ration
  v - an uncursed jackal corpse
 Scrolls  ('?')
  j - a blessed scroll of identify
  i - 2 uncursed scrolls of remove curse
 Spellbooks  ('+')
  l - an uncursed spellbook of detect monsters
  q - an uncursed spellbook of detect treasure
  k - a blessed spellbook of force bolt
 Potions  ('!')
  h - an uncursed potion of gain energy
  f - a blessed potion of restore ability
  u - an uncursed potion of see invisible
  g - an uncursed potion of water
 Rings    ('=')
  e - an uncursed ring of polymorph control
  d - an uncursed ring of protection from shape changers
 Wands    ('/')
  c - a wand of create monster (0:11)
 Tools    ('(')
  m - a magic marker (0:19)
  r - an uncursed skeleton key

240097512 the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1449 turns ago.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 33 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 46 minutes and 47 seconds.

Major events:
 Turn
    1: 240097512 the neutral male gnomish Wizard entered the dungeon
 1449: killed by a sewer rat

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 detect monsters        1   divination     0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were vegetarian.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievement:
 You entered a shop.

 The Dungeons of Doom: levels 1 to 2
    Level 1:
       Some fountains.
    Level 2: <- You were here.
       A potion shop, an altar, a fountain.
       Final resting place for
          you, killed by a sewer rat.


Vanquished creatures:
  7 jackals
  2 foxes
  2 kobolds
  2 goblins
  3 sewer rats
  4 grid bugs
  3 lichens
  7 newts
30 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    240097512     |
                  |      33 Au       |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye 240097512 the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 84 points,
and 33 pieces of gold, after 1449 moves.
You were level 1 with a maximum of 11 hit points when you died.

